| Mail |
You might also like: WoW Insider, Massively, and more

Reader Comments (12)

Posted: Jul 29th 2007 4:23PM Covarr said

  • 2 hearts
  • Report
Except I checked the ads in question at 1up and I'm not seeing those artifacts. They must have corrected the problem.

Posted: Jul 29th 2007 6:18PM (Unverified) said

  • 2 hearts
  • Report
I like the girl with the broom and the hat and the white hair. Very cool design.

Posted: Jul 29th 2007 7:06PM ikiryou said

  • 2 hearts
  • Report
1UP is pretty lackluster when it comes to getting the latest DS game data out. They're just now jumping onto the Doki Doki Majou Shinpan hype machine. I'm not sure when they'll ever post the latest ASH: Archaic Sealed Heat scans or Konchuu Wars [!] trailer link. They seem to wait for whatever's popular as opposed to throwing something new out there and seeing what happens. No sense of adventure.

Posted: Jul 29th 2007 8:44PM NeoteriX said

  • 2 hearts
  • Report
For what it's worth the first luminous arc ad piqued my interest enough for me to google the game to see what it was actually all about. =D

Posted: Jul 29th 2007 11:16PM (Unverified) said

  • 2 hearts
  • Report
1up doesn't seem to acknowledge my existence, I have an account and all, but I don't have a user page (raycosm.1up.com doesn't exist in their system)

Posted: Jul 29th 2007 11:36PM (Unverified) said

  • 2 hearts
  • Report
HEY LOOK ANIME STUFF might have worked when people were watching M.D. Geist on the Sci-Fi channel and begging for Dragon Ball Z to be translated, but now that we're actually familiar with the form, we no longer take anime-ness as a selling point.

Posted: Jul 30th 2007 6:42AM (Unverified) said

  • 2 hearts
  • Report
This strikes me as a bit of an overreaction to advertisement practices that aren't unusual (as already mentioned in the article).

Sure, you could cram a ton of information into a banner ad, but how many people will actually care to read it? The best way to hook a user is through visuals, so I see nothing wrong with their approach. The only ads I've ever taken notice to (whether I've clicked or not) are those that caught my eye, and rarely due to text.

These aren't like commercials on TV, where they have 30+ seconds to actually talk about the product. A banner ad either gets us interested before we scroll past or it fails. I actually don't like banner ads with lots of information, especially if they're animated, flashy and lengthy. It's just distracting, sometimes bordering on obnoxious.

As for not informing users, I don't think that's the point. The ads are like announcements, in this case announcing that developer/publisher has a new game coming out. You want information? Click on the ad. They WANT you to click anyway, they're trying to attract you to their site, so explaining all you need in the ad would risk defeating that purpose.

I'm surprised this is considered an issue, really, with Atlus or anyone else. I'll take the minimalist approach over something flashy and obnoxious any day. The sample from Penny Arcade is the perfect amount of animation, any more and it starts to push it, I'll probably scroll past before it finishes. As long as the link provides information about the game I see nothing wrong with it.

In Atlus' case this usually takes you to a game site (apparently localized from the Japanese site) with about as much information as you could ask for without a downloadable version of the manual, plus some neat extras (promo art, design sketches, wallpaper, maybe some translated mini-comics). More than adequate, in my opinion.

Posted: Jul 30th 2007 9:01AM (Unverified) said

  • 2 hearts
  • Report
i'll be honest too, the ad would have gotten me to find out more about the game. in fact, i /think/ it was an ad that originally sparked my interest, though i usually read the seven or so pretty much ninty bloggregator sites, so i probably read the description or whatever. well, regardless, if i find the character art appealing, that tells me that they the creators cared about the art, something i find very important in gaming, even/especially 2d. though the art doesn't have to be sexy to get my attention. it can be a compelling lead male or a powerful but mysetious lead female. or just something i don't expect. regardless, good art tends to cling to good games.

Posted: Jul 30th 2007 9:36AM (Unverified) said

  • 2 hearts
  • Report
#4, #7, $8:

i can see where you guys are coming from, and i'm sure many people would agree with you that the ad accomplishes its goal of interesting the reader handsomely.

for some (i.e. me and maybe no one else), though, the character art isn't enough. lots of games have great character art, but many of us, as JC (#6) mentioned, have become desensitized by the hundreds of "cool Japanese designs" that've been trotted in front of us in the past, only for them to turn out to be crap games when they're released. so it takes more than sketches of a fetching female or big-ass weaponry to convince us the product is worth our time.

sure, there's not much space to jam in all the information we want, but wouldn't it be nice if the ads at least mentioned Luminous Arc's genre? or even what console it'll be appearing on?

Posted: Jul 30th 2007 2:08PM (Unverified) said

  • 2 hearts
  • Report
I'm in total agreement with posters 4, 7 and 8.

Yeah, the game has a ton of great features. But if a game's 15 seconds of animation that just constantly scrolls info points, I'm NOT clicking. I know everything now (if I even bothered paying attention.) I don't need to visit your site. Kthxbye.

It seems like you're coming from the older school of advertising, Eric. All this banner ad needs to do is get you over to the main site, where all that information is. The ad is, in my opinion, a good blend of eye-catching, and minimalism.

If this was a print ad, I'd agree with you, it needs all that information. But it's not. It's just gotta grab you and get you to click, and as the majority of people who commented on the ad have pointed out, it did just that.

Posted: Aug 1st 2007 11:25PM (Unverified) said

  • 2 hearts
  • Report
Welcome to Japan 2.0...I mean, America.

I've become extremely disgusted with the way the Japanese culture has slinked its way onto western shores over the past two decades and enticed an entire generation of consumers to buy up the aesthetic-obsessed (and shallow) paradigm of a disposable society.

Sure, there are some profound works of Manga/Anime and the artwork can often be impressive but the western world is being sold the table scraps of a society that sells *used* young girls' panties in vending machines to perverted old men (I'll just leave the whole Hentai/Tentacle Porn issue well enough alone).

Though South Park's exaggeration of "Japan wants to bomb Pearl Harbor again" message was over-the-top, the sad fact is, we're looking at a cultural invasion that promotes crap like this 12-year-old girl with double-D's advertisement.

I wonder how long it's going to be until English speaking countries deliberately transpose their L's and R's to accommodate more softcore porn-vertisments to western youth?

No wonder girl gamers are fewer in numbers. Old dirty bastards like Itagaki (DOA) and his kind (see: huge-boobed witch above) sure have done their best to alienate and objectify anything with a vagina because reality wasn't too kind to them growing up as sexually frustrated Japanese boys.

This stuff's really gotta stop. It was cute 10 years ago but now it's just obnoxious.

Posted: Sep 4th 2007 3:40PM (Unverified) said

  • 2 hearts
  • Report
but at least they didn't give us fatty fast foods and a growing waistline as we have to pretty much the rest of the world. so we're even with them?

Featured Stories

Engadget

Engadget

TUAW

TUAW

Massively

Massively

WoW

WoW