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Reader Comments (50)

Posted: Sep 28th 2007 11:03PM ncxcstud said

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wow....that's a lot of haloz...
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Posted: Sep 28th 2007 11:17PM (Unverified) said

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yup
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Posted: Sep 28th 2007 11:20PM (Unverified) said

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all our haloz are belong to you now. enjoys them.
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Posted: Oct 1st 2007 12:43AM futagoza91 said

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The # on the back of my Legendary Helmet says 499,615....
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Posted: Sep 28th 2007 11:20PM WackyCoffee said

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IF that's just for the U.S., I wonder how many sold in the UK on the 26th?

Congrats MS/Bungie... I've been playing ur game all week :)
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Posted: Sep 28th 2007 11:21PM (Unverified) said

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As our President says, and what Jack Thompson must lament..."Thats a lot of childrens [sic] buying Halo"
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Posted: Sep 29th 2007 10:08AM NaeemTHM said

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Childrens learn good...God help our president.

Only anther year of his crap.
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Posted: Sep 28th 2007 11:28PM (Unverified) said

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WOW!
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Posted: Sep 28th 2007 11:31PM (Unverified) said

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I was close! I had the approximate number estimated at: "An Assload!"

Plan to pick up a copy tomorrow, hopefully theres still a decent amount of stock.
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Posted: Sep 28th 2007 11:37PM Heywatchitbuddy said

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Maybe I'll pick up a 360 someday.
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Posted: Sep 28th 2007 11:39PM lgndk11r said

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How much will Halo make AFTER they add the European, Japanese, and Asian sales numbers?

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Posted: Sep 28th 2007 11:40PM feikuai said

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Am i the only one who Lol'd at the guy's "Laptop" in the picture?
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Posted: Sep 29th 2007 3:38AM (Unverified) said

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Yes.
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Posted: Sep 28th 2007 11:40PM (Unverified) said

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Well since I'd trust GameDaily's mathemagical guesstimations over MicroSoft's "shipped" numbers, I'll believe it!
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Posted: Sep 28th 2007 11:46PM Vegeta has a ps3 said

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DAMNNNN!!!!
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Posted: Sep 29th 2007 12:01AM (Unverified) said

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Why do these estimates not surprise me?
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Posted: Sep 29th 2007 12:08PM (Unverified) said

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I wonder how many of those people are actually pleased with the game!
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Posted: Sep 29th 2007 12:53AM (Unverified) said

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probably most of em

the real question is how many 360's will rrod this week. I just keep mine turned off at least 12 hours a day and it's been fine for almost 2 years now. my 1st one rrod'd after i left it on for a week, shortly after launch. this is my 2nd, it's been great
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Posted: Sep 29th 2007 5:34AM (Unverified) said

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I finished it tonight. While I thought the first two were average or slightly above, I thought this one was amazingly good. Unlimited budget, time, and not having to meet a certain date did wonders for this title!
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Posted: Sep 29th 2007 1:10AM jynxycat said

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So, they just guessed ? Great -_-

Either way, if it's anything like Halo 2, sales will tank after this week.

Everyone who would buy Halo 3 already has, anyone left probably will never buy it. It's the same pattern the second game went through.
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Posted: Sep 29th 2007 1:26AM (Unverified) said

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still pretty damn good sales, lol
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Posted: Sep 29th 2007 1:39AM (Unverified) said

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Uh, no. Halo 2 did experience it's biggest sales on day one but they did not come to a stand still after the first week. By January 2005 Halo 2 sold 6.4 million units, 2 to 3 million more in the following years.
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Posted: Sep 29th 2007 1:53AM Vegeta has a ps3 said

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and what's your point? This is good news for Bungie and Microsoft. congratulations.
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Posted: Sep 29th 2007 1:57AM SoulBlade said

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it is pretty impressive - props.
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Posted: Sep 29th 2007 2:01AM (Unverified) said

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I was one of the rare people that got the Limited Edition Tin whose discs didn't fall off the nub, and get scratched.

They must've moved a few consoles, too. The Pyramid of Halo 3 Edition 360's at Best Buy (about a week ago) was down to a small pile of about 5, when I went tonight.
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Posted: Sep 29th 2007 4:34AM (Unverified) said

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I dont care about picking holes, in the stats;

ALL I KNOW is that I'm 64,634 of the 187,000 Legendary Editions.

Run a Post on the count Joysiq, see how many of your readers have the Legendary Edition

And I know Halo will reach far from regular buyers, heres why. My Brother not the biggest gamer, he saw me play Halo 3 on day one, He went to go pick him self up an Elite and a copy of Halo. He saw the cut-scenes from the legendary disc and his sold. Same thing with my cousin. Pro model, Limited Edition at Day-Two. So where the count on that? Wish Microsoft put that out there.
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Posted: Sep 29th 2007 7:48AM (Unverified) said

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Note to hate the hype, but I wonder if they're counting returns on scratched versions for non-scratched as multiple sales? I know at my BB we had tons of people coming in to trade it out for a non-scratched version.

