Simpsons "Land of Chocolate" trailer on XBLM
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Reader Comments (6)
Posted: Oct 11th 2007 12:41PM (Unverified) said
frustrating how? it was pretty easy to beat. I guess frustrating by being short and the camera control is a lil wonky.
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Posted: Oct 11th 2007 1:14PM (Unverified) said
I don't know, I thought it was pretty frustrating. I had a really hard time lining up Lard Lad so I could actually reach the platform on his head. Maybe there's some trick to it I don't know. Plus the camera is pretty iffy and the double jump is near useless.
I'm still looking forward to it, though.
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I'm still looking forward to it, though.
Posted: Oct 11th 2007 1:44PM (Unverified) said
yeah, i agree, it was very frustrating.
I knew what to do, but fist, due to the bad camera angle, it was hard to get a shot before he turned around. And when you managed the get the shot, it was a pain, cause most of the time you couldn't get up to the latch. It took me 40 minutes to finish :(
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I knew what to do, but fist, due to the bad camera angle, it was hard to get a shot before he turned around. And when you managed the get the shot, it was a pain, cause most of the time you couldn't get up to the latch. It took me 40 minutes to finish :(
Posted: Oct 11th 2007 4:57PM (Unverified) said
hilarious!
it took me like 40 mins to beat Lard Lad... but I was laughing all the way. great game.
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it took me like 40 mins to beat Lard Lad... but I was laughing all the way. great game.
Posted: Oct 11th 2007 5:09PM (Unverified) said
"Crappy camera" is starting to become a critical cliche in this 3-D age and it's starting to lose meaning for me as a reader. Could people be a little more specific about the camera complaints? What's an example of a game with a really excellent camera? A really horrible one? What's the difference between the two?
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Posted: Oct 11th 2007 11:02PM MilitantRabbit said
My 360 bricked after this video. I guess it couldn't handle the glorious land of chocolate.
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