SimCity Societies teaches players to think 'green'
With Maxis still hip-deep in Spore's primordial ooze, EA's decision to hand the next game in the storied SimCity franchise over to Caesar IV devs Tilted Mill was understandable, if not entirely welcome given the game's move away from being a 'realistic urban simulation,' a shift decried by fans to the tune of "you killed my baby!"
In keeping with the forthcoming SimCity Societies' touchy-feely approach, which looks to abandon simulation gameplay in favor of 'social energies,' EA has announced that the game will also include 'climate education' through "low-carbon electricity choices and carbon emission monitoring" thanks to a partnership with 'green minded' alternative energy organization BP. The goal, says EA, is to give players an "accurate" look at some of the causes and available solutions to the inconvenient truth of global warming, no doubt giving Al Gore reason to smile as he continues to tango with Mizuguchi.
Thankfully, according to EA, the game will not shove any eco-friendly environmentalist perspectives down players' collective throat. Instead, Societies will offer choices on how players wish to power their cities, leaving those of us who feel less at home hugging trees than we do while shoveling coal into the furnace free to do as we please when the game ships for the PC this November.
In keeping with the forthcoming SimCity Societies' touchy-feely approach, which looks to abandon simulation gameplay in favor of 'social energies,' EA has announced that the game will also include 'climate education' through "low-carbon electricity choices and carbon emission monitoring" thanks to a partnership with 'green minded' alternative energy organization BP. The goal, says EA, is to give players an "accurate" look at some of the causes and available solutions to the inconvenient truth of global warming, no doubt giving Al Gore reason to smile as he continues to tango with Mizuguchi.
Thankfully, according to EA, the game will not shove any eco-friendly environmentalist perspectives down players' collective throat. Instead, Societies will offer choices on how players wish to power their cities, leaving those of us who feel less at home hugging trees than we do while shoveling coal into the furnace free to do as we please when the game ships for the PC this November.



















(Page 1) Reader Comments
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Solar power plants don't create as much pollution as Coal burning plants. How could that possibly be offensive to anyone, other than the people who produce coal?
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Good, cause I hates me some Earth.
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I hope that 'anti-green' sentiment in your post was sarcasm, Jason... I don't really see a negative impact in getting people to look around and think about the planet a little more, even at a video game level. It's just the smart way to head towards, and it's gotta start happening. What we call 'green' today will likely seem pathetically wasteful in a hundred years, if we make it that far!
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They spend more money on commercials telling people they're saving the environment than actually doing anything to help it.
Remember that corroded pipeline that spilled 260,000 gallons of oil into Prudhoe Bay? That was BP.
This shit is ridiculous.
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(i always inflicted every disaster on my simcities after a half hour)
FEEL THE WRATH OF GOD ON THESE PUNY MORTALS!!! EVOLUTION AND BIG BANG MY ASS!!!
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but they've been selling gas for a while now...
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i'm in ur computerz savin' ur planetz.
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Genius!
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"'green minded' alternative energy organization BP"
- HAHAHAHAHAHAHAHAHAHAHA
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