Joystiq hands-on: Advance Wars: Days of Ruin (DS)
The "Days of Ruin" addendum to the standard "Advance Wars" title is more than a surprising acronym that doesn't stand for "DS." (DR? What?) Days of Ruin marks the bleak setting and style for the latest version of this turn-based strategy game.The plucky Advance Wars characters have been retired in favor of an all-new, more tempered cast. And while this is still a Nintendo game -- don't expect anything too edgy -- the company anticipates it'll earn a T-rating for the game's language and tone. The plot is about a more serious, war-decimated planet, after all.
More than just the setting, this Advance Wars was described as an Intelligent Systems relaunch of the series. CO powers have been reduced; don't expect them to let a losing side suddenly win the game. And the dual-screen gameplay from the previous DS version has been removed; the top screen shows dedicated battle info, while the bottom screen shows the game area.
We recently played a few levels of the new title, and we're looking forward to an Advance Wars game again. We never liked the dual-screen battles, and the CO powers seemed to have gotten out of control in the previous version. Days of Ruin felt like a much needed course-correction for the series. Features like Wi-Fi play with voice chat, and map creation and sharing, remake the title while keeping its addictive strategy gameplay.
Gallery: Advance Wars: Days of Ruin
As much as we liked the strategy in previous Advance Wars games, the whiny characters had been ruining the fun. We didn't get to play enough to assess the new story, but Days of Ruin's more-adult outlook seemed appealing. Even the art has been recast. On-screen tanks, infantry, and other battalions are easily identifiable, looking similar to before. But battle animations, text boxes, and many other graphical touches have been redrawn in a darker style.
Gameplay generally follows the previous title. Simple units march out from bases in an attempt to capture or destroy enemy pieces. Like before, each unit has a distinct purpose, advantage, and disadvantage relative to others. The great strategy comes from using them to work together.
A couple new units -- like a motorcycle trooper that can claim cities, and a plane that can attack ground and air enemies -- add a moderate gameplay update. Once units kill an opponent, the victor gains a Roman-numeral emblem, building a firepower and defense bonus. We liked that new touch and it encouraged us to work harder to protect our veteran troops.
Days of Ruin packs in several different ways to play. The standard campaign mode may be expected, but a map creation area adds infinite expansion. Players will even be able to upload maps to a Nintendo Wi-Fi game server, where all Days of Ruin gamers will vote for favorites. The top picks will drift to the top of the list.
Two gamers will be able to compete online, over Wi-Fi. Locally, Nintendo expects up to four players to be able to battle with a single system or one DS per-player.
Advance Wars: Days of Ruin felt like the engaging, accessible strategy title that we expected from its lineage. While the new units and online capabilities add value, we're most anticipating the things that were removed: the previous story tone, two-screen levels, and overpowering super attacks. Look for the game on January 21, 2008.










Reader Comments (Page 1 of 1)
phattie @ Oct 15th 2007 6:07PM
How come DS gets more sophisticated games than Wii?
axt113 @ Oct 15th 2007 6:10PM
DS has been out for a few years, Wii hasn't even reached its first birthday, fatboy
Zertoss @ Oct 15th 2007 6:28PM
Go play some games, non-gamer.
Nick @ Oct 15th 2007 6:31PM
Battalion Wars 2 anyone?
Fatass of Kickassness @ Oct 15th 2007 6:14PM
What should a troll like you care about 'sophistication'?
Abscissa @ Oct 15th 2007 6:25PM
Pot, meet kettle.
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 15th 2007 6:30PM
"Pot, meet kettle."
Not even close.
Abscissa @ Oct 16th 2007 2:33PM
He stated that there were more sophisticated games on the DS than on the Wii and implied that he would like to see some more appearing on the Wii. How exactly is that trolling?
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 15th 2007 6:24PM
Hmm... The game looks good.
Koopaknight29 - (Nintendo Loyalist) @ Oct 15th 2007 6:45PM
Huh... interesting.
I wonder how this turn of events will pan out. I liked the old games, will this one be just as, if not better, than them?
Fish @ Oct 15th 2007 6:50PM
WiFi play?! Oh damn. Looks like the droves of the internet will serve as a reminder of my gaming mediocrity.. again. I miss when all my victories were preceded by "how-to-play" instructions to my opponent.
Joshua @ Oct 15th 2007 7:03PM
Really, REALLY looking forward to this game.
Rob @ Oct 15th 2007 7:46PM
Had no idea they were planning another one. I loved the first and I loved Dual Strike. Is it worth picking up AW2 as all the 'extras' were carried into Dual Strike? Can't wait though, this looks excellent already. Love me some Advance Wars.
Jon @ Oct 15th 2007 7:51PM
There was already a plane that could attack ground/air, the stealth bomber.
James @ Oct 15th 2007 7:56PM
Holy duck (haha that's an actual typo so lets keep it to show my excitement), I want this! Online play, awesome art direction and the gameplay tweaks sound like a perfect addition.
I'm sold! Never completed an Advance Wars game before either. But I just fookin love the series, especially in multiplayer.
Rubang B (NDF - Heart) @ Oct 15th 2007 8:13PM
I enjoyed the dual screen battles on 2 fronts and I liked the ridiculous CO powers, but I'm not going to miss them. If I ever do, I'll pop in Dual Strike. I shall embrace the Days of Ruin with open arms.
mr mobius @ Oct 15th 2007 8:13PM
Just picked up Advance Wars DS 2nd hand a month ago and I'm asolutely loving the game. At the start I wasn't sure but I've not got the hang of it and its great.
