We're going to cut out the introductions and get straight to it: oh man, Contra 4 looks awesome. It's fully 2D, just like we hoped. It's designed as a direct sequel gameplay-wise to the excellent Contra III: producer Tomm Hulett said "Anyone who's played Contra III on Virtual Console recently should be able to jump right into Contra 4 and feel right at home." New features include the ability to hold two weapons and toggle between them, weapon upgrading (two of the same weapon result in a powered-up version), wireless two-player, and a grappling hook. WayForward is taking inspiration from New Super Mario Bros. for Contra 4, in the best way. They're returning to what was great about the series, and designing a new game based on that.
Can you believe that two guys who are supposed to be great commandos keep forgetting their shirts when they go on these missions? Check the screens and see how many enemy soldiers forgot their shirts. Preview: none.

