Joystiq first look: SimCity Societies

When we asked the super-helpful PR representative at EA's E3 booth what game she was most excited about showing off, she cheerfully replied "SimCity Societies." It's easy to see why. The game is a major departure for the series, letting players truly build whatever kind of city they want.
While the previous games in the SimCity franchise have generally avoided restrictions on your city-building options, the general visual style and implied goal of the cities was always that of a modern, metropolitan area. Societies throws that idea out the window, with all sorts of different types of city types available, from "industrial" to "fun."
What type of city you build is your call, and is determined by which of the hundreds of buildings you decide to build. Each building affects your city's "societal values" -- knowledge, spirituality, productivity, creativity, and prosperity -- and these in turn determine what your citizens want and what type of city you will get.
The city's look will change as you slide from one type to another, with a dingy, dirty look for "industrial" cities and bright, blue skies in the "fun" cities, for example. In another departure for the series, each type of city has specific victory goals such as population and financial production which earn the players trophies. Players can feel free to ignore the goals and just do whatever they want, but those who want something concrete to work towards now have it.
The developers have focused on making Societies accessible to players who don't want to get into the nitty-gritty of city building. Societies does away with previous titles' focus on micromanaging systems like power grids and sewer pipes. You only really have to pay attention to four basic building types: power generators, homes, money generators and venues such as stadiums and libraries.
If you do want to get micro, though, you can zoom in on the status of individual buildings. The location of your buildings in relation to one another will affect their individual stats -- for example, building a tight cluster of retail shops together will make each one produce more money (and more tax revenue).
SimCity Societies will be available for the PC this holiday season.










Reader Comments (Page 1 of 1)
Ryan @ Jul 11th 2007 10:02PM
Why didn't they just decide to name it Sim City for dummies? I like doing all the micromanaging. I like laying down water pipes and making sure the power is spread out evenly. I don't want some dumbed down version of a great game. I was hoping for a great follow up to Sim City 4, that would go even more in depth, but I guess I was wrong. Instead we'll see a game with pretty graphics and enough simplicity for someone who's 8. But that seems to be the way all EA games are heading nowadays.
Massmass @ Jul 11th 2007 11:17PM
How does laying down water pipes and power lines require intelligence? I mean, seriously. I'm sure 90% of all Sim City players end up doing the same layouts. That is, the best coverage for the least amount of money. YAHOO! When you first play Sim City it's fun to deal with all that stuff but once you know the formula it gets pretty stupid and mundane. If Societies is anything like it should be, it'll be much more fun since it'll be more about designing than planning.
Flipside @ Jul 11th 2007 10:10PM
I always feel worried when companies say 'Well, we've taken some of the flexibility out of this, but it looks really pretty!'
waLLy @ Jul 11th 2007 10:47PM
sim people plus sim men equals...
...simciety!
Roflgoat @ Jul 11th 2007 11:12PM
"Rape."
Equals...
AIDs.
Equals...
Closed pool.
Justin @ Jul 11th 2007 11:14PM
I wish EA didn't ruin Sim City. Bring back Maxis!
All real Sim City fans want Sim City 5, now some crappy City Life or Tycoon City clone.
Phour ZwanZig @ Jul 11th 2007 11:34PM
Well Justin, I agree with you but think of this.. Maybe they are still working on a SimCity 5.. Cuz you know they could have easily named this SimCity 5 to get more ppl to buy it but have more pissed off fans..
Im glad its not called SimCity 5.. It leaves that door open.. To me it seems they just wanted to make Tycoon-ish style SimCity.. Really makes me think of all the Tycoon games, esp RollerCoaster Tycoon..
I like the Tycoon games cuz they can be easily picked up and played.. But I usually lose intrest in them..
poop @ Jul 11th 2007 11:16PM
It's blasphemes for Joystiq to tag Maxis in this story when they have nothing to do with this turd.
steve @ Jul 12th 2007 7:32AM
I think it will be more like the sims than sim city, which is sad
t_m @ Jul 12th 2007 10:45AM
sounds like a great game.. but laying all the pipes and power lines was the best bit!!!! *plaintive cry*