Square Enix in your pocket: DS edition

Of the eight titles, we've got 4 Final Fantasy games, 3 strategy games, 2 remakes, and one surefire Japanese phenomenon by way of Dragon Quest IX. Have a look at the publisher's upcoming selection after the break.
Final Fantasy Crystal Chronicles: Ring of Fates
The GameCube version of Crystal Chronicles was a fun and lighthearted multiplayer experience, released at a time when the price of admission -- four Game Boy Advance portables and four GBA-GCN cables -- was too high. (The full experience can still cost you $165.) Single player and multiplayer portions are somewhat disparate, according to Gamespot's hands-on of the game at this year's Square Enix party. Also new is the ability to walk away from other party members in multiplayer, but you still must be together to leave an area.
There are five character classes this time: warrior, archer, black and white mage, and a support class that can make magic orbs (spells will require you to lose orbs to cast). You can now pick up characters, which will reportedly be used for combat and moving through areas (e.g. throwing a party member across a chasm.)
Ring of Fates is bound for Japan August 23; a North American or European release date has not been announced.
Final Fantasy IV
Much like they did with Final Fantasy III, Square Enix is revamping this once-Super Nintendo title (then released in US as FFII) and giving it a 3D makeover. It's no surprise, then, that Matrix Software, who did the FFIII release, is also handling this update.Final Fantasy IV used the age-old story of a noble Dark Knight saving the world from an evil force. The game introduced Active Time Battle, which has been used in every Final Fantasy title since.
A recent Japanese trailer for the game stated the game was coming in 2007, with no indication if it'll make it outside of Japan by the end of the year.
Final Fantasy XII Revenant Wings
The first (and so far only) announced Final Fantasy XII spin-off title, Revenant Wings is part of the so-called Ivalice Alliance, named for its use of the world of Ivalice in each related game (FFXII, the FF Tactics series).The title is a strategy game ... a real-time (gasp!) strategy game, though videos of the game in action liken the pace and style to that of Dragon Force more so than, say, Warcraft.
Released April 26 in Japan, Revenant Wings unsurprisingly topped the charts. The game is coming this winter to North America.
Dragon Quest IX: Defenders of the Sky
The great coup that caught everyone by surprise: Enix's legendary Dragon Quest series going exclusively DS for the next installment. The franchise, which is such a phenomenon in Japan it cannot be released on a weekday without fear of harming the economy (on account of everyone making sick days), is likely to have a massive impact on the DS' already-impressive sales. (As Ludwig quipped, "Square Enix just handed Nintendo the keys to the Death Star.")Expect DQIX to stick with the traditional turn-based battle system while adding a multitude of character customization options. No word on a Japanese release date yet, but comments by Square Enix CEO Yoichi Wada indicate there are plans to release as-of-yet unannounced Dragon Quest remakes for Defenders of the Sky see the light of day.
Almost everything about this sequel to the Game Boy Advance FF Tactics gives us the impression that the game was initially designed for the single-screen and then moved to DS once it took its throne. Most notably, there is no touch-screen support. Speaking to IGN, game director Yuichi Murasawa said, "We wanted to incorporate the major part of the battle system from the GBA version, so from that perspective, the touch screen wasn't a suitable answer."
The mechanics of FF Tactics A2 don't stray far from those of its predecessor, while touting enhanced visuals, new jobs and new races. The strategy title is expected to come out later this year in Japan; no US release date has been announced.
Dragon Quest Monsters: Joker
Capture, raise, and battle monsters. Sound familiar? The million-selling DQM: Joker has been in Japan since the end of December 2006, reportedly receiving a 36 out of 40 in respected Japanese gaming periodical Famitsu.The game boasts non-random encounters, three monsters out each battle, cel-shaded animation similar to Dragon Quest VIII and IX, and online play via Nintendo Wi-Fi.
Joker is due out later this year in North America.
The latest title in the World of Mana franchise is real-time strategy title that takes place 19 years after the events of Japan-only Seiken Densetsu 3.Heroes of Mana came out in Japan March 8 and will reach North American and European shores on August 14 and September 14, respectively.
Front Mission 1st
A remake of the 1995 title Front Mission that has since been seen on Wonderswan Color and PlayStation One, the DS release will mark the first time it comes to North America. (FM 3, 4, and 5 have also come out in North America.) In a nutshell, it's mech ... er ... wanzer-on-wanzer action, with separate health bars for the arms and legs and countless robot customization options.This version will include new missions, parts, accessories, characters, etc. The game was released March 22 in Japan; a North American version has been confirmed in Nintendo Power (via N-Sider).










