In an interview with Kikizo, Sony global president Kaz Hirai alludes to future iterations of the Sixaxis controller. Hirai says that they're "obviously looking" at what do do with the Sixaxis now that they've come to an agreement with Immersion. He says they're actually looking at a variety of things they can put into the controller and they'll say something when they're ready to.
Hirai points out about the controller, "I mean, as you know, that's also an evolving peripheral, if you will, in that we started out with the original PS1 controller with no analogue, and it's come all the way to this point, so obviously, as we go forward, it's not the final model for a PS3 controller, so we'll see what comes down the road." It is impressive to think that the same controller, with minor tweaks every few years, has been a staple of the PlayStation going on 15 years. So, when will we finally hear about what's going into the next Sixaxis? There's still plenty of conventions left this year.
Reader Comments (67)
Posted: Jul 20th 2007 7:19PM cc123 said
@tactics
I wasn't even sure if your post was just blatant stupidity or you were being sarcastic.
The Sony made flightstick using dual analog came before everything else in the 90's and then Sony designed the handheld controller based off that tech.
From the article:
"Sony was also creating a similar analog stick, based off the same potentiometer technology that was used in the larger Dual Analog Flightstick."
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I wasn't even sure if your post was just blatant stupidity or you were being sarcastic.
The Sony made flightstick using dual analog came before everything else in the 90's and then Sony designed the handheld controller based off that tech.
From the article:
"Sony was also creating a similar analog stick, based off the same potentiometer technology that was used in the larger Dual Analog Flightstick."
Posted: Jul 20th 2007 5:47PM (Unverified) said
Eight months in and they still haven't finalized the controller hardware?
Yeah, that's a great way to start a new console!
Yeah, that's a great way to start a new console!
Posted: Jul 20th 2007 6:08PM (Unverified) said
2 years in and Microsoft still have not sorted out RRoD and disc destroying drives.
Yeah, that's a great way to start a new console!
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Yeah, that's a great way to start a new console!
Posted: Jul 20th 2007 6:18PM (Unverified) said
@George Forman
At least Microsoft has good games, controllers and pretty good everything else. Besides the PS2 was a walking disaster so its not like Sony is infalable. Also I believe Microsoft is working on issues, there have been reports of new heat sinks in the consoles now so it shows there making changes.
At least Microsoft has good games, controllers and pretty good everything else. Besides the PS2 was a walking disaster so its not like Sony is infalable. Also I believe Microsoft is working on issues, there have been reports of new heat sinks in the consoles now so it shows there making changes.
Posted: Jul 20th 2007 6:37PM (Unverified) said
"At least Microsoft has good games, controllers and pretty good everything else. Besides the PS2 was a walking disaster so its not like Sony is infalable. Also I believe Microsoft is working on issues, there have been reports of new heat sinks in the consoles now so it shows there making changes."
haha, very droll SS.
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haha, very droll SS.
Posted: Jul 20th 2007 7:04PM SpartacusMagnus said
Sony's controller was one of the primary reasons I never bought a PS1 or 2... Or 3. Each generation of consoles developed a better controller, except Sony. Not only did Sony stubbornly refuse to update the ergonimics after 15 fricken years, but each generation another console managed to produce a better controller:
PS1
PS1
Posted: Jul 20th 2007 7:50PM Vidikron said
I liked that Dual Shock better than that POS Cube controller. So I'd have to disagree that everyone is producing better controllers each generation. Also, the Wiimote isn't really better than the sixaxis or 360 controller. It's different. It allows for some different types of gaming and different ways to control other games, but in many, many cases a standard controller still works as good or better.
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Posted: Jul 21st 2007 6:20AM (Unverified) said
Vidikrom, just last night I was using the cube controller and thought "this has to be the most comfortable pad I've ever used" The shoulder buttons are like part of my own hand. Yes, the d-pad is small, but how often to you use it alot? PS controllers are good for racing & fighting games, crap for most things else.
