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Reader Comments (49)

Posted: Aug 24th 2007 6:24PM MosquitoControl said

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Ah, so Bioshock 2 is in production. Sweet!
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Posted: Aug 24th 2007 6:38PM hvnlysoldr said

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Jumping to conclusions is new and exciting!
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Posted: Aug 24th 2007 8:21PM Yuccadude said

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It was a "Jump to Conclusions" mat. You see, it would be this mat that you would put on the floor... and would have different CONCLUSIONS written on it that you could JUMP TO.
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Posted: Aug 24th 2007 8:26PM MosquitoControl said

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Indeed, it is!

Still, he was jumping the bus with the "no comments" and very specific about "active production." It should go without saying that Bioshock 2 is in production. Is it in active production? Probably way too soon for that.

But even without this interview most people would wager bets that it's in some form of production with Ken Levine.
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Posted: Aug 25th 2007 3:17AM SSUK said

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May not be in active production, it may be a drawing board idea for now. But I see no reason why there wont be a BioShock 2, SystemShock was this popular before it...
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Posted: Aug 24th 2007 6:31PM (Unverified) said

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You Rule, Ken!
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Posted: Aug 24th 2007 6:35PM (Unverified) said

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thank you irrational, even with these minor hitches.


the game is the b0mb and I hope it sellz bazillions.

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Posted: Aug 24th 2007 6:58PM (Unverified) said

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What, do you want to make Ken Levine cry? Better make that 53 Trazillion!
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Posted: Aug 24th 2007 6:35PM (Unverified) said

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Read/heard a couple things with Ken Levine, and he seems like a cool guy. More good stuff here. Great game. I'll definitely be watching the next project Irratio-er, 2k whatever comes out with.
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Posted: Aug 24th 2007 6:41PM hvnlysoldr said

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Ken Levine is what developers should strive to personify instead of David Jaffe. No swearing. Very humble. Admitted hitches. Decried night vision experts. And actually convinced me to like this game.
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Posted: Aug 24th 2007 6:50PM Fernando Rocker said

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David Jeffe and Mark Rein... that two... so hateful... so arrogant.
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Posted: Aug 24th 2007 6:53PM Fernando Rocker said

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David Jeffe and Mark Rein are very arrogant. They should be like Kevin Levine or Shigeru Miyamoto.
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Posted: Aug 24th 2007 7:08PM (Unverified) said

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You know, I could almost agree with Jaffe (seriously, when you MEET game developers that are usually foul mouthed smartasses. Along with coders and artists. Trust me, I know) except Jaffe is pretty much a developer that refuses to change between public and private personas. Who you would meet as David Jaffe inside a bar outside of comicon is exactly the same guy you would meet when you flame him on his private blog. The man has no muzzle, which can be a good or a bad thing. Arrogant? The man has repeatedly stated he's, at best, a B level designer.

But Mark Rein? What has he done that's arrogant? Oh, wait. He's working on PS3. I see the problem. So he says some of the issues that pertain to the open nature of 360 and how it would hinder the moddability of UT3 on that console and he's being arrogant. He says UT3 is running much better than Gears did at this stage of the games development and he's being arrogant. Have you SEEN the Unreal Editor for UT3? My christ, man. Level editing looks dangerously close to the ease of ZBrush... that API is completely off the hook.
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Posted: Aug 24th 2007 7:41PM hvnlysoldr said

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grumble grumble All pirates stay off my post. I won't be shanghaied into this.
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Posted: Aug 24th 2007 6:43PM (Unverified) said

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I'd say System Shock 3.
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Posted: Aug 24th 2007 6:59PM (Unverified) said

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They'd have to go back to EA to do that, or buy the rights from them.
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Posted: Aug 26th 2007 12:51AM (Unverified) said

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with the money they're making off of Bioshock, I bet we'll get another System Shock.
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Posted: Aug 24th 2007 6:42PM (Unverified) said

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Great interview. I much prefer this than the PR-cookie-cutter crap we're all used to getting.
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Posted: Aug 24th 2007 6:44PM (Unverified) said

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I like this guy. He straight up admitted to the mistakes, said they screwed up and will fix it. No dancing around. I like people like that.

