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Catching up with Thatgamecompany


FlOw has come a long way since being part of a master's thesis for then-University of Southern California student Jenova Chen. Now the title is the number one download on the PlayStation Network. We had the chance to speak with Chen and fellow Thatgamecompany co-founder Kellee Santiago about what's been going since we last heard from them at the Game Developers Conference.

The developer is still very positive about their decision to sign a 3-game deal with Sony and say they have been very good to them, according to Santiago. They are still working inside the Sony offices. When we mentioned the success of flOw, Chen remarked that they see it more as a challenge.

Though they can't reveal any information on the upcoming project, Chen considered it ambitious, with no previous reference material. He used an illustration metaphor, that they can always illustrate known game mechanics, "but now we're trying to sketch it ourself," he said. We thought flOw was a pretty ambitious title, so it'll be interesting to see what they really consider far out of the norm. According to the duo, information concerning their next title is hopefully going to be released this fall.

Tags: e3, e307, flow, thatgamecompany

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