
Wired's Chris Baker is handing out free lessons on the language of video games, clichés. Baker explains that more so than television or movies, video games depend on the unique iconography of clichés to guide the players. Think about it: when was the last time you looked at an instruction manual before you started a new game? Why, we dread to think of a world without our sweet, dependable clichés.
From sequels to waypoints, barrels to crates, Chris paints a positive portrait on our favorite stand-bys with a simple message: "Why have video game clichés persisted? Because game designers want to make sure that we're having a good time."
From sequels to waypoints, barrels to crates, Chris paints a positive portrait on our favorite stand-bys with a simple message: "Why have video game clichés persisted? Because game designers want to make sure that we're having a good time."
