Joystiq reviews: Bomberman Live (XBLA)

Apparently it isn't. I had high expectations for Hudson to create the perfect version for Xbox Live Arcade, especially after the company recognized the mess of Act Zero. The 800-point ($10) Bomberman Live was supposed to be the series-defining version: 4-player local games, 8-players online, HD graphics, all of the favorite old power-ups, and the classic gameplay. Sign me up, I thought.
To test this group-based game, I gathered six friends, two 360s, snacks, and plenty of beer. People complimented my chicken wings (thanks for the recipe, Mom), but few positive words were said about Bomberman. Where did this title go wrong?
Gallery: Bomberman Live! (XBLA)
Bomberman Live captures the classic top-down gameplay of the series. Your pyromaniac character runs through mazes, dropping bombs with a brief delay before they explode. The object is to trap and blow up your opponents.
My favorite power-ups are included in this version. A glove lets you carry and toss bombs, a foot power-up kicks them away, and other prizes enhance your character. Power-downs reduce abilities. Sounds good so far.
With the newbies having a vague understanding of these rules, the seven of us played a series of games, and problems immediately arose. It took about twenty minutes to even figure out how to network the first game. We stumbled through a ridiculous process of logging players in, logging controllers in, inviting the other console to play a game, then defining game settings.
Every time we tried to change game settings after a match -- even just adding another map to the mix -- we went through this entire process. Once we knew what to do, it only took a few minutes each time, but we spent about a third of our Bomberman night in these screens or yelling between the bedroom and living room to accept game invitations. (Too much beer? Not enough beer? Hard to tell.) Or we'd shout to hit A to be ready for the next game. Why does the interface have to be so annoying?
We had moments of fun when actually playing games, shouting taunts between the rooms. Customized characters helped us figure out who controlled which player, although few hats, shirts, and other items are unlocked immediately.
But the disparity in our abilities quickly made the game boring for the winners and losers. Many of us had never played Bomberman and needed more information about the power-ups and game controls. Why couldn't we divide into teams? Other recent versions of Bomberman have team play -- why not Live? This felt like a major oversight, with the same losers always dying quickly, and the same winners always dominating.
We eventually worked together between the two Xboxes, but it wasn't as fun as a built-in team mechanic. And after my frequent attempts to explain some of the advanced, poorly-documented controls -- hold the left trigger to move faster in revenge mode -- we got tired of trying to enjoy the game.
Even with a party atmosphere, Bomberman Live bored us. And it's not because the Bomberman gameplay is old. Some of the great gameplay still shined through this frustrating version. Bomberman Live fails in its weak interface design; limited documentation; and omission of critical, party-centric features, like team play. Hopefully these could be added, but Hudson didn't comment on any official plans when this post went live.
The game bombed at our gathering, the party didn't. We popped in Halo 2 for another couple hours of explosive networking. It was like Bomberman Live, but with guns. And teams. And a simple way to change and restart games. Okay, it wasn't like Bomberman at all.





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Reader Comments (Page 1 of 2)
embassy @ Aug 5th 2007 12:16PM
so your friends cudnt pick up and play/figure out bomberman yet they cud jump right into halo 2 deathmatch?
those are some...interesting...friends.
with that said..i'll pass on this title...and wait for super street fighter 2 HD redux alpha mega hyper fighting tournament remix edition: EX
Gamer XoverY @ Aug 5th 2007 12:39PM
Oh your friends are retarted......But yes Halo 2 is much easier to get going...having said that I still feel that Super Bomberman 2 for the Super NES is the Best!!
Manic Inc @ Aug 5th 2007 2:12PM
Erm...perhaps it's because everyone has played Halo 2. Many people haven't played Bomberman. I know no one myself who has, or would care to.
Matters @ Aug 5th 2007 4:18PM
Uhmm.. All you do is run around laying bombs. It was easy to understand when I played it for the first time on the NES and it was still easy to pick up and play when I got it for my DS. That's about 20 years between playing the game and it was never a problem even if I had to learn or re-learn what the items did...without reading the book.. There's only a handful of items that are all that useful and not exactly hard to explain what they do....or push buttons to find out..
MosquitoControl @ Aug 5th 2007 12:28PM
That's one of the posts I've disagreed with most on this site.
We cannot play Halo 2 in parties. It is impossible. For one, the skill level between the players is too great. I always win. Certain people always lose. Certain people are always second, or third. There is never any variation.
