Joystiq hands-on: Rock Band

Honestly, the first thing we thought when we looked at Rock Band was, "Hey! Guitar Hero!" Although right after that we thought "Guitar Hero! Plus drums and a microphone!" Because that's literally what it is. Thankfully, it also rocks. That's due in no small part to the fact that it's been developed by Harmonix, who trailblazed the way into our rocking hearts with the original Guitar Hero I and II.
Almost everyone who played Guitar Hero instantly thought "Hey, why don't they add drums, a microphone, a keyboard, and cowbell to this thing?" It seemed like a no-brainer that eventually a game would come out featuring a full band, but we just didn't expect it to be that quick. Especially since Guitar Hero II was still burning up the charts and had just come out on the 360.
Gallery: Rock Band
So, when Harmonix announced the game (without the keyboard, sorry you budding Rick Wakeman fans out there), we were naturally pretty excited about. However, we all wanted to know the answer to this question, "Would it suck?" We got to find out the answer recently when EA invited us to a Pre-E3 event at their mammoth glass and steel studios in Los Angeles.
Rock Band was one of the most highly anticipated IPs there, and as a result there was a waiting line for the private room where it was being shown off. It was also the loudest room in the entire place, so we felt like we were waiting to get into a mini-concert. Once the doors finally opened and the crowds parted for us ... there it was. Rock Band, in all it's multi-peripheral glory, hooked up to a lucky Xbox 360 with what looked like an actual band's worth of wires and cables plugged into a USB hub and powering the game.
First of all, we were seriously impressed with the guitars. They look like real guitars, they're modeled after Fender Stratocasters, and they make the GH axes look like toys. They are plastic, but have a faux-wood finish, more of a "heft", and instead of colored buttons you push down fret sections on the neck. It's much more of a guitar experience than you'd expect and we loved it. You use the same guitars for both bass and lead, and they otherwise work just like the Guitar Hero ones did with tilt sensors, strumming, and whammy bar, but it also has ten fret buttons, as opposed to five, and has an "effects switch" that we are still a bit unclear on.
Next up was the drums. This was the peripheral we were most interested in because we wanted to know how big this drum kit was, would it have a seat, does it break down, are the drumsticks wired, what's the gameplay like on them. Well, they're plastic drums ... but they actually look and play really well. There's a bass pedal and four snare-sized pads, and the set comes with real wooden sticks. So, if you end up tossing yours to some adoring fans, you'll have to get replacements. It doesn't include a seat, but a low chair or stool works fine. The rise they sit on is adjustable in height, and you can also remove it to sit the drums down on a table or the floor. Harmonix assured us that the whole unit breaks down into a very small package for storage, but you know you'll want to keep it out so people go "Oh, you play drums? Cool."
The microphone was the least exciting peripheral of the bunch. It looks and feels like a little black microphone that you'd pick up at Radio Shack, but it gets the job done. Thankfully it has a very long cord on it so you can rock out Joe Cocker-style and not strangle yourself in wiring. They've added some rhythm functions to the microphone as well, and you basically whack your hand on the top of it to do things like shake a tambourine or in the song we played, play more cowbell. That's right, the Blue Oyster Cult hit "Don't Fear the Reaper" is in the game, and you can provide as much cowbell as you want.
Which brings us to the gameplay, and that's what made us think Guitar Hero in the first place. It's literally identical for the three main instruments, showing a view of the neck of the guitar with notes sliding down the strings. You strum and hit the right fret button when they get into the circles at the bottom, and you're rocking. The drums work the same way with a very similar looking interface, and you have to hit the proper drum when the notes slot into place. The main difference (other than three side-by-side rhythm tracks instead of the two you get in Guitar Hero) is the addition of the vocal track at the top of the screen. The lyrics and vocal notes slide by up top horizontally, and you sing along in true karaoke fashion while you do your best not to warble. The game tracks your ability to hit the words on time, and can keep track of your tone as well, like SingStar, and scores you accordingly. When the cowbell section came up, we had to hit the mic at the right moment when colored circles slid through a target, and we like to think Christopher Walken would have been proud of us.
We didn't get into the other features of the game, but you can play a single-player with any of the three instruments (the bass is too easy for a single-player mode according to Harmonix, sorry Paul McCartney), and you can also take it online to play with other jammers on the internets. You can likewise take your entire four-piece ensemble on the road, online or off, and rock yourself up the charts. There are tutorial modes, practice modes, and you also have the ability to customize all of your avatars, down to the patches on their jackets, the length of their hair, and what kind of tats they've inked themselves with.
We weren't shown the full song list, as that is undoubtedly going to be one of the most expensive and negotiation-tastic parts of the process. In fact, Harmonix wants to know what you'd like to hear in the game. We did see the aforementioned "Don't Fear the Reaper" along with David Bowie's "Suffragette City" and The Who's "Won't Get Fooled Again." We're sure they'll be announcing more tracks at E3, and continuing up until the game is released in the fall. Pricing hasn't been announced yet either, but it's rumored that there will be an entire package set for sale at $200, featuring all of the peripherals.
