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Reader Comments (67)

Posted: Jul 3rd 2007 5:22PM (Unverified) said

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re: DiRT

@ BNinjaC,
what v-sync issues? what's your set up?
(i also agree PGR3 did a lot of little things better than Forza2. as accurate as Forza2 is, it gets killed by it competitors in graphics and atmospherics.)


@ LS2/LS7,
i'm curious what you think about DiRT in the realism dept.
do PS3 (not PS2) games have rumble through the wheel now? playing a Rally game without rumble is pretty disconcerting to me by now (see: Motorstorm). oh and those sixaxis ingenious slip-off 'triggers'...



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Posted: Jul 3rd 2007 5:33PM (Unverified) said

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"how many times have you bounced off a car in Turismo to avoid a wall? that's a bumper car simulator, not a driving simulator."

You can have a 10 second penalty for hitting or bouncing off of walls or cars. During that time you cannot go faster than 60mph.

I would rather have no damage at all rather than unrealistic damage.

"hypocrites all of you. where all the PS3 fanboy chants of "lazy developers"?"

Ya, right, really? Polyphony, lazy developers? How can a perfectionist be lazy?
Anything else you say after that immediately becomes irrelevant.

Posted: Jul 3rd 2007 5:38PM (Unverified) said

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and last but not least not to buy forza2 or a 360 for that matter.. well we all know why but just a little more info as to WHY!!

forza2 killing even more 360s.. i guess the game being half decent and the 360 being only used to nasty games, forza 2 makes them break even more

http://gamerush.zoomshare.com/files/my_images/GameRush_Entertainment_Microsoft_deletes_mass_Xbox_360_crashing_claims_from_Forza_2_forums_News.htm

Posted: Jul 3rd 2007 5:42PM (Unverified) said

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"You can have a 10 second penalty for hitting or bouncing off of walls or cars. During that time you cannot go faster than 60mph."

really? yeah sounds pretty realistic to me.

now everything you said after that REALLY is irrelevant. especially that part about you not wanting "unrealistic" things...

ask any industry person what they think of Polyphony Digital.
a perfectionist can be considered "lazy" when they use "perfectionism" as an excuse to not deliver a timely product. especially when its no longer competitive.

stop making excuses.



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Posted: Jul 3rd 2007 5:45PM (Unverified) said

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"GT is a true simulation;"

Uhhh, no. It isn't. Grand Prix Legends and any of the later Papyrus racing games are true simulations. Or how about GT Legends or any of the Simbin games on the PC. Or Live For Speed, etc etc. GT is much more arcade racer than all of those.

And to be frank Forza 2 is a better simulation of how cars behave than GT4. Not perfect, or even that good (the oversteer on RWD cars is overstated) but decent for a console racer. (F355 was better)

But the GT series has always been entertaining. Always been a big fan of how it plays and the car sandbox idea. It just needs to catch up with the times a bit.

The lack of crash damage is a huuge oversight. Simple to implement and it would really punish the wall riders so prevelant in the GT series. And car customization is a very good thing. Wheels and wings are nice, but how about a little paint?

Hopefully they can release this one somewhere approaching on time. The PS3 really needs it ASAP.

Posted: Jul 3rd 2007 5:47PM (Unverified) said

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ugh BulletToothTony, you're an embarrassment to PS3 fanboys everywhere. try to keep your fanboyism in check long enough to make a coherent argument.

by the way, what will you do when MS eventually moves to new chips and the reliability problems are gone (the xbox1 was rock solid remember)? what will you have left to argue with then?



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Posted: Jul 3rd 2007 5:54PM (Unverified) said

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"You can have a 10 second penalty for hitting or bouncing off of walls or cars. During that time you cannot go faster than 60mph."

And how many cars in a race in real life do that? Slow to a crawl for a predefined amount of time. No the car should disentigrate upon centerpunching a wall. That's why racers try not to do it. Damage is the more realistic and intelligent way to handle it.

And as far as 100% realistic damage goes.. Not a big deal. As long as there is some level of localized damage the point is made. When computing power gets to the point where that is phesable then I will expect to see it. But the same with 100% realistic tire physics, close enough works for now.

Posted: Jul 3rd 2007 6:11PM (Unverified) said

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never expect answers from rfom, godisamyth or bullettoothtony.

they have a habit of disappearing when confronted with their own fanboy reflection. until the next thread.




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Posted: Jul 3rd 2007 7:23PM (Unverified) said

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yeah sorry digismalls.. i was eating.. lol, and to answer your question about what's gonna happen when m$ changes the chips to some that don't overheat..

well if that was gonna happen i guess they would've done it in the elite, and i really don't care.. don't get mad at me because your console breaks down.. it's not my fault..

and is not about: what am i gonna do.. the question is what are YOU gonna do?? are you gonna buy another one??

first of all m$ is not gonna change a thing.. they're bout to make lots of money when most box's warranty is out.. so why would they fix the problem..

we're talking about a problem with console that was made to show you that is slowly breaking..

i don't care about the 360, i didn't buy the console, but when your fanbuddys come and say to buy a 360 and buy forza2, because they hating on the gt5 well i'm answering them why i wouldn't do it..

get it??

i'm not a hater.. i don't go to the xbox news to call on people like you..

