PS3 players hoping to test their Unreal Tournament 3
skills against PC players (read: get their clocks cleaned) will be out of luck according to Epic's Mark Rein. In an IRC chat yesterday, Rein wrote, "The biggest challenge in doing cross platform play is syncronizing [sic] the builds such that the build on the PC is 100% compatible with the build on the PS3."
The good news is that the PC-PS3 divide may not be a permanent one. Rein said that the feature is one that could be considered after the game is released. But, unfortunately, he says that even at that point "the likelihood is small." Though it's a cool feature, we still want to know ... is it something you guys care about?