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Reader Comments (103)

Posted: Jul 16th 2007 8:06AM (Unverified) said

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A lot of reviewers complained how this was WAY more linear than a Metroid title should be.. more than a few compared it to HALO 1.0 (except the graphics arent as good).
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Posted: Jul 16th 2007 8:23AM (Unverified) said

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Hmmm, I have a lot of hope for this title. And with me not having played any Metroid games since the original NES Metroid I was expecting to be blown away. But lackluster graphics and lack of an online multiplayer makes me feel like I am missing out.

I am glad to hear that they've got the FPS controls working great though. Red Steel was a pain in the ass sometimes.
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Posted: Jul 16th 2007 9:16AM (Unverified) said

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Yeah, except metroid has been around for about a decade longer, and when someone shoots you in the back you don't have to turn around with an analog stick for a full second.

Couple that with the fact that its a different genre (ADVENTURE), you really look retarded.
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Posted: Jul 18th 2007 3:13AM (Unverified) said

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Impulse: Both are a fps, tho.
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Posted: Jul 16th 2007 8:12AM (Unverified) said

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All complaints are probly bs. This game will be a monster and additions like locking on but still being able to aim are going to open up gameplay huge! I am NOT a fps fan in any sense. I never had a good time playing Halo(look I know its an amazing game, so no hatin please). But this is gonna be the one I bet. After playing RE4 on the Wii I'm dying to try Metroid. To HELL with 2 thumbsticks.
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Posted: Jul 16th 2007 12:29PM arrrgh said

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right on every count except halo being an amazing game. Decent, game with good timing is more the case
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Posted: Jul 16th 2007 8:23AM (Unverified) said

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Comparisons to Halo now? Wow. Okay.
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Posted: Jul 16th 2007 8:23AM sand0789 said

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It's Metroid. It's going to be good. But hearing that the graphics don't stack up to many last gen games really reminds me of how much I wish Nintendo had beefed up the Wii more. Gfx don't much matter for WiiSports or even Mario, but Prime 3 would definately benefit from some updated visuals.
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Posted: Jul 16th 2007 3:27PM Mr Khan said

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Mr Yoon is very much in the minority when it comes to his opinions on MP3's graphics

everywhere else i look, i see people that like what they see, and its clearly better than what GC could do
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Posted: Jul 16th 2007 8:26AM (Unverified) said

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sounds pretty swanky. I loved the first metroid prime, but never got around to picking up the second. Day one purchase for me. I'm glad to hear the controls sound so good.
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Posted: Jul 16th 2007 8:30AM (Unverified) said

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using phazon as an upgrade and weapon, etc etc is something that metroid prime 2 desperately needed...

the entire time i played that game, stuck with those bland weapons i continually thought 'why the hell am i chasing around a phazon consuming version of me, instead of merely consuming phazon myself and powering up that way?'

hopefully this game will make up for mp2. much much worse than the original metroid prime, imo.
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Posted: Jul 16th 2007 11:10AM (Unverified) said

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Because phazon is poisonous to Samus unless she wearing the Phazon Suit, which she lost when it merged with the remains of Metroid Prime in 1. Thus, Dark Samus.
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Posted: Jul 16th 2007 8:29AM (Unverified) said

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IGN stated that the graphics of Metroid Prime 3 were the best on the Wii, now Joystiq says that the graphics aren't that good.

I'm confused. Either Joystiq is "Wii-hating" or the guy who tested out Prime 3 on IGN was playing something different.
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Posted: Jul 16th 2007 8:38AM (Unverified) said

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A little of both probably.
But I bet they'll be good enough for me!
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Posted: Jul 16th 2007 9:12AM (Unverified) said

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Matt C. is the biggest fanboy on the planet.. .did you see that interview of him and Perrin Kaplan?
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Posted: Jul 16th 2007 9:16AM (Unverified) said

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Nope. What happened?
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Posted: Jul 16th 2007 9:33AM Cutriss said

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I wouldn't consider it Joystiq being biased against Nintendo. More to the point, Joystiq's *audience* is biased against Nintendo, and so Joystiq is just playing up to their (low) expectations.
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Posted: Jul 16th 2007 9:34AM (Unverified) said

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I would consider it joystiq trying to start a little argument in the comments thread to boost reader response and keep the community active.
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Posted: Jul 16th 2007 9:44AM (Unverified) said

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I would consider it that Jody is probably correct.

Seriously...Joystiq the ONLY place saying the graphics are substandard in MP3:C, near as I can tell.
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Posted: Jul 16th 2007 12:37PM PixelPerfect said

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I think Joystiq has a valid complaint. I watched a lot of videos of MP 3 over the past few days and put in MP 2: Echoes yesterday to see how different it was.

And to be honest, it's not that different. Similar art-style with similar quality textures. The Wii still hasn't been able to pull off the bump/normal-mapping of quality Xbox games like Halo 2 and the outstanding Riddick and Chaos Theory.

