TGS hands-on: echochrome

Well, it works exactly as you expect it to. The demonstration features an English-speaking monotone voice that seems a perfect match with the game's ultra-minimalist presentation. She'll explain the five rules of the game that control the way your perspective, the world, and your character, all interact with each other. Each sequence has players testing out a single new device, such as being able to block obstacles by hiding them from the player's vision. Through this brief tutorial, players will be gifted with the ability to start playing through the game's mind-destroying puzzles.
The single level available in the demonstration had us attempting to collect echoes, shadows situated in various points in the stage. As simple as that may sound, imagining the total destruction of object permanence is not something we're readily accustomed to. The on-screen avatar acts like a lemming, constantly going forward, even if it means certain doom for the character. This means players will have to act fast, and position the level correctly as the avatar makes its way forward. This is where we found that the camera rotates a bit too slowly for our tastes. We ended one of our lives trying to cover a hole, but couldn't rotate the level quickly enough to save our character. Thankfully, each echo that one walks into acts as a checkpoint, so that the level we played didn't become frustrating. However, we hope that Sony will make moving the camera a bit speedier.
echochrome is a simple, innovative, and more importantly, fun title that continues to deliver on the PlayStation Store's promise of offering gamers unique gameplay experiences. Although we didn't get to play much, it's clear that Sony has something truly special in their hands.





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Reader Comments (Page 1 of 1)
ark_v2 @ Sep 22nd 2007 6:56PM
This game looks like simple and sleek fun. Looking forward to the psp ver.
Hashbrown_Hunter @ Sep 22nd 2007 7:37PM
Well since we haven't seen the PSP version yet, I am kind of suspicious. But I'm glad the PS3 version is coming out so well.
Stubby Boardman @ Sep 22nd 2007 7:54PM
Darn. This game looks so cool. It kinda reminds me of Portal. Sadly, I'll never play it unless its released on the 360.
I'll admit it, I'm jealous of PS3 owners this time.
blooh (CDF - Ass Ring) @ Sep 22nd 2007 7:59PM
me too
i wonder why this isnt for wii at least, they could add some special shit to use the pointer for i'm sure
Shagittarius @ Sep 22nd 2007 8:13PM
I'm not sure the Wii could handle the graphics.
Neebs @ Sep 22nd 2007 8:40PM
+ Shaggi
Slaziman @ Sep 22nd 2007 9:03PM
Don't you mean PSP users? For all the ownage this game might be, I still pity PS3 users.
Stubby Boardman @ Sep 22nd 2007 10:01PM
I laughed out loud at that
hotnutz @ Sep 23rd 2007 1:53AM
Hey Slaziman,
To save some time for yourself, why don't you get a Joystiq editor to add a "Slaziman hates the PS3" to every PS3 related post. It would save you time from actually posting the same thing over and over and it would allow me to skip your posts that much quicker if I knew it was always the first one.
I slip up sometimes and accidentally read your drivel - Sure, I knock the 360 but at least I put some thought into my posts. I mean if you are going to be such an extreme and fanatical fanboy, at least put some effort into it.
The majority of the people on this site are somewhat intelligent - stop dragging down the averages bud - go back to high school and finish it. With your diploma, you might be promoted at the 7-11 and then you can buy yourself that PS3 you are always talking about. Hell, I don't think I see PS3 fanboys talk about it as much as you do. You definitely are the biggest closet fan I've ever seen.
Ska Oreo @ Sep 23rd 2007 2:14AM
@hotnutz
Oh really. Hey everybody, everyone go to the recent Ninja Gaiden thread and see how much "thought" he put into his post.
Slaziman @ Sep 23rd 2007 8:52AM
hotnutz, please don't talk about fanatic fanboys
wasn't it you that said "omg NG2 is emulating GoW, sucks to be a 360 fan that will never know what GoW is"?
Very thoughtful and intelligent buddy.
Neebs @ Sep 22nd 2007 8:38PM
Very intriguing. Kinda hypes me for Portal somehow.
Neebs @ Sep 22nd 2007 8:39PM
By the way, if anybody is wondering, Joystiq comment replies now account for 22% of my inbox, and that's not counting when you reply twice or more to a single thread.
