IGN has been running a series of "Director's Diary" regarding the DS' survival-horror game Dementium: The Ward. We're still confused by what's really going on in the series, but the main point is the latest entry is about the video "Rx," a promo for Dementium that allegedly got into trouble with the ESRB. There's a series of email exchanges between the mysterious "Director X" and Mike Wilson of Dementium's publisher Gamecock. Beyond the ESRB issues, apparently Nintendo sent over an email asking, "Well....This one's a little over the top. Can you take out the loss of bodily functions (bladder, bowel and stomach); or, remove the Nintendo DS hardware?"
The edited version can be found above. The link for the unedited version can be found after the break along with the rest of the promo videos in the series, which mix in-game footage with live-action. Oh, and before the freakin' Spielbergs get all uppity, the reason it looks "cheap" is because it was apparently done on "3k for 11 movies in 8 weeks or whatever the hell it is" according to "Director X." Beyond these marketing videos, we're keeping an eye on Dementium which releases Halloween because it could do well based on our time with it.
This game looks good to me. The graphics seems awesome for a 3d DS game. Might buy this game in time for Haloween. Who am I kidding I will buy this game since I love horror games!
Hah ... reminds me of Lowell the Hammer Stanley back in Virginia. He had some crazy commercials like this too. Ok. Maybe not exactly like it ... but ... eh...
This looks totally awesome for a Ds game it almost looks as good as a PSP game hell in some shots it looked as good as Socom FTB.
It reminds me of those old PC games done with the half-life engine, those trailers were cheesy but EPIC nonetheless but I have a question, is this game going to be bundled with an attachment for the DS that spits fake blood at your face?
Visually as good as a PSP game? Not by a longshot. The models are still pretty low poly count (especially noticable with the foes with the opened chests). And textures are pretty pixelated, too.
But it does look very good for a DS game, yes. Just goes to show that good art direction can overcome any technical limitation.
Actually as I said in some shots it really looks as good as Socom FTB,I mean the first one. Obviously It doesn’t looks as good as the best PSP games like Syphon filter or Pursuit force but it really looks as good as the first Socom(Mostly because the environments in FTB were bland, I mean the last level of the campaign WTF?) or the first Coded Arms.
Well Gamecock you have my attention now,Don’t screw it.
That piano song that plays in the beginning of the uncut (and possibly the edited version as well; I haven't watched it yet) version of the trailer... what is that? I've heard it before...