And we cannot change any factors to alter this. We're stuck with four people, because Bungie is too stupid (scratch that: retarded) to give us bots. So we can't make it a team game with a few bots of various skill evening the teams, or even better, bot teams vs. human teams to make it co-op. We can go online, but then we all get our asses kicked by someone, and nothing kills a group's interest in gaming like watching that "looking for a server" screen flashing for several minutes.
Bomberman gives us bots. That solves some problems.
More importantly, bomberman is pretty damn random. I find that skill really has less to do with anything. I tend to win more than some people, about the same as others, but we really think it's way more luck. Some nights one kid will dominate, the next night he gets destroyed. The luck factor keeps people interested.
I'd say it's easily the best XBLA 4-player couch game. It's missing features, but it's chaotic fun. 8/10.
A Pissed-off English Gamer @ Aug 5th 2007 1:11PM
For a start, is it very apt to be comparing games that are only linked by the fact that they're played at parties?
And also, while i agree that in Halo 2 skill difference can be large and can make for some predictable games, you said there's no way of rectifying this; there is, in fact, a handicap that makes you do less damage and have slightly less shield. This tightens skill gaps significantly.
As for bots. You can play bots if you want, mate, but i would, by far, prefer to just play with friends. Bots are simply not fun to play FPS games with. Wasn't the point of the comparison between bomberman and Halo 2 sort of began by this social aspect to the games?
As for the above review, it seems that the game setup is needlessly annoying. As for your skill gap, i think that's down to who you had playing; wrong group. And who the hell plays bomberman with TEAMS!? Craziness...
Matters @ Aug 5th 2007 4:19PM
Agreed.
Evan @ Aug 5th 2007 4:39PM
I have to agree with MosquitoControl. I've been to parties where we've tried to play Halo / Halo 2, and it's a horrible party game. Differences in player skill really make it no fun for the novice players. It's split screen, which is annoying. And it's no fun for specators either.
SoxFan13 @ Aug 5th 2007 12:44PM
This is crazy. Every other review I've seen has nothing but love for this game. I think it's great; a lot of fun. I think the problem is it seems simple due to it's art style and single top-down format, but it's more complex.
Also, is this not a LIVE game? Did you try that out for your review? You only mention LAN play!
Edge @ Aug 5th 2007 12:43PM
I couldn't disagree more. I don't think I have ever read a more nitpicky review of anything. It was unfair.
Honestly, Bomberman is a bit to chaotic for teams.
And why the complaints about linking consoles? This is Bomberman Live, not Bomberman Yelling Across The House. I experienced NO problems getting connected to other people. I am a little miffed about not being able to alter game settings after creating the room, but beyond that, I have had tons of fun with this game.
Go back and play Zombie mode. THAT is where this game really shines as a party game.
Jigsaw @ Aug 5th 2007 12:49PM
There's no team play? That's stupid. Online multiplayer is awesome of course, but for offline multiplayer sessions, maybe I'll just stick to Saturn Bomberman.
Action Hank @ Aug 5th 2007 1:28PM
I also couldn't disagree more. Although I didn't do anything as ambitious as attempt to link two consoles, me and three other friends managed to stay up until 6am the other night blowing each other to bits.
Yes, the interface is poorly designed, but the game itself is as brilliantly simple as its always been. I would still say this is virtually a must own XBLA game.
Definity @ Aug 5th 2007 1:02PM
Well worth 10 bucks for this XBLA game!
polly @ Aug 5th 2007 1:02PM
So you'd prefer a more Mario Party-like game where skill doesn't matter?
Edge @ Aug 5th 2007 1:47PM
Yes.
I would rather play a game that is fun for everyone instead of having one over-competitive person dominate everyone else. That is not fun.
Harp on "skill" all you want. I play party games with friends to have fun, not to alienate myself.
polly @ Aug 5th 2007 1:51PM
That's basically a game of flipping a coin. Sounds awesome.
Edge @ Aug 5th 2007 3:17PM
You missed the point. No one, especially a new player, wants to play a game they are almost assured of losing.
Mr Khan @ Aug 5th 2007 5:11PM
I'd agree with edge, having experienced Halo 2 for the first time at a party with a few people who were on the level of MLG players. I was ready to swear off the game forever, and tried, until i later got a chance to play some campaign and some online, when i finally saw its merits
polly @ Aug 5th 2007 6:15PM
Smash Brothers must be a terrible party game then.
chris @ Aug 5th 2007 6:50PM
polly, Smash Bros has a handicap system where within a few games you can have first-timers competing with people who've been playing for 5 years. It's not like Halo 2 with just slightly weaker weapons and shields that still let guys who can pop off headshots from a mile away dominate new players. Have two people on either ends of the scale of SSBM handicapping and unless the veteran is insanely good there's a reasonably good chance the new guy will take him out often enough to have fun since their hits are so much more powerful even if they're less frequent than the experienced player's hits.
qazwsx1298 @ Aug 6th 2007 10:55AM
Personally, when I play games with my friends and someone dominates, we all try harder and have more fun trying to beat him/her. After a while, most of us improve in our skills, have loads of fun, and maybe even beat that dominating person.
