Playing Xbox 360 with your Wii remote
An adventurous and skillful modder has managed to turn a Wii remote into an Xbox 360 controller with middleware help from the PS2 control scheme -- it's as if all the console makers are working in harmony for this one hack. Try humming this to the tune of "Dem Bones" (actually, don't, because we're not even going to try to fit the rhyme scheme):
[Via Engadget; thanks, Chris]
- The Xbox 360 is connected to the XFPS PS2 to 360 adapter
- ... which is connected to a big black box Microcontroller "with custom firmware emulating a PS2 controller"
- ... which is connected to a Samsung Q1 PC with custom Wii remote firmware
- ... which is connected via Bluetooth to the Wii remote itself.
[Via Engadget; thanks, Chris]











Reader Comments (Page 1 of 1)
mr nimblewick @ Aug 7th 2007 5:39PM
I don't like the button push to look, but otherwise pretty good.
Crono @ Aug 7th 2007 5:40PM
I just read his "walkthrough". He's a freakin genius to be able to figure out all that stuff, and then code all the firmware himself.
Way outta my league. But then again, how computers work may as well be "magic" to me.
Kye @ Aug 7th 2007 5:42PM
I was just watching this over on Wii fanboy.
Pretty cool.
I prefer to turn with the (left) thumb stick and strafe with the (right thumb stick) Wiimote.
Still, great work.
He missed out ducking, but I guess it wouldn't be too hard to map that in.
Spartacus @ Aug 7th 2007 5:43PM
Not bad, but I can honestly say that pressing a button in a game like Halo 2 is much more efficient than a gesture. Less intuitive maybe, but much faster. The mouse is such a great aiming tool because it offers resistance (tactile feedback) to your movement and input, the Wiimote doesn't.
Props to this guy for the mod and no disrespect to the Ninty crowd, but this input scheme just isn't for everyone or every genre.
t_m @ Aug 8th 2007 3:59AM
efficient != immersive, intuitive or fun.
just sayin'... ;-)
Tahiri @ Aug 8th 2007 3:32PM
Efficient = immersive + fun
I'm sorry but being impeded by controls = inefficient.
Inefficient =/= fun or immersive
Mr Khan @ Aug 7th 2007 5:46PM
d-pad down to zoom was a nice touch on his part, its really the most accessible part of the d-pad
GRANTED @ Aug 7th 2007 5:50PM
this demonstration really highlights the need for compatible software. would be cooler with a pc-style fps (rather than console). but technically very impressive.
gets me thinking about time crisis w/the new guncom fps controls. ooh man i loves me some time crisis.
hvnlysoldr @ Aug 7th 2007 5:54PM
I want SNES Doom on VC and a waggle Doom on Wii Ware!
Andy @ Aug 7th 2007 6:01PM
Not often am I blown away by this sort of thing, but this is amazing. There are some seriously smart and talented people out there. Thanks to Chris for sending this in. (I don't go searching other sites, that's what joystiq is for)
Ted D. Moncrief @ Aug 7th 2007 6:25PM
Hmm, I wonder how you'd aim up and down.
Dale @ Aug 7th 2007 6:31PM
I am constantly impressed by some of the mods and hacks these people crank out, and this is no different.
blooh @ Aug 7th 2007 7:05PM
i didnt know halo had a snow level, cool
Naota @ Aug 7th 2007 7:34PM
that's pretty awesome
megapenguinx @ Aug 7th 2007 8:47PM
Wii60!
Hey someone had to say it
Jake @ Aug 8th 2007 12:29AM
Wii60 indeed. I want one.
Cuja @ Aug 8th 2007 12:50AM
Pretty quiet out there! Speechless! Some of great stuff you can pull off with a Xbox360. Anyway this looks amazing and should be marketed.
rdj75 @ Aug 8th 2007 1:51AM
I have always felt that the Wii-mote, in general, is a pretty cool way to play games, but I am sorry, I don't think this will work for a high intensity FPS. Its just to much motion envolved with the whole thing and that can get tiring very fast. Just imagine using the wii-mote to play some of the best fps's ever created, I just think it will be to much of a hastle. Gamers using Keyboard/mouse and gamers using a standard game pad(360 controller) would totally own anyone using a wii-mote.
But if definitely cool for someone to take the time to create such a mod.
t_m @ Aug 8th 2007 4:17AM
controllers (with autoaim) would probably own.. but the wiimote would be much more fun.
Still.. it shows that the REAL devs of the games need to put a bit more effort into tweaking the controls.. i'm convinced its just a case of getting the curves and smooting correct.
(thought the range of comments on here shows that EVERY game should ship with as many control options as possible.. as everyone has different preferences. )
john @ Aug 8th 2007 4:25PM
He deserves a high-five, better yet, several!!
Splinter @ Aug 8th 2007 8:39PM
Pretty sweet, the one thing id change is the look sensitivity modifier. It should be normal when not holding the A button, and precise when holding it.
Alpha 6 @ Aug 12th 2007 2:58PM
No body has the right to call this guy a Dumbass ever again.