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Reader Comments (60)

Posted: Sep 10th 2007 3:33PM Vegeta has a ps3 said

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ooooooh. Looks pretty.

Yay for inevitable stream of good games for the Wii!!!

Posted: Sep 10th 2007 8:36PM (Unverified) said

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I'd call it more of a moving puddle of good games.
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Posted: Sep 11th 2007 4:54AM BurntMeatloaf said

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Wait a sec... first we have hoards of people telling us graphics don't matter, and now some pretty background art makes you say this is a good game?

Check out the link Poiple provided below, and reassess.
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Posted: Sep 10th 2007 3:53PM VampireHunterZ said

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Watch the video. Even the water in the foreground has repitition. Every block of graphics isn't unique. Yes it's better to have "unlimited" resources but there is no such thing. The game can fit within the limits.

Posted: Sep 10th 2007 3:54PM VampireHunterZ said

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Bah! Stupid reply system.

Posted: Sep 10th 2007 4:07PM DorffMeister said

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Dang, I wish MS would learn the lesson. Demos come in at gigabytes (or at least gigabyte) all the time but gimping XBLA games to 150mb is just dumb. I have a hard drive, EVERYONE I know with a 360 has a hard drive. Just lowered the price of the 120GB hard drive and tell people "you need a hard drive with these games" including certain XBLA games. Dumb dumb dumb strategy to make the "core" system in the first place.

Posted: Sep 10th 2007 4:38PM JonahFalcon said

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Forgot to mention it was developed with XNA.

Posted: Sep 10th 2007 9:53PM (Unverified) said

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http://www.dailymotion.com/video/x2xp4n_luc-bernards-eternitys-child-wii_videogames

The game looks like it plays really poorly. Floaty jumps and uninspired gameplay do not a good game make.

Posted: Sep 11th 2007 4:50AM BurntMeatloaf said

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Good GOD does that look awful!

The Wii can have it!
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Posted: Sep 14th 2007 6:34PM (Unverified) said

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wait a hot second,
your games hi-res art puts it over 150MB?
so you move it to a platform incapable of going hires?

dark?

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