
The game's battle system employs third-person shooting with strategy RPG elements. This is done by switching between two modes: command mode and action mode. In the former, you've got an overhead map of the battlefield and you direct your units to destinations. No word if this is like Ogre Battle movement or Final Fantasy Tactics movement. In action mode, you'll have complete control over your character and dole out pain according to how many AP (action points, we presume) have been allotted to said character. It sounds like an interesting genre-mix, so we'll hold off on judgment until more info arrives.
