| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (18)

Posted: Jul 9th 2007 2:37PM waynski1457 said

  • 2 hearts
  • Report
aww, i just saw it on there and i jumped back here just to check the news real quick. maybe i should rewind time O.o..... sry bout that, i had to...
Reply

Posted: Jul 9th 2007 2:41PM (Unverified) said

  • 2 hearts
  • Report
Nice one, waynski!
Reply

Posted: Jul 9th 2007 3:05PM Anticrawl said

  • 2 hearts
  • Report
Do you think you could check your cache to get a copy of the video up for us? Heh, should still be in there.
Reply

Posted: Jul 9th 2007 2:40PM (Unverified) said

  • 2 hearts
  • Report
awww no one downloaded it D:? god i hate clocks!
Reply

Posted: Jul 9th 2007 2:40PM zwarrior said

  • 2 hearts
  • Report
plz change that pic loll
Reply

Posted: Jul 9th 2007 2:52PM (Unverified) said

  • 2 hearts
  • Report
Oy! Another first person shooter. Count me out.

Wasn't there some 2D indie game that was supposed to be the greatest/most creative game concept in years a while back that used this exact same concept of controlling time?
What was that game called? I don't think it was ever released yet...
Reply

Posted: Jul 9th 2007 3:17PM Anticrawl said

  • 2 hearts
  • Report
Not sure what you mean, I know of a good few 2D indie games that have gamers fuming at the mouth(including that Echo the Dolphin wannabe game for some reason), but not one that allows you to control time in real-time. While I agree with you being frustrated at the plethora of shooters abound I am looking forward to quite a few of them. TimeShift is unfortunatly not one I am interested in but I have been following it's developement.

I hope this E3 brings a release date and a public demo of Too Human, a game that will hopefully brake the trend of only first/third person shooter games releasing lately. I can't wait for that game. Two Worlds looks nice and all but it looks to.. and I hate to be comparing it before it launches.. much like Oblivion while being a bit dulled down and adding in multiplayer. I need some more online co-op games and I need more light-hearted or atleast lighter colored games! Seriously, you can have a serious and well made game without everything looking so grey and red. It doesn't have to be a childs game but the colors in games today are so dreary.

How sweet would a mature rated shooter be with colors and enemies similar to those found in Super Paper Mario be?
Reply

Posted: Jul 9th 2007 3:16PM (Unverified) said

  • 2 hearts
  • Report
seen video of this game and it looked great. I know i know..another fps. The rain effects when you slowed down time were unbelievable.
Reply

Posted: Jul 9th 2007 3:18PM NukeAssault said

  • 2 hearts
  • Report
i have mixed feelings about Timeshift...
Reply

Posted: Jul 9th 2007 3:31PM iBubbles said

  • 2 hearts
  • Report
Just watched the video. Nothing compelling about it. It actually bored me.
Reply

Posted: Jul 9th 2007 4:05PM Anticrawl said

  • 2 hearts
  • Report
I'm gonna have to agree. Any and all excitement I may have had for this game has pretty much been disbursed. The music reminds me of the trailers for Duke Nukem games, and music they use to add to games back in the 64/pre-64 era fo gaming to get people excited without actually spending the time to select good footage from the game and syncing it up with the video to make it seem more appealing.

What were they thinking?
Reply

Posted: Jul 9th 2007 3:34PM zwarrior said

  • 2 hearts
  • Report
What Blinx would have been if it was a FPS and not kiddy.

I'm glad this was leaked, otherwise I would have never looked at it, I would be too busy looking at first party stuff
Reply

Posted: Jul 9th 2007 3:39PM (Unverified) said

  • 2 hearts
  • Report
did any of you guys play the demo for this game on XBLmarketplace? It was total shit. They realized everyone hated it. They decided to make it "gooder". I was skeptical at best. So they delayed it and look at it now. It looks highly polished and worthy of a purchase. I wish more devs would realize when their games suck and decide to rectify the situation.
Reply

Posted: Jul 9th 2007 3:41PM (Unverified) said

  • 2 hearts
  • Report
the music used was just terrible.
Reply

Posted: Jul 9th 2007 3:54PM sand0789 said

  • 2 hearts
  • Report
Doesn't look very compelling. Seems like a Gamefly rental if I actually had the time for it. I did really like at the end of the video where he blows up a dude, then apparently reverses time for no other reason than to just blow the same dude up again, just for fun.

Maybe if they can get multiplayer to work with the time functions it would be fun. I mean, only one person can manipulate time at a time, but it could be cool. Like maybe time control is a power-up laying around and while you are using your 5-10 seconds worth, nobody else can use theirs and you are in control.

When you slow time, it is slow for everyone and only you move in normal speed. When you reverse, everyone is frozen just to watch in horror as you dodge their previously perfectly thrown sticky grenade and start pumping them full of lead. Or just stop time and make them watch you rev your energy sword, chainsaw, or whatever badass melee weapon they copy for this generic shooter + time control fragfest.
Reply

Posted: Jul 9th 2007 5:05PM (Unverified) said

  • 2 hearts
  • Report
Jake, do you think it would be fun to be completely motionless as another player does something? It would all be jumpy, boring, and just completely terrible gameplay.
Reply

Posted: Jul 9th 2007 6:50PM (Unverified) said

  • 2 hearts
  • Report
to #Noga

That's only assuming conventional action game mechanics. Having time stop during gameplay is nothing new, else turn-based games would never have existed.

Having said that, time stopping in a pure-action game is really boring, unless they add in other elements, such as primary objectives not being pure killing.
Reply

Posted: Jul 10th 2007 4:32AM (Unverified) said

  • 2 hearts
  • Report
THe time stuff looks interesting... but the majority of the trailer is taken up with simple (very simple) FPS play which looks pretty boring.

And the setting looks very generic and dull.

For some reason it reminds me a lot of Requien: Avenging Angel.. which had a similar look, and was the first FPS i played that allowed you to slow down time. Since that game is over 8 years old it doesn't seem that great an advance.

I can't help but feel that this game'd be more fun if they toned down the FPS combat and boosted the prominence of the time control.
Reply
Sorry, you must be logged in to leave a comment.

Featured Stories

Rhythm Heaven Fever review: Crazy into you

Posted on Feb 9th 2012 12:00PM

Remedy not done with Alan Wake

Posted on Feb 9th 2012 10:30AM

Engadget

TUAW

Massively

WoW