Sierra has confirmed that the Xbox 360 port of Cold War era real-time strategy game World in Conflict won't surface until sometime in 2008. The game, which is currently available for the PC, was originally planned for release on the console this November. The jury is wide open to speculation as to the reason for the date change, though Sierra has offered no official reason for the delay.
Interestingly, the shift follows last month's PC ship date announcement, which if you'll recall completely ignored the existence of the Xbox 360 alternative, though when pressed Sierra did tell us that the game "is still scheduled for this year," information that we know to be erroneous. Still, the PC version has been garnering impressive reviews so far, so we continue to hold out hope that Sierra's internal studio Swordfish, which is handling the console port, will deliver the goods someday.
[Via Xbox 360 Fanboy]
Reader Comments (11)
Posted: Oct 2nd 2007 3:57PM (Unverified) said
They probably cant get it to work without the HDD.
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Posted: Oct 2nd 2007 4:23PM (Unverified) said
Huh I didn't know it was going to be on the X360 too, Well I'm glad it was pushed back my wallet wouldn't stand it I mean Rise of a ninja, Syphon filter LG, Pursuit Force for great justice, Jeanne D' Arc, Zelda PH, Orange Box and the found for my Wii not to mention Rock band.
I better go back to work.
Reply
I better go back to work.
Posted: Oct 2nd 2007 4:46PM LaughingTarget said
I figure it is a good thing. This holiday is going to be overwhelming on the 360 and, as awesome as World in Conflict is, will get lost in the crowd. This way, the 360 folks will get to enjoy what is most defenitely the year's best RTS and strong GOTY contender.
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Posted: Oct 2nd 2007 5:20PM (Unverified) said
They are pushing back the release date to coincide with the launch of the actual World War scheduled to engulf Earth at that time.
Hopefully that whole "thing" won't dampen sales!
Reply
Hopefully that whole "thing" won't dampen sales!
Posted: Oct 2nd 2007 6:29PM (Unverified) said
man rts's are so boring
why can't they make more FPSRTS games, like NS?
Reply
why can't they make more FPSRTS games, like NS?
Posted: Oct 2nd 2007 6:41PM einhanderkiller said
World in Conflict isn't necessarily an RTS, it's just labeled that. It's more of an RTT, or real-time tactical game. It's based very much on action and little downtime. And, in a way, it's like an FPS in that you can control the camera in the same way you can control an FPS.
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Posted: Oct 2nd 2007 8:24PM (Unverified) said
so you don't have to gather wood/iron/gold/etc? well that'd be nice
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Posted: Oct 22nd 2007 2:00AM einhanderkiller said
I am testing out my BlogSmith account settings.
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Posted: Oct 22nd 2007 2:01AM einhanderkiller said
I am testing out my BlogSmith account settings.
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