So what did we think? There's a lot happening on-screen at once when everyone is rocking, but once you learn to ignore everything except your track, just like grooving on Guitar Hero. The drums felt a lot more solid than we'd expected, and weren't as hard to play as we thought they'd be. The vocals tend to get drowned out when two guitars are wailing, and someone is pounding plastic pads/drums, so we hope there's the ability to crank that track up. After all, it's not real rock music until the neighbors come and complain. Even with the extra peripherals you'll have to buy and the high price point, this game is going to put a garage band in tons of living rooms this holiday season. It's on our list, and for those of you about to rock ... we salute you.










Reader Comments (Page 1 of 1)
Vince @ Jul 5th 2007 12:53PM
i was really hoping the drum kit would be able to be dis assembled and reconfigured. it makes no sense to have the hat pad where it is.
steve @ Jul 5th 2007 12:54PM
MORE FREAKIN COWBELL!!
Michael K. @ Jul 5th 2007 12:56PM
wow and i thought guitar hero was a waste of time
a robot @ Jul 5th 2007 12:59PM
What's the huge synthesizer solo in Won't Get Fooled Again like? Does someone cover it, or do you just...sit there?
RT @ Jul 5th 2007 1:01PM
"However, we all wanted to know the answer to this question, "Would it suck?""
What kind of question is that to be asking? I can see you asking that about GH3, but not Rock Band. The wildcard is Neversoft doing a music game. Harmonix has never been a wildcard with music games. The question should have been, "Was it as awesome as we expected?"
Dustin @ Jul 5th 2007 1:12PM
I have never been so excited about a damn game since.... freaking ever! I think I am going to purchase one of those huge outdoor tv's (http://www.engadget.com/2005/05/02/the-superscreen-outdoor-theater-system/)
and go one the road, and buy road I mean outdoor parties my friends throw... I'll have to beat the women off with a stick!
Robert @ Jul 5th 2007 1:18PM
You read my mind #2.
Robert @ Jul 5th 2007 1:20PM
You read my mind #2.
Tony @ Jul 5th 2007 1:24PM
More Bowie, awesome.
Shagittarius @ Jul 5th 2007 1:27PM
Im really concerned about the 'hatpad' location as well. I will definately look into modding the controller if it does seem that alternate placement would be better.
vidGuy @ Jul 5th 2007 1:37PM
The (corny) Gamestop video was a good look at the game. It looks fun. And while I still pick up and jam on both Guitar Heros every now and then, I can't see dropping $200 on this thing. If everyone in your 'band' chipped in, it wouldn't be so bad, though.
Price point will be the only thing that hurts this game. Everything else looks stellar.
deaftly @ Jul 5th 2007 1:40PM
game of the friggin year
Cosmic @ Jul 5th 2007 1:52PM
Question: Were the guitars bigger than the Guitar Hero guitars? I've read that the Rock Band guitars are designed to be 3/4 the size of the real guitar. But I forget how that compares to the old Guitar Hero guitars.
OTAM @ Jul 5th 2007 1:59PM
Why would anyone buy a game for a system when the game is probably more than the system you're buying it for?
quazi @ Jul 5th 2007 2:00PM
@12
you dont have to buy all the "instruments".
you can get drums and game guitar and game and probably mic and game.if you already have a gh guitar u dont need anything else but the disk to enjoy the game.
w00t now i can annoy friends and random ppl online and ask for more cowbell when im not the drummer!
"hey um H4l0m4s7er43793659 that was pretty good but can we have more cowbell please?"
Wilson @ Jul 5th 2007 2:01PM
I will buy this game just to homage a great guy who went to Rock Heaven... Gene Frenkle
There will be more cowbell in your honor Gene.
lol
fyreblazer @ Jul 5th 2007 2:03PM
I've got a fever, and the only prescription...
Dumb question, but will the GH2 my-first-guitar work on Rock Band? I'd hate to have to buy another axe since I don't plan on getting GH3.
quazi @ Jul 5th 2007 2:03PM
@18 yes all GH guitars will work on rockband
Anam @ Jul 5th 2007 2:05PM
The question is whether playing any one instrument will be as fun as Guitar Hero, where the game was revolving around one instrument.
I'm worried that they'll fill the game with songs that have a good mixture of vocals/guitar/bass/drums but don't have enough songs that are really fun just for one part.
And since all of my friends are convinced that rhythm games are fads, I'm not likely to get any takers for multiplayer...
Sturat @ Jul 5th 2007 2:05PM
GuitarFreaks / Drummania already let you do drum and guitar co-op years ago.
Kenny @ Jul 5th 2007 2:08PM
Definately picking up this game. I already have two 360 guitars so I'm using those. Unless the new Fenders are that much more awesome. I hope the drums/microphone won't cost too much.