Good interview.
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Posted: Aug 24th 2007 6:47PM (Unverified) said

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"I'm not one of the people who does, I know there are people who do, but they have to live with that choice."

Good interview until that part. Ken, it's a fucking game. I understand it's emotional and well thought out but at the end of the day, you turn off the machine and the experience is over. I know you're trying to hype the emotional attachment people experience with this game but that comment right there directly states that reality and video game actions coincide. They don't. I could play Bioshock and kill a little sister, and never have to hide evidence, change names, or go to prison and eat 10,000 volts as punishment. So in essence, I don't have to LIVE WITH my choice at all. Worst case scenario, I get called a sick fuck by some random tard. Big woop.
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Posted: Aug 24th 2007 7:01PM (Unverified) said

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...and you'll have to live with that. Just because it's a minor choice in the scope of your life doesn't mean you don't have to live with it. Unless of course you're suicidal. Then you don't have to live with anything.
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Posted: Aug 24th 2007 7:07PM (Unverified) said

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1. You just told a guy who was the lead designer Bioshock (a game) that it's "...a fucking game."

Umm...what?

2. I think it's a pretty safe assumption that Mr. Levine may have been speaking sarcastically.
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Posted: Aug 24th 2007 7:14PM (Unverified) said

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Honestly, I think he was just stressing the notion that some people can't bring them selves to do it.

I can't harvest them. Before I started playing I decided to save them and on the second play through harvest them, but I don't know if I can harvest them the second time through..
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Posted: Aug 25th 2007 12:03AM ThornedVenom said

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Sure you could Sheppy, but I think that what he meant was that basically, the game was designed to force gamers to morally question themselves.

Without any risks involved. Just them facing themselves.



But I respect your point of view from which he DOES seem to over exaggerate a little bit about blurring virtual reality and real life barriers, but from mine, he's just acting a bit surprised at the effect it has on real people, by citing his friend's experience with his fiance.
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Posted: Aug 25th 2007 2:37AM (Unverified) said

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See, I can deal with the moral questionability of it. But people keep acting like somehow, this is a life changing game. And it's not, it's still a game. Did I feel sorry as I killed each Colossi? Of course, but once I turned the game off, bammo, back to normal. About the only media I ever partook of which effected me beyond the time I read/watched/played it was a tragically illconceived horror story in which a little six year old girl is lunged. If you don't know what that is, it's for the best. That was the only thing ever which effected me beyond the time I read it. I mean, I hated child rapist to begin with but once you add necrophilia with sadomasichism to said child rape... it's just too tragically evil to be ignored.

But a game? Where a little girl is harvesting fluids from the dead? Totally within Pet Cemetary bounds. Evil must die.
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Posted: Aug 24th 2007 7:01PM (Unverified) said

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You would think that it's a bigger deal that the game depicts children drinking the blood of corpses more so than making said vampiric children disappear into a mist (aka harvesting). A little funny to me...

Not so funny: imagine the disease spreading of that idea...blood of a thousand corpses...yuck.

The game is excellent in any case.
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Posted: Aug 24th 2007 7:17PM Ahti said

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"Blood of a thousand corpses" -- Good song title.
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Posted: Aug 24th 2007 7:03PM (Unverified) said

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I'm glad that he didn't back down on the Little Sister situation. It's obviously not a big deal, and it's just the take of someone who hear the words "harvest" and "little girl." Wait 'til the paper finds out about Harvest Moon!
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Posted: Aug 24th 2007 7:16PM (Unverified) said

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Figured I'd chip in on the Mark Rein comment:

Epic has *earned* their arrogance. UT2k4 has had nearly constant support since launch; it even got a free expansion.

Irrational's last game was Tribes: Vengeance. Anyone remember how well supported that title was?
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Posted: Aug 25th 2007 4:47PM (Unverified) said

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"Irrational's last game was Tribes: Vengeance. Anyone remember how well supported that title was?"