Reader Comments (Page 1 of 1)
Zsavior @ Jul 5th 2007 8:08AM
Everytime I see how the DS won over the minds of gamers it gives me high hopes for the future of the WII. DS went from people making fun of the screen calling it a gimmick with no utility, to full on success.
The WII is the same way, once the software makers stop looking for ways to milk the Wii early success and decide they want to be ahead of other producers the games will probably amaze us.
jay @ Jul 5th 2007 8:45AM
Some nice looking games there. Will probably pick most of them up. What a great system the DS is.
hvnlysoldr @ Jul 5th 2007 8:51AM
Last night I had a dream that Krazy Ken Kutaragi was Anakin, Yamauichi as Obiwan, Miyamoto as R2D2, Iwata as Luke, and Reggie as Han Solo. Anyway Ken betrayed Yamauichi to the SONY empire. And eventually Ken became responsible for bringing down the Empire. Not that has anything to do with SE making all these games most that I want come to the DS instead of the PSP.
behemothzero @ Jul 5th 2007 8:52AM
What? Front Mission 5 wasn't released in the US. I'd probably be creaming my pants if it was.
wildweasel @ Jul 5th 2007 9:53AM
Everybody should buy FM1st when it comes out, to help ensure that FM5 finally hits the States. God, I want that game.
Martin @ Jul 5th 2007 10:00AM
I do hope they choose to release FF IV and VI on the PSP like they have with FF I and II Anniversary. Slightly improved visuals with the same tried and true gameplay would be great.
I am a bit wary of how this FF IV will turn out in 3D.
t_m @ Jul 5th 2007 10:27AM
Awesome... but where is chrono trigger????
Christopher7xii @ Jul 5th 2007 10:40AM
"1. Everytime I see how the DS won over the minds of gamers it gives me high hopes for the future of the WII. DS went from people making fun of the screen calling it a gimmick with no utility, to full on success.
The WII is the same way, once the software makers stop looking for ways to milk the Wii early success and decide they want to be ahead of other producers the games will probably amaze us."
--Big difference is the DS is portable, meaning the graphics jump from DS to PSP isn't a huge let-down. When you're talking consoles, you're talking about people that spend $1000+ on an HDTV, and a few hundred on an audio setup. The Wii looks like shit on my HDTV, which makes it hard to enjoy anything on. I'm not a graphics whore, I love my PS2 to death on SD or EDTV's, but that + the Wii get all blotchy and stretched on my HDTV, even with component / progressive hookups.
Also, the DS isn't big because of it's gimmicks. It's big because it's portable with no load times and wifi support, which makes gaming with friends a blast. The touch screen has little to no reason as to why it's big. Look at it's major titles...
-Pokemon, touch screen just saves on menu navi
-New Super Mario Bros, No real functionality
-Animal Crossing, touch screen optional
-Mario Kart, None.
-Final Fantasy 3, Optional
-Castlevania, gimmicky, useless touch
-Puzzlequest, useless
--------
So dunno, expecting the Wii to be as enjoyable as the DS is a big leap of faith. I think it's great if you're stuck with an SDTV... But if you have an HDTV, there's no reason to pick one up aside from party games.
Pete @ Jul 5th 2007 10:47AM
I think japanese trailers play like soap operas. Lot's of music, lot's of text and talking. No real action.
kingofwale @ Jul 5th 2007 11:03AM
there's a HUGE difference between Wii and DS. sure, both have gimmicky design, but what DS won was the fact it had monopoly in the handheld market for decades.
not to mention people don't mind playing mini-games on the go, how many of them are going to sit down at home for mini-games day after day? :)
PSP lacks ENix support? let's see, FFI, FFII, FFtactics, Crisis Core (In Sept 12th)
Well, we will see what Enix game for handheld will have the best game after Crisis Core comes out.
JodyAnthony @ Jul 5th 2007 11:17AM
dont forget kingofwale, the PSP is also getting those Star Ocean releases. With Dark_Alex out of the picture, I may just have to go back to official firmware for those (which sucks) because I loves me some Star Ocean.
megaStryke @ Jul 5th 2007 11:30AM
For the naysayers on about how the touch screen is not the reason why the DS is so popular, here are the ten top-selling games as listed in Wikipedia. I have noted which feature heavy touch screen use.
