Everything looks good until the third part when you see the combat. Sure, the cutscene killings look cool (a la Heavenly Sword), but the combat appears a bit slow and awkward (one guy fighting when there are ten other people standing around). As we learned during our hands-on time with the game, there won't be a demo for gamers to experience the "different" style of Assassin's Creed before its release. Eh, they've got a couple months to work out the combat kinks ... or longer.
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