Still looks good and I don't care that much, but I believe it's a valid complaint. Metroid Prime is a FIVE year old game after all!
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Posted: Jul 16th 2007 1:10PM (Unverified) said

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Borat:

Many of the previewers who said the game looked good, also stated that for some strange reason, the graphics don't translate well in the trailers and screenshots shown. Guess we just have to wait and we'll have to see it for ourselves.
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Posted: Jul 16th 2007 2:26PM iBubbles said

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I would also take the person who wrote this impression into consideration.
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Posted: Jul 16th 2007 2:51PM chrisgrant said

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Guys, are you serious? Do you think we'll actually make something up just so the comments are active? So we get what, an extra 100 pageviews? If we write one more post for the day, we'd get 100x that amount and retain our credibility. Be realistic.

That said, the graphics aren't that good. Period. Compared to Halo 2, which is going on 3 years old, it's hard not to be disappointed in MP3. We're not saying they're not Gears of War level stuff, we're just saying that -- if the Wii is as powerful as an Xbox, or even two Gamecubes ... -- we should be seeing much better graphics by now.
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Posted: Jul 16th 2007 3:34PM Mr Khan said

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The Wii can do normal mapping, you all know (even the N-Gage could)

I don't know where the rumor that it can't cropped up from
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Posted: Jul 16th 2007 2:24PM (Unverified) said

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the comparison to halo 2 is based off the opening sequence where chief is praised with a homecoming and awarded a medal... chief is pretty silent, but other people congratulate him...

so... i see the similarity there. guess you'd have to had played halo 2 and metroid prime to understand that relationship.
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Posted: Jul 16th 2007 8:31AM Platy said

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awesome =D
can't wait to see it in action

and ..this review makes me want to see something like quake3 in wii =3
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Posted: Jul 16th 2007 8:41AM (Unverified) said

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I gave up on MP2 as soon as it became another "find X amount of keys" fetch quest. And thats coming from
someone who cut his teeth on Metroid 2 on the GameBoy.

If they can lessen the fetch quest to the point where they don't artificially inflate the game's length, well, then I'm all in. I won't pay for it otherwise.
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Posted: Jul 16th 2007 10:11AM (Unverified) said

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THANK YOU!!!

That ruined Prime for me. Everyone was like "Metroid is all about backtracking" when defending the artifacts quests but tend to forget, despite the constant backtracking in the 2D, the was still a feeling of progress. Like sure, this was the third time you entered Brinstarr, but this is a different entrance that finally links the old and gains you an item that gets you in the room you couldn't enter before. Prime just had backtracking and new enemies. I mean, the game was already filled with backtracking before the artifacts.

IF Metroid Prime 3: Corruption can avoid the artificial lengthening trap they fell into the last two times, I will definately be buying. But I will be waiting until people start revealing that aspect.
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Posted: Jul 16th 2007 8:47AM (Unverified) said

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The first Metroid Prime was a big surprise to me. I bought the Gamecube to play Zelda and Mario, the store had a bundle with Metroid as a pack in. I'm still shocked at how immersive the enviroments were. After hearing the controls are good. This is a day one purchase for me also.
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Posted: Jul 16th 2007 8:52AM (Unverified) said

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I don't call it a legite complaint to claim a form of mapping or shading should be applied, just because you want it to be, not because it actually fits with the art direction of the game.
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Posted: Jul 16th 2007 9:19AM (Unverified) said

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this is like the first review i read, that actually put down the graphics of the game. the other reviews i read actually had positive reviews, saying its actually pushing the wii hardware, kind of a strange comment coming from joystiq. i still remember the comment that gamepro made, that the game looks better than halo 2. i guess bump mapping actually makes games look good, to me it actually doesn't, but to each his own.

I think retro actually could of added bump mapping but chose not to, at their expenses (dont mean finacial expenses) I remember reading some where that retro rather pushed polygon counts in metroid games, rather than using things like bump mapping in the games, to cover up faults.

personally speaking from looking at the preview intro video, that shows snippets of the game, it looks better than halo 2, but i guess thats just my opinion
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Posted: Jul 16th 2007 9:46AM (Unverified) said

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funny this is the firsr preview i have read that complains about the grapics
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Posted: Jul 16th 2007 2:29PM iBubbles said

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This is also the first one written by Andrew Yoon.

IT sounds like fun and looks like they did a lot better than Ubisoft did with Red Steel.
But of course its Nintendo, and I never doubted them.
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Posted: Jul 16th 2007 9:54AM (Unverified) said

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Complaining about graphics in the Wii is like complaining about the intelligence of someone who is mentally retarded (no offense intended) .. you know they have a lower IQ so why bother.. on the Wii you end saying things like:

- amazing graphics... for the Wii
- yea, yea, we know its not the PS3 or 360
- graphics dont matter anyways.. but...
- as Nintendo has said before, its about the gameplay, not the graphics
- the graphics are good.. enough for a Wii game

.. etc, etc... see my point? You dont hear people talking about the motion control capabilities of the xbox360.
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Posted: Jul 16th 2007 10:00AM (Unverified) said

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Oh my God. Konny. That was actually a smart and valid analogy. "Complaining that Wii has poor graphics compared to the 360/PS3 is like complaining that the 360 has poor motion sensing."
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Posted: Jul 16th 2007 10:03AM vidguy said

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I agree and I too like that analogy. We shouldn't be comparing the Wii to 360 or PS3 but to the GC visually, anyway.