...Irrational have released three games between then and Bioshock.
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Posted: Aug 24th 2007 7:33PM DeadPlasmaCell said

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"It's their game, they paid money for it, they should be able to play in the way they want to play. We may disagree with them aesthetically, but sure, we'll make a patch and make if work for them." - Ken Levine

How F*cking cool is that? THAT'S how you respond to an "issue"
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Posted: Aug 25th 2007 12:47AM (Unverified) said

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Yeah, that quote was my favorite part. Hell, this interview is making me want to buy Bioshock even more just to support these kind of developers!
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Posted: Aug 25th 2007 1:29AM DeadPlasmaCell said

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It really is a great game, I normally don't buy games too often, but I picked this one up quick. Great buy or even a great GameFly rental.
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Posted: Aug 25th 2007 12:03PM (Unverified) said

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translation: "They are idiots getting worked up over nothing, but hey, its a quick fix, and if it'll give us a bit of peace and quiet we are happy to let them play in the wrong resolution...."

Hey, its what i' do too.. but i'd be kinda laughing at them behind their back...

Which i am kinda doing now...

But to their faces...
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Posted: Aug 24th 2007 8:05PM Starsmore said

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This activation is for the early period of the game when it's really hot and there are people really trying to find ways to play the game without buying it.

So they totally miss the part where the people who really want to play it without buying it are free and clear, and the ones who paid good money and want to play it are fucked.

Wow.
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Posted: Aug 24th 2007 8:06PM Starsmore said

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The first part of that is a quote from Levine. Really. Stupid no-edit.
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Posted: Aug 24th 2007 8:15PM (Unverified) said

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Ken Levine is the shit, he's starting to become one of my favorite "industry folk". Seems like a genuinely cool dude.
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Posted: Aug 24th 2007 9:32PM ForTheHuynh said

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Did anyone else laugh at the journalist who had to sleep on the couch for harvesting the Lil' Sisters? What a sucker.

I harvest them when I see them.
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Posted: Aug 24th 2007 11:10PM hvnlysoldr said

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This who took dog tags off Sniper Wolf.
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Posted: Aug 25th 2007 2:26AM ForTheHuynh said

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Look, cleavage or no, she shot me.
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Posted: Aug 24th 2007 11:05PM zero21xxx said

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This guy is the man. Seems like a strait shooter whose not snobby or stuck up.
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Posted: Aug 24th 2007 11:58PM (Unverified) said

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He seems like he really cares about the consumer with sincerity, I am very pleased with his answer and want to make people happy. I will have to pick up this game ASAP once they fix the wide screen issue – some say it’s not a big deal(cough cough they are still suck in the last generation) – but this is a next generation game so we should expect nothing less than 16:9.
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Posted: Aug 25th 2007 1:31AM Rallion said

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Uh, it IS in 16:9. They made it for 16:9. That's how the game is meant to be played. So they put the 16:9 image on a 4:3 monitor. That means it had black bars. They had to either zoom the image, or just render what's in the bars. They rendered what was in the bars.

That's the entire issue. The people complaining are NOT upset about how widescreen looks, even though they think they are. They're complaining that 4:3 renders what's in the black bars instead of zooming in.
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Posted: Aug 25th 2007 12:09PM (Unverified) said

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eg: they are idiots.. but he's gonna humour them..
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Posted: Aug 25th 2007 2:47PM (Unverified) said

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We're complaining about the FOV setting actually. Give us a slider to choose our field of view and I'll be happy.
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Posted: Aug 26th 2007 2:45AM (Unverified) said

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He's right, widescreen whingers are idiots. Be happy to play the game the way it was intended.
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Posted: Aug 26th 2007 2:02PM (Unverified) said

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Proof that Bioshock's FOV was no ... artistic decision ... and it wasn't designed for widescreen ... is just the way the game engine works ... http://www.widescreengamingforum.com/forum/viewtopic.php?t=11775
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Posted: Aug 27th 2007 10:56AM BizarroPete said

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lol, proof. Yeah thanks for that, rofl.
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Posted: Aug 27th 2007 10:07AM (Unverified) said

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seriously his repsonse to the widescreen thing is the best answer ive ever heard in my life.

"It's their game, they paid money for it, they should be able to play in the way they want to play."

too bad that same philosophy doesnt apply to playing games without securom and server activations...
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