We don't think the PS3 would have any trouble handling complicated AI processing or whatever technical jargon you want to toss in there. This is sort of interesting, since graphics were the last thing to get bashed on the PS3, but that topic seems to have silenced itself. Now we're moving on to AI? Eventually devs are just going to have to accept the possibility that, while architecturally different, the PS3 and 360 should be able to handle almost everything identically.
Posted on Aug 29th 2014 10:30PM
Posted on Aug 29th 2014 9:30PM
Posted on Aug 29th 2014 2:00PM