Context:
http://www.joystiq.com/2007/08/14/readers-pick-best-webcomic-rare-candy/
Slaziman @ Sep 23rd 2007 9:11AM
New and exciting
ThornedVenom @ Sep 22nd 2007 8:43PM
The puzzle game to end all puzzle games?
Hey It's Me @ Sep 22nd 2007 8:59PM
I guess if you like puzzles you might like this game, but I think it's a pass for me. Nothing about it screams must have. But I agree, it does seem better suited for the PSP.
Gott @ Sep 22nd 2007 9:17PM
Good thing you paid 600 for BluRay and the Cell processor so you can play a black and white stick-figure game...600 bucks well spent!
kangstarr @ Sep 22nd 2007 9:32PM
Good thing you spent $500 to $2000 on a computer so you can drop a lame "PS3 sucks" troll comment on joystiq.com.
Money well spent indeed.
playwhutyalike @ Sep 22nd 2007 9:51PM
Computers sell. PS3s don't.
playwhutyalike @ Sep 22nd 2007 9:52PM
Not trashing on the PS3, but I'm sure he uses his computer for more than just dropping some comments on a web forum.
ark_v2 @ Sep 22nd 2007 10:30PM
I know some people who do that; it's kinda sad (nearly as much as the waste of money in their GeForce GPUs since they suck at gaming :D ).
JJ @ Sep 23rd 2007 2:03AM
couldnt the same be said for one who drops 300+ on an xbox... to get excited about 5+ year old games and ports on XBLArcade?
its a vicious cycle i guess. But i for one..like these fun little games on PS3/360. at least the both of em get original DL titles every now and again... the Wii... eh not so much yet. Great library of old games though... Gotta love ActRaiser and BoF2
Egster @ Sep 23rd 2007 7:48AM
@ playwhutyalike : sarcasm detector off?
playwhutyalike @ Sep 23rd 2007 10:18AM
Wheeeeeeeeeeee!
Shiaoran @ Sep 22nd 2007 10:56PM
I once made a game on MMF too close to this one... ¬¬
But I didn't made it public, just I played, so, meh. :P
Good to have the oportunity to play the idea that I had made by professionals.
pbisdaman @ Sep 23rd 2007 1:43AM
looks like a decent puzzle game... might be good
ill trooper @ Sep 23rd 2007 3:39AM
I'm wondering if the rotation of the 'object/structure' or whatever you call it is done in increments (which would make it easier) or if you need to align the 'object/structure' to the camera view in a strictly analog way, making it require precision on the player's part. The demo video they showed many months back appeared to be using rotation 'increments,' which would make it easier to focus on solving the puzzle, so I figure that's likely the way it is.
I'm thinking I'd like to try this game with total analog alignment, which seems like it would be harder but more intense (of course, without having played it, I don't really know).
Onomah @ Sep 23rd 2007 5:23AM
Awwright! that genie granted my wish! it is being made.
Ok second wish. A 3D sonic game that doesn't make me want to kill myself.
Guybrush Threepwood @ Sep 23rd 2007 10:04AM
Sonic Adventure 1 and 2?
Or are you one of those people who loved them when they came out and hate them now?
Onomah @ Sep 23rd 2007 12:25PM
Actually in the middle of sonic adventure 2 battle, the terrible gltches where so bad it almost made me hate every thing ever associated with Sonic. It really was a chore to play.
Onomah @ Sep 23rd 2007 12:27PM
Actually in the middle of sonic adventure 2 battle, the terrible gltches where so bad it almost made me hate every thing ever associated with Sonic. It really was a chore to play.
Guybrush Threepwood @ Sep 23rd 2007 1:13PM
I think the GameCube versions were just crappy ports.
Well I know that the GC port of SA1 was anyway. I'm not sure about SA2.
James @ Sep 23rd 2007 10:00AM
I'd rather have Portal. Hope they start pre-loading that soon.
(01) @ Sep 23rd 2007 12:46PM
If you were like me and didn't really get the description, try this out:
http://www.youtube.com/watch?v=QfICeBtVv8U
I went from mild confusion to must...have...this...game
Mike @ Sep 23rd 2007 2:34PM
Nice video.. but I'll do you one better. Here's the PC demo of it which allows you to mess around with it. Hit F2 to see the sample level. Or build your own.
http://spong.com/article/13226?cb=127
Your welcome.