
Currently, it appears that Halo 3 will ship without online co-op, but supposedly Bungie hasn't ruled out bringing the feature to players through a future update (remember when folks wished for the same for Halo 2?). This doesn't mean that 4-player co-op is any less likely; but, if it does exist, you'll be forced to suffer through it using antiquated split-screen methods (unless you've got a LAN setup). Disappointed? We are; many of us naively accepted Gears' online co-op as surrogate confirmation that Halo's campaign would finally become an Xbox Live experience.
We'll leave you with a few hopeful words from Frankie: "If we can make it happen in a way that works well, we will."
Update: 1UP editor Jeremy Parish weighs in on the controversy; Update 2: Bungie's Frankie says, "like other elements of Halo 3, online co-op is a feature we're wrestling with ... as we approach the tail end of development, we will have a clearer picture of whether or not that online feature will be included."













(Page 1) Reader Comments
Maybe I'm just stupid when it comes to Online Co-Op but why the fuck does that matter?
Is this just them being lazy?
And yeah I think you're dumb Bungie.
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Am I disappointed? Yeah. But I'm sure the game is going to be awesome otherwise. Hopefully it'll make it in the final game, but it sounds doubtful.
Imagine that three players are playing, and all of them are in intense firefights with multiple enemies. Even though they are very far away from each other, their games still need to be synchronized with each other, which means the game must work on 3 times as much data flowing over the network, 3 times as many enemy AI's, and 3 times as many bullets and projectiles flying around. It'd be crippling for any game that isn't made with co-op built in at it's foundation.
On top of this you also have to take into account all the data from the other players. Basically I'd have to agree with Marty, any game that isn't built from the ground up with XBL Co-Op in mind is going to suffer, especially with something like Halo 3 where they plan to have AI that's supposed to be dynamic enough that it's even keeping the developers guessing.
I'm in college and can't take the time to drive out of town to play Halo 3 co-op with friends. If I can't enjoy co-op with a buddy after work while relaxing on my couch well then count me out. I'll rent the damn thing. And it's hard for me to say considering how much I love the series, but someone has to lay down the law for this generation of games. I for one as a fan won't be walked all over on.
Sad as it may seem, but well I may skip out on buying this, it certain just dropped out of my top five fall/winter game list.
many MMOs either
A) Look like garbage with alot of Anti aliasing and bloom
B) Host private dungeons so you and a very select few can train on the same map.
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People have been doing co-op online shooters since Doom came out. The example they gave out isn't any different than playing Terminator: Future Shock and having people flying around miles away from each other.
Why are shooters getting worse and worse as time goes on?
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Halo 3 is a must buy, but without co-op it's kinda like must buy that I don't really feel happy about.
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Also, for those of us with gigantic TV's and NO cooperative games (except GRAW and Halo 2...), this will be a VERY welcome addition to my library!
The only real aspect I looked forward to for Halo3 was online co-op. I have so many friends getting this game and I don't want to share my 46" screen with them. All the cool games are doin' it. WTF Bungie!?
I mean, then how does it work when you have 16 players and 12 of them are a mile away in a warthog duel.
If I come to find out that they are delaying online co-op for a download that you have to pay for, I will be very upset. Ugh, I can see it already. Three (or so) months after launch they will release an update that gives 4 extra maps and online co-op for $15.
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That said, I'm sure co-op will be online for the PC version.
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I didn't interpret the EGM stuff the same way as James seems to have. They've said that online coop hasn't been done yet, but the article wasn't written yesterday - obviously - and there's still a fair way to go before the game goes gold. It doesn't look to me as if the absence of it at launch is in any way certain yet.
Anyhow, I'm a bit confused as to why Bungie continues to give the print media so much attention. Sure, it's good business to get hype going, but the majority of gamers surely get their news online these days? And it's not as if people aren't just getting the scans anyway!
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The interview is probably 3 weeks old and they have over a month before it goes gold. They also have an additional month after it is gold to install co-op as an automatic update available at launch. Hell, even if they are a little late with it, they can still give it through a download at least near launch.
Actually, I am feeling calmer by the minute. They are trying. They will get it to work. Just believe.
I'd rather the game be delayed. I don't want some tacked on crap later on.
Although I always wondered how they would pull off co-op. Master Chief travels solo alot. But I figured they could always stick an army dude next to him anyway.
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Imagine that three players are playing, and all of them are in intense firefights with multiple enemies. Even though they are very far away from each other, their games still need to be synchronized with each other, which means the game must work on 3 times as much data flowing over the network, 3 times as many enemy AI's, and 3 times as many bullets and projectiles flying around. It'd be crippling for any game that isn't made with co-op built in at it's foundation.