Posted: Jul 3rd 2007 7:49PM (Unverified) said

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um, i'll keep playing on my nov.'05 360?

all your fanboy RROD arguments only make sense if the 360 defect rate was 100%. and no matter what you and your fanbuddies say it's not. not even remotely.

also, MS loses money on warranty repairs. they also make more money on smaller, cooler 65nm chips that are coming later this year. i'm not saying this because i'm a fanboy, i'm saying this because it's true.

it's really sad that RROD is all you have to talk about....don't get mad at me because Sony made games on PS3 a second priority...it's not my fault...

really stop with your fanchildish comments, if you want to be taken seriously here, say something that doesn't sound like you copy/pasted it from Gamepro's forums.




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Posted: Jul 3rd 2007 8:21PM (Unverified) said

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Digi,

Sorry, but I am at work so customers come 1st mmkay.
As for the 10 second penalty, when did I say that was more realistic?
All I said was that you can have the 10 second penalty so that you do not have wall riding or car riding.

We will stop talking about the RROD when it is no longer an issue.

All Microsoft fanboys have to say is that the PS3 does not have any games. (Talk about beating a dead horse) Unlike Microsoft, Sony is doing something about it. Good games take time. I think alot of Sony haters are going to eat heaping helpings of crow come E3.

Posted: Jul 3rd 2007 8:50PM (Unverified) said

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or we could just talk about Turismo and it's competitors. imagine that.


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Posted: Jul 3rd 2007 9:18PM (Unverified) said

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"by the way, what will you do when MS eventually moves to new chips and the reliability problems are gone (the xbox1 was rock solid remember)? what will you have left to argue with then?

Posted at 5:47PM on Jul 3rd 2007 by Digi Smalls"

Reliability problems have been there since day one, and what has MS done about it? oh, sorry...


"they have a habit of disappearing when confronted with their own fanboy reflection. until the next thread.

Posted at 6:11PM on Jul 3rd 2007 by Digi Smalls"

mmm, fanboy reflection? so what about your 360's 30-33% failure rate? or do you still believe what MS says and think that the 360 has a less than 5% failure rate?

"all your fanboy RROD arguments only make sense if the 360 defect rate was 100%. and no matter what you and your fanbuddies say it's not. not even remotely."

well, read teh comment above :)

"also, MS loses money on warranty repairs. they also make more money on smaller, cooler 65nm chips that are coming later this year. i'm not saying this because i'm a fanboy, i'm saying this because it's true."

nope, you are saying it as a fanboy, until there is a official statement from MS, any rumor taken as true is just a fanboy comment, sorry :)

"it's really sad that RROD is all you have to talk about....don't get mad at me because Sony made games on PS3 a second priority...it's not my fault... "

nah, we can talk about how the 360 scratches discs, or how hot and loud the 360 is, or about the prices of microtransactions, or how the 360 doesnt have hdmi out of the box or the lack of HDD on the basic 360 models, and so on...want to start a conversation on any of them? I ll be more than welcome to accompy you :)

Posted: Jul 3rd 2007 10:23PM (Unverified) said

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Noshino, last time i checked even 33% was considerably less than 100%.

even if it was 33%, that means that * twice * the amount of 360s work as intended than don't. that's millions of gamers enjoying their first $400 360s. like me.

and yes, empirically, more chips on a fabrication wafer = cheaper. i guess IBM are fanboys.

yes, impressive list of fanboy arguments you mentioned there Noshino, i'm sure you're a very high level fanboy. i noticed not one of them had to do with games, but i know Playstation lambs like yourself have abandoned that old PS2 argument, flipped 180 degrees, and taken the old Xbox1 argument "its about the hardware". just like Sony told you to. hypocrite.

i have a PS3, and my 1080p 60fps WIFI CELL HDMI just isn't very fun. even if it did have rumble.



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Posted: Jul 3rd 2007 10:49PM (Unverified) said

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or we could just talk about Turismo and it's competitors. imagine that.



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Posted: Jul 4th 2007 10:27AM (Unverified) said

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geez... you fanboys are nuts, you know that?
How can someone call CMRDirt/Forza 1,2 a "crappy" game?
I do agree with the concept of "racing simulation" atributed to Gran Turismo. Yeah, there are lots of cars but.. is there a problem with that? I mean, shouldn't that be a *good* thingy?
And what the hell are you saying about those Xbox360 titles? They are "crap"? Have you EVER played any of those games?? Well, I did. And i just LOVED them. Oh, and btw, I've been playing GT since it came out on psx (good ol times..).

I just think that this "fanboy" issue many of you may have is just because you bought the Z console instead of the X or Y... But, if you could have them all, well... then I guess your arguements would be pretty much reasonable..

Well, i guess I'll have to wait for GT5, but meanwhile I'll keep on playing GT4, Forza and GTR2 :)

Posted: Jul 12th 2007 12:03AM (Unverified) said

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even if it was 33%, that means that * twice * the amount of 360s work as intended than don't. that's millions of gamers enjoying their first $400 360s. like me.

What do you think the MS board would do if you were an engineer saying to expect 33% hardware falure rate. I would expect the CEO to come over and give you a back hand. A 33% falure rate is not good by any stretch of the imagination. I would never buy anything with a 10% falure rate let alone 33%. They may fix this in the future but I don't think that's good enough. Should always sort out major(and this is major)bugs and faults before any release.

I'm sure the CEO is also happy that they are estimating that hardware falures on the 360 would cost them close to $1 Billion(reported by MS last week).

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