New games this week: Boogie edition

Gallery: Boogie (Wii)
Xbox Live Arcade:
- Track & Field
- [TBA]
- Boogie
- Waverace 64
- Adventures of Lolo
- Galaga '90
- Marvel Ultimate Alliance Enhanced Greatest Hits
- Call of Duty 3 Enhanced Greatest Hits
- Tomb Raider Anniversary
- Crazy Taxi: Fare Wars
- Pet Alien
- Chameleon: To Dye For
- Mega Man Star Force: Dragon
- Mega Man Star Force: Leo
- Mega Man Star Force: Pegasus
- High School Musical: Makin' the Cut
- Glory Days 2
- Star Defender 3
- Inca Ball
- Tennis Titans
- Big City Adventure
- Attack on Pearl Harbor
- Virtual Villagers: The Lost Children
- Hidden Expedition Forest
- Mystery Case Files: Ravenhearst











Reader Comments (Page 1 of 2)
jas0n williams @ Aug 6th 2007 8:39AM
Yay! High School Musical: Makin' the Cut... just what the doctor ordered... ;P
Captain Jody Anthony XVIII @ Aug 6th 2007 8:48AM
if it wasnt for waverace 64 and the adventures of lolo, this week would be completely lame.
Jerk Face @ Aug 6th 2007 9:14AM
Yeah, that's about all that's worth paying for this week. Waverace 64 was pretty above average, as I remember.
pete @ Aug 6th 2007 11:21AM
Another rockin' game for the whole family on the super-awesome-funnntime Wii!!!
Freelance @ Aug 6th 2007 8:51AM
What the hell is boogie supposed to be. Don't say a booger.
Martin @ Aug 6th 2007 8:56AM
How can we give you the right answer if you censor it? Censorship FTL!
He is a Booger.
Hashbrown_Hunter @ Aug 6th 2007 5:31PM
No it's a.......yeah you're right. It's a booger.
Mabui @ Aug 6th 2007 8:55AM
If the singing is good in boogie, I might get it, just for the sake of having a karaoke game for the Wii. The rest of it looks kinda strange, but decent I suppose. (Karaoke is embarrassingly good time for parties)
Wave race was cool, I loved it on Gamecube, just to screw around and zip along and 64 is good as well.
baby sea tuna @ Aug 6th 2007 9:04AM
Crappy week! I guess it's a good thing I've still got Psychonauts and Shadow of the Colossus sitting on my shelf.
Captain Jody Anthony XVIII @ Aug 6th 2007 9:15AM
that psychonauts should be in your console this very second.
john @ Aug 6th 2007 10:38AM
It's a PS2 week for me. I'm working on Metal Gear Solid 3 and Final Fantasy XII.
Captain Jody Anthony XVIII @ Aug 6th 2007 10:52AM
Ive been playing nothing but Suikoden 5 for the past few weeks. I love that game. I used to always say SNES was my favorite console, but thinking about it now, it just might be PS2.
vidGuy @ Aug 6th 2007 9:07AM
Apparently someone doesn't like Boogie.
I'll be playing Strikers, Super Paper Mario, and Rainbow Six: Vegas while I wait for next week's release of Madden.
Anam @ Aug 6th 2007 9:11AM
Oh yeah, Boogie will be mine! First game for the Wii that I've really been looking forward to. Hope the puppet-dancing mechanics are good.
samfish @ Aug 6th 2007 9:15AM
I am morbidly curious about Boogie.
Waverace and Lolo are total must-buys for me, though. Especially Lolo. I played the ever lovin' shit out of that game when I was a kid.
skyrous @ Aug 6th 2007 9:19AM
So Patrick fromSspongebob got his own game now?
samfish @ Aug 6th 2007 9:25AM
Oh, Joystiq just farted. Nevermind.
Brucie B @ Aug 6th 2007 9:25AM
Hey is that Patrick...
Where's Sponge Bob...
Curmeo @ Aug 6th 2007 9:31AM
Sony is publishing an AAA online multiplayer Warhawk with a high-quality Jabra BT125 Bluetooth headset, all for $60.
in contrast, EA is releasing a last-gen looking/performing local multiplayer Boogie with a USB microphone, all for $60.
just goes on to show Nintendo/EA are great at milking out Wii owners.
Captain Jody Anthony XVIII @ Aug 6th 2007 9:34AM
oh curmeo, you never give up, do you
vidGuy @ Aug 6th 2007 9:42AM
I love how I've been getting motion-control for two generations now!
I hope Warhawk has been seriously reworked or it is going to get some serious laughing at.
samfish @ Aug 6th 2007 9:59AM
So what's it like being jaw droppingly stupid? I'm really interested to know.
Anam @ Aug 6th 2007 10:05AM
Did you seriously just compare the graphics of a flight simulator to a rhythym game?
Seriously?
Anam @ Aug 6th 2007 10:08AM
Doh! One too many y's.
Curmeo @ Aug 6th 2007 11:54AM
lol. congratulations to vidGuy, samfish and Anam: you three are officially a part of the 'Wii Are In Denial' club.