Grant @ Oct 15th 2007 9:26PM
"CO powers have been reduced; don't expect them to let a losing side suddenly win the game."
thank god. that made the game such a pain in the ass sometimes. Rocking the computer to only have them get a CO power that allowed them to eliminate half of you army in in time pretty much caused DS throwing moments.
OhJustSomeRandomGuy @ Oct 16th 2007 2:06AM
You're totally on the mark there. I completely stopped playing the first because of the broken CO abilities. The only reason I finished the second was because I used mix & matched my own broken abilities.
That was all the "strategy" that was involved in the first two games. I'm glad they're ditching the top map/bottom map deal, but the new look worries me. They may end up taking the story in an entirely stupid direction.
However, I'm cautiously hoping that this will be the first Advance Wars I'll actually still like past the 1/4 point.
Nik @ Oct 15th 2007 10:07PM
Sounds perfect to me. Dual screen battles just made the game feel cluttered, not more tactical. Plus CO powers were ridiculous. Every 5 turns.... "SUPER POWER". A N N O Y I N G. Can't wait for this. Online play, map sharing and a darker feel will make this game awesome.
Not to say Dual Strike wasn't good but the formula had grown a little corrupted over three awesome games.
impact24 @ Oct 15th 2007 10:14PM
I actually liked the cartoony looks and over-the-top CO powers and how they fit into the overall quirky theme. It's been that way since the game was on the GBA, heck...it's been that way since the series was on the original japanese GB game (though I haven't played the famicom version).
Anyway, I've been waiting for this to come out ever since I finished Dual Strike (which was the reason why I bought the DS).
shivr @ Oct 15th 2007 10:36PM
I spent so many hours on this game and fire emblem... definatly not a game you should start right before an overseas trip, I spent half of my time not exploring ireland in leu of those damn awards and extra costumes >_>
Mischa @ Oct 16th 2007 8:09AM
hah, same here. Except it wasn't Ireland, it was my girlfriend.
I'm single now.
vgxtremist @ Oct 16th 2007 1:13AM
Wow, I love this series, but I must admit I wasn't considering buying the next installment unless it was reworked or made fresh...IS read my mind perfectly!
I'll miss the old cartoony graphics to a degree, but this is what the series needed...plus AWDS COP setup was pretty crazy; it took me a week to adjust to the Tag Breaks/Dual Strikes...like somebody said, if I want over the top, I'll get AWDS out again, but I'm looking forward to this immediately.
Psaakyrn @ Oct 16th 2007 3:09AM
And on a lesser note: realism = brown.
I mean, I know it's a war-torn planet, but they could've at least chosen a different ground colour?
Psaakyrn @ Oct 16th 2007 4:47AM
On hindsight, are those real shots of the actual game in your gallery? Because there're some distinctive inconsistencies with the images that I'm tempted to call them photoshopped.
Inconcistency 1: Even though the unit tiles are now angled, selected units are not. Except the infantry.
Inconsistency 2: In the editor, the icon for infantry placement uses the old infantry graphic, which looks completely out of place.
Cluckyx @ Oct 16th 2007 6:08AM
I'm a huge Advance Wars fan and yes, the powers were getting a little out of control. If was becoming simply a case of surviving until you could use your dual strike then dumping pwn on everything.
These shots look great, I'll look forward to this then.
BlackTye @ Oct 16th 2007 8:22AM
Gotta love how brown the real world is.
I'm pretty excited for this game. But are they dropping all previous storylines because, believe it or not, I became attached to those old COs.
BlackTye @ Oct 16th 2007 8:24AM
EDIT: Should've looked at the article more carefully. Well, it seems that the old cast is gone.
Well, out with the old, in with the new I guess.
Ken Seang @ Oct 16th 2007 12:24PM
Yea I always play with the blue team+andy perfect combo for me. I can't wait to see what are the new people are and I wonder if it ties with the story of the previous games...
Ken Seang @ Oct 16th 2007 12:22PM
If there was any game that I was excited for on the DS it would be this game. I love Advance Wars 2, which is probably the game I take with me if I was stuck on a deserted island. Now with Wifi play I can dominate the world!! virtually...
Ken Seang @ Oct 16th 2007 1:06PM
Trailer:
http://www.youtube.com/watch?v=P-4KKbmqrZQ
locke @ Oct 19th 2007 12:06AM
/Cry no andy......
Brad Lee @ Oct 20th 2007 4:49PM
I don't know about this. I loved the Advanced Wars games, in part because of the charm and the ridiculously powerful CO attacks.
So many war games are all dreary and mopey. It's understandable really, but I liked AW's wacky, lighthearted militaristic violence.
Oh well.
Matt @ Dec 3rd 2007 6:00PM
So, 90% of the worlds population is gone... let's go start a war
Deiter @ Dec 21st 2007 5:42PM
I love the AW games, I couldn't finish the first one but i could handle the second and DS, i'm can't wait to get this one because i love the strategy, but, Eagle where are you? I'm gonna miss you, oh wait, i can always go back and play the old ones, Eagle & Sami combo RULES! Green Earth RULES!