ABA Games' Kenta Cho, who has nothing to do with Majesco's Blast Works
other than originally creating TUMIKI Fighters,
is apparently more positive about the whole deal than previous reports made it sound. Speaking with Siliconera's Spencer Yip, he allowed himself to briefly stop being aloof, a little: "
I'm glad that I was able to see my game working on the Wii. I hope it would be released also in Japan."
He went on to say that he's interested in the new editor features, but worries about ruining the game's simplicity. And, to be clear, Cho is referring here to intuitiveness rather than low difficulty level-- as a shmup fan and creator, we assume he has a lifelong addiction to cripplingly difficult games.