@Captain Jody Anthony XVIII,
it doesnt take much effort, really.
@vidGuy
if you're trying to infer that the motion-based controls justify the $60 price, you arent very intelligent. there is nothing collectively superior about the Wii Remote compared to the Sixaxis and the 360 controller: all three controllers have their strong and weak points as well as unique properties.
@samfish
in denial much? you must be president of the club.
@Anam
first of all Warhawk is not a flight simulator: its a flight combat game. a flight simulator would be Ace Combat 6 on 360. second of all, the fact that Warhawk and Boogie are different genres has nothing to do with my original arguement: all Wii games are last-gen looking and performing (as in A.I., physics, online gameplay etc.), not just Boogie.
vidGuy @ Aug 6th 2007 12:10PM
I see you like to converse. No, I don't think motion-controls justify $60 (for any game), but I do think they can add to the enjoyment of the game. I've seen that with Wii Sports and I've experienced that with Tiger Woods and Madden. You said Boogie was "last gen performing"... obviously it has a completely new control scheme, so I'm not sure how it 'performs' the same as last-gen games like DDR.
I'll agree that all of the controllers have their strengths and weaknesses, but I find it hard for anyone to believe that the Sixaxis's motion control is equal to the Wii Remote's. The remote is by far much more accurate and versatile.
And as I said, unless Warhawk has been completely reworked it will be the definition of shovelware. AAA my ass.
http://www.youtube.com/watch?v=9Bt1SsAGhFk
shivr @ Aug 6th 2007 12:12PM
shouldn't you be comparing EA games of similar genres and intents on both systems in order to make this point? Your comparison is stretched way too thinly here, Curmeo, its practically apples to oranges.
Also: when did Warhawk become AAA? I must have missed that memo somewhere...
Anam @ Aug 6th 2007 12:49PM
@Curmeo
You are technically correct, which is the best kind of correct.
But still, flight simulator or flight combat game, you're still comparing a game that was intended to have ultra-realistic graphics to a rhythm game. You're trying to say Boogie is a bad deal because of its graphics... which don't really matter for a rhythm game.
If you want to compare PS3 graphics against Zelda, then your argument would make sense.
bender @ Aug 6th 2007 1:12PM
Oh Curmeo, what's it like to have Sony wipe your ass for you. I mean I imagine it takes a lot to have to stick up for Sony these days.
Curmeo @ Aug 6th 2007 2:02PM
@vidGuy,
"No, I don't think motion-controls justify $60 (for any game), but I do think they can add to the enjoyment of the game. I've seen that with Wii Sports and I've experienced that with Tiger Woods and Madden."
i've had no problem admitting that.
"You said Boogie was "last gen performing"... obviously it has a completely new control scheme, so I'm not sure how it 'performs' the same as last-gen games like DDR."
Boogie has last-gen graphics, sound, and performance (A.I., physics, online gameplay capabilities etc.) as do all Wii games. keeping the above in mind, EA/Nintendo supporting a $60 pricetag solely/mainly based on a motion control scheme is what i have a problem with.
"I'll agree that all of the controllers have their strengths and weaknesses, but I find it hard for anyone to believe that the Sixaxis's motion control is equal to the Wii Remote's. The remote is by far much more accurate and versatile."
i've had no problem admitting that either. in my first reply, i said the Wii Remote isnt *collectively* superior to the Sixaxis and 360 controller. my arguement doesnt contradict what you said above.
"And as I said, unless Warhawk has been completely reworked it will be the definition of shovelware. AAA my ass.
http://www.youtube.com/watch?v=9Bt1SsAGhFk"
your YouTube video link was added on May 16, 2006, from the E3 2006 press conference where the developers were given just a few days to add Sixaxis motion controls to the game. today its August 6th 2007 so i suggest you check out this link, dated March 30th 2007: http://www.gameinformer.com/News/Story/200704/N07.0430.1631.48164.htm?Page=1 ("The motion steering is very intuitive and natural.") google any updated hands-on impressions (GameSpot, IGN etc.) and you'll see praise for the motion controls and the fun factor. all signs point to Warhawk being AAA material.
WhatIsThatThing @ Aug 6th 2007 2:16PM
"Physics"? Which rhythm games have physics?
Anam @ Aug 6th 2007 2:53PM
Curmeo, the reason that Boogie is $60 is because it comes packaged with a microphone. Normal Wii games are only $50.
No one is denying that the PS3 has better graphics, AI, physics and sound, that's why it costs twice as much as a Wii. The point is that games like Boogie are a perfect example of the type of game that simply don't need the PS3s capabilities.
If someone tried to make a realistic racing game on a Wii, I would be right there with you saying that it would be flat-out better on a PS3. But you need to realize that there are plenty of games that the Wii is "good enough" to play.
Finally, many of us prefer artistic graphics to realistic graphics. In my opinion, Wind Waker looks better than anything on the PS3, and while obviously not all games will live up to that example, you can understand how a game doesn't need PS3 level graphics to look good artistically.
...
Of course, I don't know why I'm bothering trying to argue with you, since you're by far the most single-minded person in these comments. But here's to hoping that you'll finally realize that Wii owners weren't tricked.
