Joystiq impressions: High Velocity Bowling (PSN)
We can't say we're too excited for
High Velocity Bowling, an upcoming downloadable title for the PlayStation Network. While holding the Sixaxis controller like a bowling ball is a novel idea, it doesn't translate the sport very well, unlike Wii Sports. The game's biggest flaw comes in the way it approaches spin: instead of analyzing the actual motion of a player's swing, the shoulder buttons must be pressed while launching the ball. In doing so, the game neither provides the full motion freedom of
Wii Sports, nor does it provide arcade-styled precision of traditional button-based bowling games.
While we're glad Sony is trying a wide variety of games for its downloadable service, we can't help but feel that
High Velocity Bowling hurts the platform more than anything else: it encourages active comparison to
Wii Sports, and doesn't offer a compelling control mechanism. Instead of paying for
High Velocity Bowling, might we recommend
Home, which includes its own bowling game, instead?