Have you seen that 360 game Scene It and it's gimmicky controls? ;)
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Posted: Jul 16th 2007 10:13AM (Unverified) said

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I never thought it would happen, but I am giving Konny a plus.

The world must be coming to an end
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Posted: Jul 16th 2007 9:55AM Crono141 said

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Didn't I tell you people that this game would rule with multiplayer? Then everybody jumped on my ass about how prime controls are too slow and prime 2 multi sucked.

Morons. I feel vindicated.

Day 1 purchase anyway.
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Posted: Jul 16th 2007 12:22PM (Unverified) said

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From all the arguments against multiplayer in Prime 3 "Then everybody jumped on my ass about how prime controls are too slow and prime 2 multi sucked." That was the one you remember?

Um. Okay.
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Posted: Jul 16th 2007 10:36AM Crono141 said

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That was the crux of the argument yes. They brought up "FPA not FPS", but thats a bad argument that basically fell too the fact that MP1 and 2 moved fairly slowly. From the description, this game is much more fast paced, with perfect FPS controls and even new gameplay mechanics of targeting yet shooting elsewhere. This would be a great game for multiplayer, and I know I won't be the last who's disappointed.
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Posted: Jul 16th 2007 10:39AM Crono141 said

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That was the crux of the argument yes. They brought up "FPA not FPS", but thats a bad argument that basically fell too the fact that MP1 and 2 moved fairly slowly. From the description, this game is much more fast paced, with perfect FPS controls and even new gameplay mechanics of targeting yet shooting elsewhere. This would be a great game for multiplayer, and I know I won't be the last who's disappointed.
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Posted: Jul 16th 2007 9:55AM (Unverified) said

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Andrew Yoon says that Metroid Prime 3 doesn't look good visually even compared to last-gen GC titles, isn't too keen on the gameplay of Contra 4, and honestly believes that blocky models in the Rondo of Blood remake are way, way better than the fluid pixel animation in the DS Castlevania titles.

Right.

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Posted: Jul 16th 2007 9:58AM vidguy said

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Yoon was also the one to use "gimmick" and "waggle" 15 or so times within a 3 paragraph entry on DDR, so I think we know where he stands.
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Posted: Jul 16th 2007 9:56AM vidguy said

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IGN says the controls are the best for a console FPS, ever, and that the graphics are a significant improvement over MP on the GameCube. Also, check out the difference between Melee and Brawl to see how the Wii can be used properly.

I'm almost through MP and I'll start MP2 soon in anticipation for this game. Can't wait till August.
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Posted: Jul 16th 2007 10:00AM vidguy said

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From RMC at gonintendo:

"We’ve heard from a few publications that the graphics stand up to what gamers saw in Halo 2, and in some cases it even outshined that game. It took all of 5 minutes for me to be impressed with what I saw. Everything from character models to locations looked fantastic. Whereas the earlier demo of MP3:C looked like a Cube game, this latest build sports many additions and changes that are easy to notice. I was particularly impressed with the attention to detail with character skins. Faces looked fantastic, no matter if they were aliens or human. It’s hard to compare graphics to Halo 2 since these games have very different art directions. Having said that, I would have to give the nod to Metroid."

Read the rest: http://gonintendo.com/?p=21310#more-21310
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Posted: Jul 16th 2007 3:11PM Micmoo said

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Yeah RMC! Gotta love gonintendo! But seriously, who is this dude who wrote this, does he post often?
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Posted: Jul 16th 2007 6:41PM vidguy said

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RMC is the owner/operator of GoNintendo. He was at E3 and got to play through the entire MP3:C demo, just the same as Matt Cass and others.
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Posted: Jul 16th 2007 10:12AM radicoon said

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But it runs at 60fps right? That will erase any graphical complaints I have. More games need to ditch the glitz and go for a smoother experience.

Can't wait for this =)
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Posted: Jul 16th 2007 2:14PM BPMOmega XBL PSN Steam said

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I second that. I think 60fps is a standard all developers should strive to achieve. If you get a poorer framerate, then there's too many polys on screen!
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Posted: Jul 16th 2007 10:21AM (Unverified) said

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Who the fuck is Andrew Yoon? I did not hear about him until he started posting such crap previews. Heck, I even agreed with his Tool of Destruction analysis but he sounds like a total fucking troll while doing it, like that negative brit on American Idol.

WTF?
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