Captain Jody Anthony XVIII @ Aug 6th 2007 9:33AM
hay baby
Evan @ Aug 6th 2007 9:36AM
The PS2 is still getting major new releases in Japan (Konami's baseball game, for example). But it seems developers have abandoned the PS2 in North America.
Joseph Villalobos @ Aug 6th 2007 9:37AM
So many Mega man titles for the Nintendo DS! Are they basically the same game?
Paul P. @ Aug 6th 2007 9:47AM
As far as I know, they are the same basic game with minor differences. Differences much more minor than that of the different Pokemon versions. I have no idea why Capcom releases so many versions, it really seems pointless.
Zertoss @ Aug 6th 2007 9:48AM
Yeah, like the different colors for each generation of Pokemon. I forget what all the differences are.
I liked the Battle Network series, so I might check one of these out.
Paul P. @ Aug 6th 2007 9:46AM
Mega Man Star Force! I loved the Battle Network series, this is like the "Mega Man X" of Battle Network, right? Anyone played the Japanese version? I'm wondering how this game is.
samfish @ Aug 6th 2007 10:09AM
Oh you! I can't. You know they say once you go black...
Obie @ Aug 6th 2007 10:32AM
Holy Crap...WaveRace! I love that game.
Now lets see about those Boogie Reviews, it certainly looks interesting.
WiNG @ Aug 6th 2007 10:34AM
I'm also waiting on the Boogie reviews
9+ is a def buy
8-9 rent, maybe buy
8- forget it
Anam @ Aug 6th 2007 10:45AM
I would normally agree with you, but the 9.whatever score that GameSpot gave WarioWare lead to me wasting $50.
First time they've lead me wrong...
Captain Jody Anthony XVIII @ Aug 6th 2007 11:27AM
Come on baby, give in to Black Mario's Wild Ride(tm)
BPM @ Aug 6th 2007 11:33AM
This Internet has just been rated AO.
Jay @ Aug 6th 2007 11:36AM
Megaman will sell 4 times as many copies as Boogie ... doesn't that technically make it the top release this week?
Triforceowner @ Aug 6th 2007 1:18PM
360 is in a drought till we get BioShock... Looks like Xbox Live Arcade will hold over.
rinks @ Aug 6th 2007 1:26PM
I hate the Wii with a passion, but having looked at the site and all the stuff... I really wanna play this. It actually looks somewhat fun.
Daran @ Aug 6th 2007 1:54PM
I think Boogie looks pretty damn good for a Wii game.
Curmeo @ Aug 6th 2007 2:00PM
@vidGuy,
"No, I don't think motion-controls justify $60 (for any game), but I do think they can add to the enjoyment of the game. I've seen that with Wii Sports and I've experienced that with Tiger Woods and Madden."
i've had no problem admitting that.
"You said Boogie was "last gen performing"... obviously it has a completely new control scheme, so I'm not sure how it 'performs' the same as last-gen games like DDR."
Boogie has last-gen graphics, sound, and performance (A.I., physics, online gameplay capabilities etc.) as do all Wii games. keeping the above in mind, EA/Nintendo supporting a $60 pricetag solely/mainly based on a motion control scheme is what i have a problem with.
"I'll agree that all of the controllers have their strengths and weaknesses, but I find it hard for anyone to believe that the Sixaxis's motion control is equal to the Wii Remote's. The remote is by far much more accurate and versatile."
i've had no problem admitting that either. in my first reply, i said the Wii Remote isnt *collectively* superior to the Sixaxis and 360 controller. my arguement doesnt contradict what you said above.
"And as I said, unless Warhawk has been completely reworked it will be the definition of shovelware. AAA my ass.
http://www.youtube.com/watch?v=9Bt1SsAGhFk"
your YouTube video link was added on May 16, 2006, from the E3 2006 press conference where the developers were given just a few days to add Sixaxis motion controls to the game. today its August 6th 2007 so i suggest you check out this link, dated March 30th 2007: http://www.gameinformer.com/News/Story/200704/N07.0430.1631.48164.htm?Page=1 ("The motion steering is very intuitive and natural.") google any updated hands-on impressions (GameSpot, IGN etc.) and you'll see praise for the motion controls and the fun factor. all signs point to Warhawk being AAA material.
vidGuy @ Aug 6th 2007 2:13PM
"i've had no problem admitting that"
Ok, we're getting somewhere.
"Boogie has last-gen graphics, sound, and performance (A.I., physics, online gameplay capabilities etc.)"
WTH? How much AI and how great a physics engine does a rhythm game need?
"EA/Nintendo supporting a $60 pricetag solely/mainly based on a motion control scheme is what i have a problem with"
The game is $60 because it includes a microphone. RE4, while a port, features the best motion control so far and is $30. If Boogie came with a mic but no motion controls guess how much it would cost? $60!
Finally, I linked that video because 1) I said Warhawk needed to be reworked since last year - your link makes it appear to be so, but I find the use of "intuitive" controls suspect; they were intutive last year but it didn't stop it from being ridiculous - and 2) that's what most gamers remember about Warhawk.