Also, last I checked the Xbox360 had only sold like 11mil systems... If 2.5 mil bought it, that means just under a quarter of every Xbox360 owner purchased Halo3? Anyone know how this takes into account rental chains (Gamefly, Blockbuster) purchasing the game?
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Posted: Sep 29th 2007 9:21AM Slaziman said

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They can't count the returned scratched ones, since they based this of the total revenue Halo 3 made, and returned scratched disks don't make money
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Posted: Sep 29th 2007 9:26AM (Unverified) said

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@ Christopher7xii

If any game sells a million copies over a few years, thats considered excellent. Now I said that just to say this, you can spin that any which way you want but for halo3 to sell over 2million(regardless of how or to who) in the first 24hrs JUST IN THE US, is rediculously amazing. Gamefly, blockbuster and who ever else buys and rents games all buy Madden, Final Fantasy, GTA, Zelda and they don't have those kind of sales on day one on one console(all great games I might add). Some people love it, some people hate it and some people may not even know what halo is but when I turn on my xbox360, I know there will be at least half a million people playing halo3 at any given moment, and that my friend sounds like success to me.
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Posted: Sep 29th 2007 1:23PM (Unverified) said

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I'm sorry, I meant no offense by my comments. It was an actual question that I had. Because our computers at BB , when you return something it processes it as another sale. You just return the first one for store credit, then purchase another copy - that's the technical side of it. So I was wondering if the numbers they counted came from either
A) Counting the missing stock from the total stock at start of day, or
B) Checked sales to see how many units were rang up as a "sale".
Because, as Sony has proven with their counting units shipped as sold (because technically, the store purchased them so they are sold...), that every company counts their numbers differently - and obviously every one of them wants to try to skew the numbers positively if possible. Being able to claim you had the greatest opening day revenue of any entertainment event in the history of the US is quite a feat.

I'm not trying to deny Halo's success. Trust me, I've been playing it and I see the numbers too, usually upwards to 700,000 users on at a time this week. I just have a genuine curiosity of these things.
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Posted: Sep 29th 2007 9:49AM (Unverified) said

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Wow that's pretty impressive. I mean that's like 1/3 of the WOW players but all on one day.
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Posted: Sep 29th 2007 10:19AM (Unverified) said

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Hmph, you guys are still wrong about it being the largest day in entertainment.
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Posted: Sep 29th 2007 12:01PM Burritoclock said

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meaning... what? That you have some secret knowledge of the "real" biggest media event? Because I call your bluff.
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Posted: Sep 29th 2007 1:47PM (Unverified) said

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Well measuring it by money then yes it is, but measuring it as an event in consumers psyche then no it isn't. Those Halorz are expensive experiences a pop so fewer people have experienced it, in comparison to either Harry Potter or Spiderman 3...
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Posted: Sep 29th 2007 3:06PM Burritoclock said

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While all that may be true, they are referring to the money. The three day sales record is a record of money. Spiderman's or Titanics etc. records are measured in money. You don't ever here a movies weekend discussed as 5 million people saw Spiderman 3 over 3 days, you hear that it made 150 million or whatever. So semantically if you hate halo because hating popular things is cool then yes you can argue about it, but it misses the point which is that a VIDEO GAME made more money in 24 hours then any movie or book in the history of earth, which is a big deal no matter how you slice it.
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Posted: Sep 30th 2007 5:38AM (Unverified) said

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Actually people do keep track of the number of tickets sold by a movie, which is how you can see which movies were more popular. If you go by money alone, the record gets broken every few years due to inflation.
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Posted: Oct 1st 2007 8:39AM baby sea tuna said

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It's still okay to hate Spider-Man 3 though, right?
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Posted: Oct 2nd 2007 7:19AM (Unverified) said

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I was refering to Harry Potter book 7, which sold 11 mil first day at about 35 a pop, but I think Joystiq people don't concider books as entertainment.
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Posted: Sep 29th 2007 11:36AM (Unverified) said

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Some shameless marketing coordinator is taking notes right now.
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Posted: Sep 29th 2007 3:19PM Daman09 said

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Wouldn't it be funny if they sold double that amount?
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Posted: Sep 29th 2007 3:20PM Mr Khan said

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1. Does that beat Halo 2?

2. For lifetime sales, people have to recall 2 things, being that the 360 is only about 1/2 of what Xbox was when Halo 2 released, but the 360 will live a lot longer from this point than Xbox did from late 2004 (basically, Halo 2 sold what it did in 1 year before the platform was killed, but it started with 2x the audience to sell to)
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Posted: Sep 29th 2007 3:25PM (Unverified) said

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Do you really like Halo 3 that much people, hmm i dont dont but i expected more, maybe im asking too much....
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Posted: Sep 29th 2007 4:10PM (Unverified) said

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It comes down to the fact that Halo sold more copies than PS3s. That's effin fantastic. Microsoft marketing machine FTW!!
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Posted: Sep 29th 2007 6:03PM (Unverified) said

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lol, nice

i got my copy of halo for free from toysrus, so they might wanna subtract 1 from their tallies
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Posted: Sep 30th 2007 1:14AM (Unverified) said

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@handy manny


Damn I'm number 204,810 on the Legendary Edition...but wait you said there are only 187,000...how can that be?
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Posted: Sep 30th 2007 4:12AM Bandobras said

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Eek. And MS cant afford to craft non-broken $400 consoles?
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Posted: Sep 30th 2007 2:50PM (Unverified) said

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That is a lot of scratch, profit wise. Lets hope the lesson takes hold for game developers that if take your time and put out good content the rewards are much greater than if you just try to meet deadlines.
Just finished Halo and it was worth my $60 particularly when I consider some of the other titles I spent the same amount on.
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Posted: Sep 30th 2007 8:19PM (Unverified) said

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Man...I got bored as hell with the single-player game in the first hour. The storyline and action wasn't as engrossing like some more recent games i've played through including Metroid 3 Wii, Bio-Shock, or even Gears of War.

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Posted: Sep 30th 2007 9:28PM (Unverified) said

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I'm buying a 360, just because of Halo 3.
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Posted: Dec 1st 2007 6:11PM (Unverified) said

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Halo sucks balls.
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