
The franchise has survived, however, and has moved onto the Nintendo DS in the form of Final Fantasy Crystal Chronicles: Ring of Fates. We took advantage of the strangely short line (the game being out in Japan might have something to do with it) and played a 4-player multiplayer game with the Square Enix booth attendants.
Multiplayer seems to consist of co-operative dungeon crawler, with no sign of story or non-battle gameplay. Players can choose their character class, which affects their base attack style. Magic can be used by all players by picking up giant materia orbs, just like in the original. The action all takes place on the top screen while the bottom screen contains your stats. The bottom screen also shows how many of each materia you have and allows you to change between the different magics by tapping the desired orb on the screen.
Graphics are cutesy and resemble Final Fantasy III and IV very closely. Black and White mages have a very strange look to them - they appear lanky and ill-proportioned compared to other classes. Movement is very free, with the ability to jump all over the terrain easily. If you can't reach a ledge, however, your friends can always pick you up and throw you (as one Square Enix booth attendant loved doing to us) to where you want to go. In fact, you will never have to wait for a friend again as, if they're being particularly tardy, you can always grab them and take them with you.
Sadly, the game felt very shallow. The size of the levels and the lack of variety in your actions makes it feel quite restrictive. Other than defeating wave after wave of enemies, there's little else to do. We're hoping that the single player mode will be a little bit more exciting but, judging from the Gamecube version, that's not likely going to be the case. If there is an online mode for multiplayer, that might lure us back.
Overall, the game has some single player potential, but what we played of multiplayer was sadly lackluster. We look forward to playing it more - and in English - at a later date.




















(Page 1) Reader Comments
I don't understand, Square started off with the series on Nintendo systems, giving them the best of what they had..and now they give them this. Crystal Chronicles...lame..
Funny story though, about 7 years ago I started a short story titled Crystal Chronicles, a sort of parody to Final Fantasy, and then a few years after that, they released the first game on GCN...weird..
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Link: http://www.square-enix.com/jp/ir/e/stock/stockholder/
My biggest problem with the first was that I rarely had the opportunity to have 3 friends and 4 GBAs in one place at the same time.
Same thing with Four Swords Adventures.
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online co op is the only way to go
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From the sounds of things, this might be the case. Hopefully there'll be more variety to it. I kind of enjoyed the GC FFCC, but my friends hated it and found it really boring.
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I loved the Gamecube version, and I can't see how this won't at least be good menial fun for a little while. Crossing my fingers..
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Will there be an article on any Nintendo game at the TGS that isn't critiized by a ps3fanboy writer?
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It's the sort of game you really need to play without bias or prejudging.
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It was the co-op that made it fun. You had someone on bucket duty, someone had the map, etc and each of us would screw with the others (the guy with the bucket running away lol).
*orchiclum drops*
MINE!!!!
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By the way, they aren`t "classes" - they`re *races*, all with different traits. Of course some races are more suited for certain tasks than others. There are no actual classes, but you can change your stats significantly via your equipment.
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Maybe they're trying not be be so pro-nintendo biased, but all they end up doing is ruining their credibility. If the guy says it sucks, and then we find out he's in sony's pocket, can we really even trust what he has to say about the game?
Even more so when there are conflicting reports of the exact same game from other bloggers?
C'mon joystiq. The first rule of journalism (and writing in general) is write for your audience. This guy is writing for the "DS sucks anyway" audience, which isn't the majority of Joystiq visitors.
Write for your audience Joystiq. Unless all you're trying to do is generate more hits, in which case you're just a bunch of sell-outs.
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