Frankfurt-based developer Crytek has a history of flopping back and forth as to whether or not its eye-melting FPS Crysis could or could not ever make its way to the console market, first stating that the Xbox 360 and PS3 were unqualified to handle Crysis, before switching gears and saying "we could do it if we wanted to." Now, however, Crytek boss Cevat has set the record straight, stating that while "you cannot get Crysis as it is on PC on any console," the company could consider doing a console port depending on how well the game's PC release is received this November.
comments that the company believes the spec-heavy first-person shooter will be "at least as strong as Far Cry" at retail, though he personally edges his hopes a bit higher, noting that this would give the studio reason to believe Crysis could be successful on consoles as well. Given that console gamers have at least a passing fancy with first-person shooters, we think the game would do just fine.
Even so, the developer openly admits that like Far Cry before it, corners would have to be cut in terms of level design and UI in order to create "a derivative Crysis and optimize it for the Xbox 360 and PS3," echoing a similar report from January this year. However, he adds that the team would work to keep the game's sophistication intact. Honestly, we had no idea Crysis was so highbrow.













(Page 1) Reader Comments
To me, the AI usually feels dumbed down. I don't know if they have to make room for processing by taking away some other places, but that's gonna be how I roll.
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Give it to me on the 360 and I will be a happy camper.
Crysis isn't vista dependant. You can run it on XP and only lose a couple of features. A 360 version however, would be quite dumbed down.
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Time to save and spend some cash on my PC, I guess...
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It might not even be worth the purchase for single player. With Gears of War, Team Fortress, Unreal III, etc coming out, being beautiful doesn't count for much if you're an FPS. Plus, the idea of a game already taxing my 8800 GTS, and shunning my Windows XP while Vista is still crap...
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Bioshock, on the other hand, has no multiplayer at all, but people love the story so much it doesn't even matter.
Either way, I'm looking forward to Crysis a LOT, and I have a feeling they're going to do a good job with it.
By the way, Team Fortress = beautiful graphics? Way too cartoony for me to ever qualify it as beautiful. I respect and enjoy the unique style, but refuse to refer to Loony Toons as beautiful ;p
We don't need more multiplayer until someone can figure out how to do it differently, not just give us the same modes that have been around since Doom 2. We need better single-player experiences to justify the price tag, not half-assed 5 hour romps. Hard to do that if all we get is the same 5 hour game and the standard online modes every other shooter on the PC got for the last 10 years.
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...You *do* realize you're reading a videogame blog, right?
I could never ever be a console only gamer, as the pc offers too many great titles that simply aren't enjoyable on anything but a PC. Between Crysis, Hellgate London, UT3, and World In Conflict,the PC platform is alive and well. All others versions of these games are just watered down, if at all.
I'll stick to Mario Galaxy, Mass Effect, and LittleBigPlanet when it comes to my console gaming fix. I have no desire to play my PC games on console. I miss back when there was a fine line between the PS2 and PC, it was nice. Now, games are delayed for multiplatform dev, or not even made sometimes.
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FPSfan: yeah we I’m aware of the hypocrisy.
Maybe because we don't want to buy a $1000 plus pc rig just to play one game that may very well end up sucking.
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shawn..not shown. I have no excuse for that.
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*******
Michael C. Sherrin
http://www.prodigeek.com/
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Oblivion, I'd be playing for many more hours still, if I didn't get a shudder when thinking of having to fight with the controls and mouse if I were to play it again.
All these games I named certainly tell great stories, but don't really "wow" me with revolutionary controls, nor do the controls "feel right".
Half Life 2? Felt right. Bioshock? Fighting the mouse more than the splicers.
I mean, you called Oblivion and Bioshock average. Those were the two very best games on PC for two years. According to your definition, Half Life 2 was the only above average game released in the last three years.
I actually HAVE no games that came out recently to point to. I cannot point to Bioshock, as it was a console game primarily. It's actually in the next few months that I may be proved wrong or right, that FPS's based on PC's first and foremost are superior OR inferior to games designed primarily for a console.
Let's hope that Crysis and Far Cry 2 have the story to make them stand out, not just as "See? We can make a good graphics game!" theme that's been abounding lately, starting with Doom 3, going to Quake 4, Far Cry, RAGE, and more.
But yeah .... if you're going to play this game, PC is obviously the way to go, assuming you have a rig that can handle it.
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please listen once again, !!Crysis will not be on consolessssss......
BTW is not Cevat Yurli...it`s Cevat "Yerli"
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if it does it will destroy the Crysis franchice..why..? (dont have time to explain) Cevat Yerli already said that Crysis will not be on consoles, yes its possible to do it, but they will have to reduce to many aspects of physics and effects of the game but it wont happen...
BTW i bet you this is the first game of a trilogy...bye
Money talks. Yerli will have the game ported period. The more systems it's playable on... the more money they'll make.
As far as physics and special effects: I'm sure the XB360 and PS3 will handle them considering the GPUs in those consoles are about equivalent to x1800xt and 7800gtx video cards (These GPUs are the recommended specs for PCs)in addition to each system having multiple processors to handle the physics.
If the Source engine and UT3 engine (those Epic guys know how to code) can be used to make graphically impressive games on the XB360 and soon the PS3... I'm sure Crysis can and will be ported to consoles. These are systems designed to play games.
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BTW !!consoles games Rocks......
But you have to remember, theres more to PC gaming then just the mouse and keyboard. There is usually alot more freedom in PC FPS games that you usually do not get with console games (for whatever reason developers have a habit of dumbing down games for consoles), setting up your own server (I always hated halos matchmaking GIVE ME A SERVER LIST DAMNIT!!), modding server side, modding client side, having inventory screens (Bioshock is in real need for one of those), and just overall depth. Of course I'm only talking about FPSs.
Thank you.
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