
Criticizing an industry that EA helped to mold, Riccitiello worries that the industry as a whole, including EA Games, creates too many games that lack innovation. He also urges publishers to experiment by looking beyond the typical $50-60 disc with 40-plus hours of play that "few players will ever finish."
The whipping post of the misguided, EA certainly has the portfolio to back up the tough talk. While they'll never stop the Madden mobile (and why should they?), titles like Boom Boom Rocket, MySims, Skate, Rock Band and Army of Two are fine examples of the direction Riccitiello speaks of.




















(Page 1) Reader Comments
They just tweak a few things and call it good for the year it seems on many of their games.
Reply
Reply
Reply
Damn. Too late. Seriously, folks. Stop with the "Evil Empire" business. It got old about five years ago when there actually was a reason to dislike them.
Reply
Reply
Five original titles....somewhat original titles. I mean innovation is a hard thing but seriously you cant say that these 5 titles save EA from any sort of ridicule they deserve for their ever constant rehashes.
They are operating in a pure distribution role, they had nothing to do with publishing this game or bringing it to market.
And about boring games, yeah, there are a lot of boring games out there, but hasn't it always been that way? Back in the 80s and 90s, it seems like every other games as a platformer, which quickly gets boring, especially considering they're all copying each other. Today, it seems the same thing is happening to other genres like FPSs.
The core of the industry's not really any different than it was in the past. We just have more people now who play games (and can complain about things), and as such have wider genres and products to choose from.
Reply
Reply
btw i love family guy! great pic!
Reply
What the hell is this statement. The only games that are 40 hours long are RPGs. Is he honestly saying the video game industry doesn't need RPGs. I agree that more originality is needed, but EA is guilty for this like many other developers.
Most games are 12-20 hours in length. Just look at all the next gen games. There are only a handful that are beyond 12 hours in length. Where is he coming from? Is he an idiot?
Reply
But I still wouldnt buy any EA games, They dont really make any thing im intrested in
Reply
Not only did you end a sentence with a preposition, that same preposition closes out the entire post. I don't even care about the story's content, I'm offended.
Reply
Which games are these? Game have gradually gotten easier, IMHO. Remember how difficult some of the NES and SNES games were?
"typical $50-60 disc with 40-plus hours of play"
The $50-60 is right on, but I think the 40+ is the exception. There are the RPGs, the GTAs, and the Zeldas, but there are more of the 10-12 hour games anymore. I don't think games that never end can really be figured into this (a.k.a. The Sims).
Reply
such a shame. the most difficult zelda was Zelda II. Now the console games more like an interactive movie (which is good) and about as challenging (which is bad).
Reply
Look at Sims on DS, while not perfect they haven't tried to do that kind of sims game in a while.
Reply
Reply
Reply
Reply
Also, that is a wonderful picture.
Reply
EA is the new Ubisoft, and vice versa. And that makes me kinda sad :(
Reply
Reply
Kettle...
Black...
Reply
Reply
Reply
Reply
Lots of attention paid to that quote but no mention of this one?
"For the most part, the industry has been rinse-and-repeat," he says. "There's been lots of product that looked like last year's product, that looked a lot like the year before."
Reply
Reply
It's like a chain smoker complaining that too many of his friends have lung cancer.
Reply
*sigh*
Reply
Take games like X3, etc. It's a good little space trading game in it's own right, but it really could have done with a little bit more effort at viewing the game from the players' perspective, rather than the developers' one. I'm pretty sure the heart of the trade Engine in that game dates back to the original 'X - Beyond the Frontier'.
In part I blame the 'Magpie' attitude bought about by the fact that Graphics cards seem to be becoming more powerful far faster than the rest of the gaming tech (And, after all, there's only so much you can do with sound), things like the Playstation 3 and XBox seem to care more how pretty the graphics are than how good the game is. Even the Wii relies heavily on 'gimmicks', though, gameplay wise, it's a good attempt.
As long as people are attracted to shiny, companies will produce shiny.
Reply
Reply