Waiting for people to get ready is just more irritating when people are in the next room. It's just more irritating like waiting for someone to get ready at home before you go out compared to waiting for something to download onto your computer. Overall it is a pretty irritating, but necessary feature sometimes, to have everyone ready before you begin.
delldude420 @ Aug 5th 2007 1:08PM
Jigsaw
Jigsaw
Aug 5th 2007
12:49PM
There's no team play? That's stupid. Online multiplayer is awesome of course, but for offline multiplayer sessions, maybe I'll just stick to Saturn Bomberman.
i still play saturn bomberman online with a friend via the sega saturn netlinlk modem :)
Alex @ Aug 5th 2007 1:16PM
What you have written is not a review. You played Bomberman Live once, couldn't figure it out or how to set up the game and gave up. Adequate video game reviews require time to be invested before you can really form an opinion. Unless gameplay is broken (not the case with Bomberman) or the graphics are undecipherable, you keep playing all versions of the game until you have a good chunk of time invested. One play session is nowhere near enough time to fairly judge a game, or worse, review the game. You'd be best served yanking this review before you embarrass yourselves any further.
Alex
Chris Furniss @ Aug 5th 2007 1:59PM
I agree. What the hell, Joystiq? You got paid for writing that?
Matt B @ Aug 5th 2007 10:37PM
Are you a reviewer of reviews?
nick @ Aug 5th 2007 1:26PM
I never played Bomberman until this version, looked at the documentation, which could have been more detailed, but after a game or two, it was fairly obvious how features worked. In that respect, it reminded me of Catan. Learn as you play.
But I think the game rocks. And it's a lot more fun playing against others. Haven't had the difficulties you suggested, but I've only played against a few friends and other random players.
Mighty Healthy @ Aug 5th 2007 1:40PM
I'm biased because I grew up on Super Bomberman, but that little detail about your friends getting a bigger kick out of Halo 2 should probably have been kept to yourself.
These are impressions, far from a review...Bomberman is a great party game, but yes, it won't be such a hit at a system link party, when the folks there are still playing an outdated FPS for fun.
Pigeons Pig @ Aug 5th 2007 1:42PM
I don't consider this to be a review. It simply describes an evening spent playing the game with friends.
calsurfer18 @ Aug 5th 2007 1:44PM
exactly, how can a review be formed by 10 minutes of play??
Aex @ Aug 5th 2007 1:53PM
... Your friends had trouble figuring out Bomberman? But have a good ole' time playing Halo 2?
I've been having Bomberman evenings a few nights a week since I have got the XBLA game, and I can say it is anything BUT complicated. My GF became addicted to it in less than 10 minutes. My friend's GF picked it up quickly and she understands less about video games than mine does.
Yet, you and your Halo 2 friends had trouble figuring things out?
ahatter @ Aug 6th 2007 9:37AM
i some what agree with joystiq I did get bored with it, but all my friends and even my girlfriend loves it and that is really what i have been looking for a game on the 360 to get her to put down the ds.
So while it may be boring to a few for the most part everyone loves this game.
Vegnagun @ Aug 5th 2007 2:01PM
This review is pretty late as this game came out some time ago. I don't really agree though, I got my ten bucks out of bomberman. The gameplay is simple and easy to pick up, but there's a skill curve which makes better players stand out. Maybe it was too much beer, are you sure you were playing bomberman and not trying to set up a huge yie ar kung fu tournament?
Sam @ Aug 5th 2007 5:21PM
I was thinking the same thing: maybe he should have explained the controls BEFORE he started drinking. "Which one's the right trigger?"
okenny @ Aug 5th 2007 2:00PM
I question any review done under the influence of alcohol but that aside. I'm going to have to play this myself to get a good idea of what the actual gameplay is about because this review covers very little of that. I understand however that the interface needs work but as the reviewer admitted to, thinks sometimes don't work so well when alcohol is involved. Here's a few examples of other things that don't work so well: Driving, judgment of beauty, discipline... etc. I was hoping that this game would get the same rejuvenation that PacMan championship addition did but it's not looking that way as far as the recent impressions go but then again thanks to XBLA demos, there's very little risks to finding out for one's self.
