When imagining ways for the Wiimote to be incorporated into the Wii release of Tomb Raider Anniversary, you probably let your evil imagination wander to some ... unfortunate situations, and we want you to know that we're personally very disappointed in you. Lara Croft uses the Wiimote for science, mister, and don't you forget it.
As you can see in the video, the Wii is incorporated into all sorts of archeological pursuits, from column turning to dust brushing and, lest you begin to flashback to 9th grade history class, shooting bears. Only about 25 percent of the activities shown here look tacked on or contrived, which, all things considered, is fairly impressive.
I think this will be the first Tomb Raider game I'll be buying since the first PS1 one, and maybe it will expand the slim "Wii games I actually played for more than 22 minutes" section of my games collection, hopefully joining 'Wii Sports' and 'Elebits.'
How do they look "crappy" or "tacked on"? Most of the "extras" look to enhance gameplay, despite it being in "480p". Fine, "sell your Wii" over one single game. Miss out on Metroid Prime 3, Mario Galaxy, Smash Bros. Brawl, NiGHTS, Fire Emblem, and a whole slew of other great looking games.
I never will understand tomb raider hate. The action is more tacked on and the gameplay is heavily into exploration. If you dont like exploration, its not for you. The popularity of the franchise should say something for itself.
The sight of that enormous fat guy controlling Lara reinforces every stereotype of gamers ever. On the other hand, it would be neat to see TR with a decent shooting system. What to do, what to do?
clearly another legendary game coming onto wii, the only reason there are retard posts about hate in here is that for the WIII, thats right ps360 fanboys, post your hate as much as you like, shows your jelousy :D
Honestly I really want to sell the PC version now. The graphics look fine in this verion plus in the PC version it is annoying as hell to switch targets, the dodging looks more natural. This game is a GEM and should be on everyone's list for any platform, especially if you played the original Tomb Raider. The controls are great already, I don't know how anyone could complain about Legend's controls, other than maybe the camera controls (which are controlled with the wiimote in this version!).
If the controls get good reviews I am buying this game. Period.
I applaud the effort here, much more than I can say with Ubisoft's Splinter Cell series when it came to the Cube (late no less, yet stripped with certain features only to be replaced with relatively pointless ones). Still I think the presentation of this could use some work. The pickaxe segment, for example, does look pretty basic. I would think you could move the axepick around and then tap on different parts of the walls. This seems like you flick the controller back and forth much like button mashing to make a runner in Track & Field run faster. It also feels a little jarring because it doesn't feel like you moved into the puzzle as if you are still within the environment and manipulated the puzzle within that. Instead it's like you walked over an environment and you are given a picture puzzle of the room and you are tasked to figure out the puzzle before you progress.
It's not bad, but again, the presentation could use some work. Think Zelda Wind Waker's mirror room where your avatar moved the mirrors as oppose to being given an overhead diagram of the room and click on the mirrors to make them turn in incremental fashion.
Can anyone help - i have downloaded all 29 files and extracted in the same folder then extracted the files from htd-tray now when i try to run it gives me message
Can anyone help - i have downloaded all 29 files and extracted in the same folder then extracted the files from htd-tray now when i try to run it gives me message