Today, Sierra Entertainment sent word that their Cold War based RTS World in Conflict will not be releasing to the Xbox 360 this year and is instead being pushed back into 2008. World in Conflict is currently available on the PC and was originally slated for a November release on the 360 until today's delay news broke. But the delay may be worth the wait with reviews for World in Conflict generally favorable and it pulling in an average of 91 on metacritic. So, if Massive Entertainment does a good job of translating this RTS over to the conosle realm then World in Conflict just might be something of interest come 2008.
Our world will not be in conflict until 2008
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Today, Sierra Entertainment sent word that their Cold War based RTS World in Conflict will not be releasing to the Xbox 360 this year and is instead being pushed back into 2008. World in Conflict is currently available on the PC and was originally slated for a November release on the 360 until today's delay news broke. But the delay may be worth the wait with reviews for World in Conflict generally favorable and it pulling in an average of 91 on metacritic. So, if Massive Entertainment does a good job of translating this RTS over to the conosle realm then World in Conflict just might be something of interest come 2008.
Reader Comments (4)
Posted: Oct 1st 2007 4:18PM xenocidic said
I sure hope the extra development time isn't to implement cross-platform playability.
NO ONE WANTS THAT !
NO ONE WANTS THAT !
Posted: Oct 1st 2007 4:53PM (Unverified) said
Not a chance. Xbox 360 players would have no chance competing against a pc player with a mouse and a keyboard.
Having played it on the PC I can just say that this game, on the PC at least, is AWESOME!
Having played it on the PC I can just say that this game, on the PC at least, is AWESOME!
Posted: Oct 1st 2007 4:58PM Rajko said
Hmmm I might have to go pic this up.. haven't played any pc games in a loonng time
Posted: Oct 2nd 2007 6:33PM (Unverified) said
Having played quite a bit of the PC version, I have serious doubts about the translation to the 360 gamepad. The game is fast fast fast, and even on PC you get smoked if you don't at least use the basic hot keys. If you don't respond quickly to situations, your units are toast.
I wouldn't be surprised if this delay involves a major rebalancing/retweaking of the basic gameplay to cater to the console audience.
(And no, I'm not fanboy trolling...I love my 360 *and* my gaming PC.)
I wouldn't be surprised if this delay involves a major rebalancing/retweaking of the basic gameplay to cater to the console audience.
(And no, I'm not fanboy trolling...I love my 360 *and* my gaming PC.)
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