The power-ups sound really cool though!
Dormammu @ Aug 5th 2007 2:06PM
I think some of these responses are a little harsh, but I also think this is a poor review. Your complaints about the interface are well-taken. The press A to continue thing really does get maddening and having no way to change settings without completely quitting out and starting over is bad.
The actual gameplay critiques made are weak and off-base. Maybe you're just not a Bomberman fan. Nothing wrong with that, but this version plays just like most classic versions so I hardly think it's fair to imply it's worse.
Justin @ Aug 5th 2007 3:10PM
Seems fair to imply it's worse if it plays EXACTLY like classic versions, as this is on a next-gen system, though I feel the game plays fine.
My issues are that the interface is in fact, complete rubbish. Everyone has to press A to start every round? Garbage. Can't change any game options without quitting out and hosting a new game? Garbage.
Don't even get me started on the number of glitches present in online play. Players going through walls, bombs randomly jumping around the screen. I adore b
Bomberman, but this version needs some SERIOUS work before it can even begin to rival the months old title Worms for best Xbox Live Arcade party game.
faded515 @ Aug 5th 2007 2:17PM
Don't read them then.
rarehero @ Aug 5th 2007 2:28PM
Good advice, every time I read anything here I get burned, but it's hard to give up on a site altogether.
I guess I'll try redirecting joystiq to 127.0.0.1 in my hosts.
mike @ Aug 5th 2007 3:05PM
There are 2 types of games. 1 is the competitibe game and the other is mario party style luck and barely any skill game.
Which you play depends on the situation. Today, im an older gamer and my friends are not into as much as the same games as I am. No matter what game we play, I always win, or if Im at my friends house who has a ps3, he always wins in his games. Its just unfun. When I have 4 people to sit down and play a couch game, like with my sisters, we really only play one of the old mario party games as any other game will just get them upset for losing.
This is porbably the reason I like online gameing and xbox so much. My friends come over and we end up playing a game together through co-op, or on a team together and paly online. We also enjoy playing together against hard bots. No matter which game you play, bots on super hard can still be fun to play against with you and your lesser friends as they cans tick with you, and participate in the outsmarting strategies you use against dumb bots.
Online gaming is important nowadays. Its just about the only thing that keeps multiplayer gaming interesting to play with people of different skill levels. Without it, you get the boring 1 person dominating thing going over and over. This is why the wii features nothing but those mario party style mini game games. The casual gamer does not like competetive games, and since wii has no or limited online play, real games will not be as fun on the wii.
Mr Khan @ Aug 5th 2007 5:16PM
If you think that, you haven't given a credible look at Mario Strikers Charged, that game is insanely fun online, win or lose, and competitive games rarely get more intense than that one
but that isn't the point, Bomberman Live is fun, online or off, a few interface problems, certainly, but fun nonetheless
Sidepocket @ Aug 5th 2007 5:49PM
@ mike
Hay dip shit, nice to take your own personal preference and make it the de facto of fucking gaming to throw hate on a console. Oh, and also thanks for taking the fucking weakest link of a game an use it to bash the rest of its genre.
That is like me taking Final Fight: Streetwise and Daikatana and using them as examples to prove that bash-ups (God of War) and FPS (Doom, Halo, Half-Life) games respectively are crap.
Also, I am a fucking hardcore gamer. I played and use to own a 2600. I own all the Sega Consoles, all the Nintendo, all the Gameboys, a X-Box, A PS1, and a 3D-fucking-0. I beat Ninja Gaidan Black for fucks sakes.
Let me tell you, Rayman Raving Rabbids scared the crap out of me. I thought I would beat it in three days...I bought the game three weeks ago...I AM STILL TRYING TO UNLOCK EVERYTHING.
Also, I use to play Doom back in the day fucker. I was on Heat.net and SegaNet man. I know online play. It was annoying fuckers like you that also play on Live that after years of online play made me say fuck it.
Not to mention you expect the Wii has nothing but party games. Sure, they are the easiest to make so they get spammed a lot (much like Microsoft and the FPS games) but Scarface is not a mini-game. Godfather is not a mini-game. Red Steel is not a mini game. Zelda is not a mini-game. Metriod is not a mini-game. Madden is not a mini-game. Guilty Gear XX Accent Core is not a mini-game. Super Mario Galaxy is not a mini-game. Battalion Wars 2 is not a mini-game. Dewy's Adventure is not a Mini-Game. No More Heroes is not a mini-game. Crash of the Titans is not a mini-game. Super Smash Bros Brawl is not a mini-game. Zack & Wiki is not a mini-game. Mario Kart is not a FUCKING mini-game.