Join the ROCK BAND Facebook Group: http://www.facebook.com/group.php?gid=2346954822
copa @ Jul 5th 2007 2:11PM
"What's the huge synthesizer solo in Won't Get Fooled Again like? Does someone cover it, or do you just...sit there?"
Excellent question, a robot. Please answer, Kevin.
quazi @ Jul 5th 2007 2:15PM
@sturat
ive never played those games but did they use american songs or jpop? because for alot of people thats a deal breaker playing songs you have 0 interest in.im not saying jpop is bad but i dont have any idea what theyre saying.
asian kungfu generation has some good stuff XD
Matt @ Jul 5th 2007 2:16PM
@15, well first of all, I've never heard of a PS3 or xbox 360 for $200. If you do see one, please post the link. Secondly, and more importantly, this game is absolutely going to rock. If it was $299, I'd be first in line and I'm sure I'm not the only one. This game may not be for everyone, but this a must have title for a lot of people this holiday.
Luigi193 @ Jul 5th 2007 2:19PM
I NEED MORE COWBELL!
Luigi193 @ Jul 5th 2007 2:21PM
@3
Aren't all games a "waste of time"
What makes this one more of a waste of time? I am reallllly siked about this game.
Charron @ Jul 5th 2007 2:21PM
When this game comes out, within two months, I require some group of guys to recreate the More Cowbell sketch, in its entirety, using Rock Band.
Get on that people.
shaun c @ Jul 5th 2007 2:23PM
nirvana in bloom is in the game and theres an article in gamepro magazine.
DarkPrince @ Jul 5th 2007 2:31PM
Once this comes out; YouTube will explode.
typoink @ Jul 5th 2007 3:10PM
@ all those wondering about synth solos:
My personal hope is that synth-heavy songs will swap the bass player for a keytar. I mean, seriously, who DOESN'T love a keytar?
Jonathan Tran @ Jul 5th 2007 3:24PM
I can imagine somewhere there is a person who will get this game, put it next to their pro metal DDR pads, and their Steel Batallion controls, and smile as they smoke $100 bills.
http://www.youtube.com/watch?v=TyXUVd2c83c
Xexyl @ Jul 5th 2007 4:16PM
Where is the second foot pedal?!?! Both Guitar Hero games have songs with double bass, why not this one? I don't want to play nursery rhymes; I want real music in this.
therpham @ Jul 5th 2007 5:12PM
The only problem with that layout is that it could potentially screw people with 4:3 TVs.
Of course, if you're going to be spending all that money on a game, maybe you should invest in a modern TV first.
Kevin Kelly @ Jul 5th 2007 6:16PM
Unfortunately I only saw "Won't Get Fooled Again" on a playlist, so I don't know how they handle the massive keyboard solo. Meet the new boss.
trent @ Jul 5th 2007 6:17PM
seems like you could seriously learn to play drums in this one... teach ya basic beats and stuff.
Rubang B @ Jul 5th 2007 7:42PM
Oooohhhhhh, Wham Bam Thank You Ma'am!
Megaqwerty @ Jul 5th 2007 7:42PM
@ Some guy above: GF&DM had some domestic songs (I recall Smoke on the Water, Killer Queen, and Misirlou in various releases), but it's mostly stuff you probably never heard. On its co-op, you could actually hook up GF, DM, AND Keyboardmania for serious insanity.
But, yeah, where is my Keytarmania? Seriously, everyone hates Guitar Hero because it's not actual guitar. With keyboard, the notecharts are the actual freakin' notes: ergo, Keyboardmania can teach you how to play keyboard. But I digress.
Purple Haze @ Jul 5th 2007 9:58PM
If they wanted they bass to be harder throw in some cream, the who, rush and black sabbath.
Purple Haze @ Jul 5th 2007 10:06PM
whoops didnt notice wont get fooled again.
t_m @ Jul 6th 2007 2:03AM
Am i the only one who thought that the "toy" controllers were kinda cute.
The danger with the "real" toy controlers is that it makes you look like a kinda sad guitar-player wannabe who has to resort to a plastic fender.
Richard Mitchell @ Jul 6th 2007 10:53AM
"The danger with the "real" toy controlers is that it makes you look like a kinda sad guitar-player wannabe who has to resort to a plastic fender."
Is it any worse than the wannabe singer who resorts to Karaoke? It's all in good fun.
Oji @ Jul 6th 2007 11:47AM
The greatest legacy of these rhythm games is that it could very well spur a musical revolution... ok.. that's stretching a bit, but seriously a lot of this generation are going to be exposed to Queen, Deep Purple, Blue Oyster Cult, etc. for the first time.
Maybe a switch back from "crybaby emo" to real, guitar-driven rock?
Sean @ Jul 6th 2007 11:48AM
I put my pants on just like the rest of you - one leg at a time, except, when my pants are on, I make gold records.
Gallentdreamer @ Jul 9th 2007 2:25PM
GH1&2 are all domestic songs