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Posted: Jul 20th 2007 7:07PM SpartacusMagnus said
What the heck? Joystiq ate half my comment! THis site revision is really getting on my nerves...
Post SHOULD say:
---
PS1 < N64
PS2 < Xbox
PS3 < 360
I'm sure the trend will continue with the PS4 and Sony fanboys will sing their praises...
Post SHOULD say:
---
PS1 < N64
PS2 < Xbox
PS3 < 360
I'm sure the trend will continue with the PS4 and Sony fanboys will sing their praises...
Posted: Jul 20th 2007 7:08PM JRMG said
Evolved?? LOL!!!
That sixaxis is the equivalent of Homer Simpson's nuclear powerplant model: The same old shit but with crude, tacked-on, features.
If that's what Sony believes is "evolution", it's no wonder the PSP and PS3 are such failures (AKA: genetic dead ends).
That sixaxis is the equivalent of Homer Simpson's nuclear powerplant model: The same old shit but with crude, tacked-on, features.
If that's what Sony believes is "evolution", it's no wonder the PSP and PS3 are such failures (AKA: genetic dead ends).
Posted: Jul 20th 2007 7:44PM Vidikron said
So what's so bad about the design? It works with most games around, so why does it have to be altered significantly? There are a few changes I'd like to see, but a lot of people here seem think it's somehow a failure because it hasn't changed radically. I think that's utterly stupid.
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Posted: Jul 20th 2007 8:07PM (Unverified) said
Wow what hypocracy! So fussy about the Sixaxis controller yet very forgiving about 360 hardware failures. I pity da fools, I really do.
The Sixaxis will never RRoD or scratch your discs, that's good enough for me.
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The Sixaxis will never RRoD or scratch your discs, that's good enough for me.
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Posted: Jul 20th 2007 7:29PM (Unverified) said
I can't believe that some people are calling this a "deal breaker". If your waiting for rumble to get a console, you have priority issues. This is no big deal. So we have rumble now. I know I wont replace my $50 Sixaxis controllers just to get rumble. It really aint that big a deal.
Posted: Jul 20th 2007 11:41PM (Unverified) said
Sony is far too sensitive to fanboy gripes, that's why they dumped the boomerang without even giving it a try.
At least the boomerang had those really long handles to accommodate western sized digits.
D-Pads are OK for fighting games or RPG's but not so great for Driving, shooting anything that requires more precise control.
At least the boomerang had those really long handles to accommodate western sized digits.
D-Pads are OK for fighting games or RPG's but not so great for Driving, shooting anything that requires more precise control.
Posted: Jul 21st 2007 1:26AM Professional Amature said
Self centering analogue sticks as they currently exist and are used were brought to consoles by none other than Nintendo. Sony _COPIED_ Nintendo's idea and actually was the first to market with their dual analogue controller, which was basically a SNES controller with wings.
Let's face it, most of the basics of the modern game controller were first used (not necessarily created) at Nintendo.
Sometimes innovation lies not with brand new creations but using old creations in new creative and innovative ways or improving upon them such that it is creative and innovative.
Let's face it, most of the basics of the modern game controller were first used (not necessarily created) at Nintendo.
Sometimes innovation lies not with brand new creations but using old creations in new creative and innovative ways or improving upon them such that it is creative and innovative.
Posted: Jul 21st 2007 9:48AM cc123 said
Sony announced their dual analog flightstick controller before the N64 controller was shown and also brought it to market first making them the first to use analogue stick technology in the 90's.
They then used the same tech and concept that was in the larger flightstick controller and implemented it in a handheld form, that was known as the dual analogue.
Since the original flightsick controller came before the N64 controller how the hell did Sony copy Nintendo?
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They then used the same tech and concept that was in the larger flightstick controller and implemented it in a handheld form, that was known as the dual analogue.
Since the original flightsick controller came before the N64 controller how the hell did Sony copy Nintendo?
Posted: Jul 21st 2007 3:21AM (Unverified) said
TouchSense is gonna be sweeeeeet.
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