May I go on, or are you just going to be a pile of dumb fuck and act as a meter maid for fucking video games.
I dunno about you prissy mother fucker "XBOX LIVE ONLY MUST HAVE GUTS AND TITS" gamers but I only have three qualifications for a video game: That it is fun, last longer than a day and not glitch out every 5 seconds to the point of being unplayable.
The rest of you assholes that are squabbling over shit like Marvel VS DC just go and emo cut yourself to death.
Sidepocket's mom @ Aug 6th 2007 9:21AM
Sidepocket - go cry more. You calling people "emo" after that hilarious rant ("I was on Seganet!" - whoa, back the hell up...HE WAS ON SEGANET!) is pretty rich.
Ben Hobbs @ Aug 5th 2007 3:18PM
How many people are actually going to be playing on multiple Xbox's in reality.
Also it's hardly the games fault if some people are crap and/or haven't played it before.
"Poor documentation", Please.... who were you playing with? Your Nan? I can't remember the last time I read a manual.
When I used to play Bomberman on the SNES it was not the documentation, interface or team play that made it so much fun.
Also why play in seperate rooms, you can set up a 7 player special party night to review a game but can't move a TV?
Seems like the reviewer and his friends didn't give enough time over to it, I didn't like Bomber man for the SNES till at least 4 hours of play, same with Mario Kart (I absolutely HATED it for the first few hours).
copa @ Aug 5th 2007 3:28PM
System Link Play is a pretty obscure setup for this game. I expect that far fewer than 1% of the Bomberman Live players will even attempt this setup.
I found it very easy to get my friends into matches on the internet, although I agree the match options UI is a little clunky.
Slamming Bomberman on the basis of its System Link Support is like writing a review trashing Forza 2 because the three-monitor setup was difficult to get working. Most people are not going to play the game this way, and it's not helpful to use this as the basis of a review.
Fawful @ Aug 5th 2007 5:28PM
Lack of team play is puzzling, most Bomberman games have had that for many years.
This "review" is pretty crap though.
Ozzpot @ Aug 5th 2007 5:37PM
I can't say I agree with this review at all.
Bomberman noobishness aside, I'm sure neither Mr. Stern nor any of his friends could be described as inept when it comes to setting up a multiplayer game in this day and age... But maybe, as he conceded himself, too much beer was present at this little boys night in.
I am a gamer of some 25 years, familiar enough with the franchise, but no expert, and a virtual novice when it comes to experience of network or live play. Nevertheless, some Belgian guy in my friends list that I've never spoken to before, noticed I was playing offline, and messaged me about bombing it up online with him. About 2 minutes later, we were bombing away happily. The experience was smooth, lag free, glitch free, and fun. So much so that we played and chatted away, reminiscing about the good old days of gaming for nearly 3 hours. On the same map!
I have played the game multiplayer online and offline now, and it shines for me as brightly as it ever did. Fun, exciting, manic and exhilarating at times. The single player game is no different, with decent AI making a good substitute for any level of human player.
The exhaustive customization options take seconds to set up, and make the game exactly how you want it, and the costumes are a lot of fun too.
The game isn't perfect, it needs a patch or two. The "A Button" issue (where nothing happens in an online game until everyone has pressed A, and it never times out), needs sorting, and it's true the lobby system needs some refining, but it works, and it's no trouble at all really.
It's the Bomberman I always loved, in HD to boot, and I love it. I'd give it 9 out of 10 now, 10/10 with the minor issues patched and maybe a free (or very cheap) download of a dozen or so new costumes and some new levels to sweeten the deal.
Sidepocket @ Aug 5th 2007 5:56PM
I played this game at a friends house. Its fun. I mean I have Bomberman 93' on my Wii and my friends are bomber nuts. Not only can we now play Bomberman at diffrent players houses, but I am just so glad they could get that Act Zero taste out of our mouths.
I think this is an example of "hardcore being frustrated with casual" thing going on. You know its like "I PLAY COUNTERSTRIKE 24/7 NOOBS!" and then he fails horribly at Wii Sports and proceeds to blame his failures on the game.
Fucking noobs. XD
J44xm @ Aug 5th 2007 7:01PM
I got my friends and some alcohol together and we set out to test the new Land Cruiser. My review: It hits trees far too easily. It was a pretty disappointing ten minutes. Two stars out of five.
SoxFan13 @ Aug 5th 2007 9:57PM
Awesome frickin' analogy (this is not sarcasm). Hilarious!
Slaziman @ Aug 5th 2007 10:29PM
This was indeed really fitting