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Now they are just trying to figure out a way to crowbar it in. That has me scared.
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They just need to have a talk with Microsoft Studios and pull a ton of the programmers that did the Crackdown co-op...
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Bah. I'll never understand wanting to play either with faceless online people, or with friends too lazy to come over your house (yes, lazy, even if they live hundreds of miles away.)
If the person isn't sitting next to you, and you can't throw your controller at him, what's the point?
People that think split-screen is antiquated are the same that play MMORPGS, right? And the same that think those are valid forms of socialization?
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This really is some terrible news. I loved playing Gears coop on live. It was part of what made the game so great. As a person with friends scattered hundred's of miles apart playing coop on live was a great way to connect. I guess we will have to resort to multiplayer. Still shocking controllers... look into that, I might be able to stake you some capital to get the ball rolling.
At least it's a good game with an amazing multiplayer mode!
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I think the purpose of co-op is to go through the game together, taking on the same obstacles at the same time. Halo isn't a massive free-roaming sandbox-type game. It's more linear. Have two players miles apart can present some challenges when trying to progress through chapters. I can see why it can be a problem. It's nice to know Bungie is working on a solution.
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regular multiplayer isn't the same as campaign. In multiplayer, the objectives are pretty primitive: accumulate x number of kills, kill y person, capture z locations for any given amount of time. In campaign, you must kill x person, keep y person alive, and maybe even do it all in y amount of time. So, if the game is hosted on one 360, the other 360 will constantly be pinging it to see which NPCs died, where Player 1 on the Host System is, and whether any of the objectives were complete/failed. It's slightly more complicated.
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still, if other games can do it, why not halo 3.. it will take more work though
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People seem to be taking this waaaaay out of context. Show me where Frankie said it couldnt be done.
I think joystiq is being a litle sensationalist with this article, taking it waaaaaay out of proportion.
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To the idiots who didn't understand my first post...bite me.
I'm not a programmer so I was wondering if this was really a big problem or not. Not accusing them of being lazy. Just wondering if they ARE being lazy or not.
Now that I know it involves a lot of stuff I can honestly say that it doesn't sound like they're being lazy. Just a lil slow.
However I'm still disappointed.
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All Frankie said is that they are struggling. He did not say it won't happen.
Bungie, you just made Gears of War look that much better.
I can't wait to see how Bungie-MS gouges us on the map-packs after release. (Let's see, some Capture the Flag maps, a Big map and some Assault map for 800pts. Then another pack and maybe a third set by Christmas. Then these will all be free by July of 2008). No thanks.
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Bungie shouldn't have announced a release date they should have waited to get the online co op feature in the game cuz its a must have feature.
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No bots means you're forced to play online. Playing online sucks. You're thrown in with random people (always at least one faux-racist 14 year old), you have no control over the difficulty level, and you have to sit through an obnoxious, five minute matchmaking service.
FOR THE LOVE OF GOD MICROSOFT LET US BROWSE SERVERS AND MAKE IT QUICKER THAN IT WAS IN GEARS OF WAR!
I can't play games over Xbox Live. I spend more time sitting there, waiting to join a server than I do actually playing. Even with Gears, which allowed server browsing, you'd spend 10 minutes trying to connect, only to get "the server is full" then have to reload the master list all over again.
Can't stand it. If I have half an hour to game I don't want a third spent in matchmaking. If I'm playing with two roommates I don't want to be forced to go online split screen.
Is it so damn hard to give us bots? Don't make me go back to PD0, which was the far, far, FAR better solution for split-screen gaming, even if it is a piece of garbage game.
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Seriously go kill yourself. No one will miss you.
I basically made the same deal when it comes to Smash Bros for the Wii. If it doesn't have the type of Online which allows me to easily browse thru and play again anyone I want to then the chances of me buying it are going to drop severely.
Bungie knows what people want. And if they don't want to deliver the goods then they should NOT be surprised when people are pissed off at them and refuse point blank to buy the game.
And I think its valid to compare it to Gears. They've had plenty of time to work on Halo 3 and I hope the graphics are close to Gears quality but if not then they need to make up for it with OTHER things we want in it.
So don't trip Split_Milk. Ska Oreo is just a troll.
I'm sure I'll be buying Halo 3 eventually, but with the ridiculous amount of incredible titles coming out this fall and winter for the Wii & Xbox 360, this might be a purchase I hold off on for a while. Yes, I want Halo 3, but for me, co-op was just a given. Yes, multiplayer is fun, but I'd really like to play the campaign with some of my friends that don't live in the same state. This makes offline co-op... um... rather difficult.