Bungie talks Halo 3 downloadable content, in-game baseball
Yesterday, select members of the gaming press were invited to play a little bit of Halo 3 before its impending release. None of them can talk about their experience until September 23, but in the meantime Chris Remo of Shacknews sat down with Bungie content manager Frank O'Connor to discuss the State of the Developer.
Unsurprisingly, the team is already considering what downloadable content to add to the game. "For example," said O'Connor, "we already now see there will be a need for more smaller symmetrical maps ... I think [content packs] will be, if not more frequent, more predictible and smoother."
Also discussed was the map tweaking of Forge, where 23 hours prior to the interview, O'Connor reveals that testers created a baseball gametype with rocket launchers and gravity hammers. "They even got bases in," he said. If only The Sandlot used rocket launchers, then they'd never have been afraid of that ill-tempered dog. How about a game of Krikkit, anyone?
The super-secret Peter Jackson project was also briefly mentioned. All O'Connor would say is that it "continues on pace" and that Bungie producer Curtis Creamer and cinematics director CJ Cowan managed to crash a Warthog into a wall.
Unsurprisingly, the team is already considering what downloadable content to add to the game. "For example," said O'Connor, "we already now see there will be a need for more smaller symmetrical maps ... I think [content packs] will be, if not more frequent, more predictible and smoother."
Also discussed was the map tweaking of Forge, where 23 hours prior to the interview, O'Connor reveals that testers created a baseball gametype with rocket launchers and gravity hammers. "They even got bases in," he said. If only The Sandlot used rocket launchers, then they'd never have been afraid of that ill-tempered dog. How about a game of Krikkit, anyone?
The super-secret Peter Jackson project was also briefly mentioned. All O'Connor would say is that it "continues on pace" and that Bungie producer Curtis Creamer and cinematics director CJ Cowan managed to crash a Warthog into a wall.





















(Page 1) Reader Comments
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I just hope they're cheap, or maybe release a whole other disc like they did with Halo 2.
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( Time Stamp Sept. 24, 2007 11:59pm )
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Anyway, What would a day be like without Halo mentioned? hmmmmmmm
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Where it gets interesting is that it can all be done in real-time which makes Forge more of a gametype. So you can be in a Forge game playing with 7 other people and each of you can switch back and forth for combatant to monitor (map-editor figure). One example bungie gave was while playing, one of your teammaters could be a monitor moving around a floating box in front you as you tried to reach the enemy's base... giving you instant moving cover.
... and, of course, any forge gametype you create can be uploaded to your Halo 3 "page" at bungie.net for other gamers to download to their 360.
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Gee, they actually planned down-loadable content, ya think?
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Wow ... that's just ... awesome.
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I have all the halo 2 maps and have never spent a dime on them.
IMO, with Forge and the Bungie community creating free altered content there will be even less of a hurry to purchase new maps that may be released.
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Halo Race wars anyone???? HALO RACING GAME FTW!
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