
Phil also apologized to Epic indirectly, admitting that Sony did not support them as much as they could have in the beginning, but are taking steps, like those mentioned above, to rectify the situation. With the Unreal Engine 3, optimizing the use of the SPU's is the crucial task. Harrison explains the importance of that aspect: "The benefits that it yields to end developers, whether they're writing exclusive titles or multiplatform titles, is that the performance on PS3 goes up exponentially - and it will make for a much better game experience." Let's just hope that lawsuit between Epic and Silicon Knights ends in a way that won't attack such lofty goals for massive damage.
[via Games Industry]