1. Nintendogs (13.6 million)
megaStryke @ Jul 5th 2007 11:31AM
For the naysayers on about how the touch screen is not the reason why the DS is so popular, here are the ten top-selling games as listed in Wikipedia. I have noted which feature heavy touch screen use.
1. Nintendogs (13.6 million)
megaStryke @ Jul 5th 2007 11:33AM
GOD DAMMIT, Joystiq! Stop cutting off my post!
For the naysayers on about how the touch screen is not the reason why the DS is so popular, here are the ten top-selling games as listed in Wikipedia. I have noted which feature heavy touch screen use.
1) Nintendogs (13.6 million)
Psaakyrn @ Jul 5th 2007 11:33AM
to #8 Christopher7xii
"Also, the DS isn't big because of it's gimmicks. It's big because it's portable with no load times and wifi support, which makes gaming with friends a blast. The touch screen has little to no reason as to why it's big. Look at it's major titles..."
From your list of games, wifi doesn't even play that big a part to begin with (other than Pokemon, Mario Kart, and Animal Crossing, 2 of which are considerably old..). So what we're left is the "no load times".. which has always been an issue of Nintendo game design. Additionally, Wii is also designed to have "no load times", as opposed to PS3 "please install into HD" games, and the fortunately less loading problematic XBox 360 games... maybe not trying to put so much HD graphics such that everything needs to take some time to load has some "unforeseen" benifits? (knowing Nintendo, it's probably a factor in their decision to not embrace HD graphics)
megaStryke @ Jul 5th 2007 11:34AM
Alright, you know what? Fuck it. Just imagine that I made a long, thoughtful post filled with brilliant insight and leave it at that.
Fucking Joystiq....
Psaakyrn @ Jul 5th 2007 11:42AM
(insert imaginary flame of imaginary long, thoughtful post filled with brilliant insight here)
kingofwale @ Jul 5th 2007 11:48AM
>megaStryke
what an ass you must feel right about now, eh? ;)
megaStryke @ Jul 5th 2007 11:53AM
I feel used.
Sabin Figaro VI @ Jul 5th 2007 11:54AM
to #9
Your just like every other gamer today. You can't sit still unless there's some kind of explosion. That's why FPSs are so popular. No reading and no talking, perfect for your kind of gamer. I hate you all.
beans @ Jul 5th 2007 12:19PM
What about Final Fantasy 7, wasn't that announced already?
Evan @ Jul 5th 2007 12:27PM
@Christopher7xii "The touch screen has little to no reason as to why it's big. Look at it's major titles... Puzzlequest, useless"
Puzzlequest is a great example of the touch screen. You can touch the pieces to swap, touch the places on the map to travel, it's all about touching!
Charles @ Jul 5th 2007 1:40PM
#0 - Ross:
"there are plans to release as-of-yet unannounced Dragon Quest remakes for Defenders of the Sky see the light of day."
"BEfore?" and not "for?" otherwise, i'm confused...
Does this mean we have to wait for remakes to exist before we can get our hands on IX? I've only played VIII (and loved it) so I don't know if this is a good thing or not.
Mabui @ Jul 5th 2007 2:15PM
Square Enix owns my DS..apparently
wisemanleo @ Jul 5th 2007 2:45PM
The graphics...STINK!
Zsavior @ Jul 5th 2007 4:22PM
@ Christopher7xii
Nope not going to get suckered, it is a bait post. You post reasons that are important to you, not to me. I already said why I think the Wii will be as fun, so your counter post is to what exactly? Give you opinion how can you examine my faith, and judge it on your standards because of what you believe the DS is enjoyable for. So nope I am not going to get baited into a Flamebate.
Sorry you don't agree with me, look forward to seeing what games Wii software designers create from their experience with Nintendo players base, and system innovations. And that is that.
CJC @ Jul 5th 2007 5:38PM
No "It's a Wonderul World" Ross? For shame! It looks pretty incredible:
http://www.square-enix.co.jp/subarashiki/
Kefka @ Jul 6th 2007 12:55AM
I'm just pissed off that FFCC:RoF wont have Wi-Fi support. Seriously, the whole point of the game is multiplayer! Not just 2 people, but _4_!
Not everyone has 4 local friends with DSs and an interest in this kind of game!
(scan from mag: http://members.westnet.com.au/gbaatard/ffccrof.jpg )