Dead Space, being developed by a "renegade" team at EA, sounds a lot like what we'd expect out of the rumored System Shock 3. Is there a connection to be made? And more importantly, can one man cut through the darkness?
EA's Dead Space unveiled by Game Informer
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He may look like a Big Daddy reject, but this Lil' Papi is the newest face in EA's reinvention line, a steady stream of fresh IPs aimed to counteract the perception of safe-bet mega-publisher. Dead Space, making its first appearance on the cover of Game Informer, was named a year ago (as a FPS) by analyst P. J. McNealey, who identified the then announced project as an Unreal Engine 3-powered action game. The Game Informer hook upgrades that status to "survival horror game," but does not confirm the first-person perspective or Unreal guts. Instead, GI just begs us to buy the issue teases: "Fans of the cult-classic film Event Horizon and straight-up horror aficionados aren't going to want to miss this one!"
Dead Space, being developed by a "renegade" team at EA, sounds a lot like what we'd expect out of the rumored System Shock 3. Is there a connection to be made? And more importantly, can one man cut through the darkness?
Dead Space, being developed by a "renegade" team at EA, sounds a lot like what we'd expect out of the rumored System Shock 3. Is there a connection to be made? And more importantly, can one man cut through the darkness?
Reader Comments (51)
Posted: Sep 22nd 2007 2:25AM (Unverified) said
Ah yes, excuse me...of course a next gen title can be produced to the point it can be reviewed in ten months. Good thing you caught me there...you are all far more intelligent than I. Regardless, I think I'll wait and judge for myself when I actually see the review...anyone judging before that is likely just looking for something which they can site as shit...much like their own lives, living at home with mom at the age of 30 with a sweet ass job working at the food court. ;)
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