Joystiq hands-on: Link's Crossbow Training (Wii)
Reaching back to the glory days of light guns, the Wii Zapper steals the name of Nintendo's classic NES controller, but the two are fundamentally different. The previous light gun used a mechanic to essentially see what was on-screen, so the gun sight actually corresponded with the action. The Wii Zapper instead is just a plastic shell to hold a Wii Remote and Nunchuk. The Wiimote pointer continues to work through IR triangulation; players can't sight down the new attachment.I recently played the Wii Zapper pack-in, Link's Crossbow Training, and was surprised at how good the Wii Zapper felt and how well the game responded. Shooting from the hip -- sometimes literally -- I maintained good control over the on-screen cross-hair. I still prefer the precision of a light gun's sight, but knocking down Zelda-themed bad guys in a series of game scenarios was still fun.
Gallery: Link's Crossbow Training
Link's Crossbow Training is divided into three shooting games. Target Practice, the simplest, gives a static shooting mode and various pop-up targets. My demo took me through several shooting stations in a Hyrule town. At each stopping point -- like a pumpkin patch or vista overlook -- a series of bull's-eye targets popped up for a few seconds before disappearing. I had to blast them apart with the B button, and each successive hit multiplied my score. After about a dozen targets, the game whisked me to another static shooting area, repeating that process several times.
Throughout Crossbow Training, I shot background objects for extra points. While there didn't seem to be a strict rule, most barrels and clay pots added to my score. A few things -- like chickens -- reduced my total. These hidden goodies added more depth to the linear modes.
A second game type, Defender, swarms players with waves of enemies. In a desert level, groups of skeletons zombie-walk in from all directions. The Nunchuk analog-stick spins around, but your character always stays in the same spot. An on-screen radar identifies the closest attackers. In this mode, I relied more on zooming to hit distant enemies, although the Z button scopes in at any time. After shooting an occasional, glowing green skeleton, the crossbow turned into a satisfying, rapid-fire machine gun to mow down the rest.
The final mode, Ranger, is closest to a traditional first-person shooter, resembling the Metroid Prime 3 controls. The Nunchuk analog-stick moves the player around, while the Remote still shoots. In one Ranger level, gamers trot through a Moblin village, trying to shoot them all before time runs out. Some sit in corners, unaware of your presence, while alerted tower guards fire flaming arrows in your general direction.
Each game mode seemed unique enough to be valuable. I stalked enemies in Ranger, taking cover from return fire. Defender swarmed me with constant foes. And Target Practice popped up quick patterns that rewarded rapid reflexes. I was also impressed with the control throughout these modes. Since I have experience with real guns -- although, not crossbows -- I still prefer the traditional light gun because I can sight down its barrel. But the IR cross-hair felt nimble, responding quickly to my movement.
The cross-hair was also forgiving; I was able to aim the edge of its circle over a target -- instead of its center point -- and still score hits. This assistance maintained the pace of the game, trading away a little realism. I also found an options menu that calibrates IR reception, shifting it a few inches in any direction relative to the Wiimote, o players can tune the game for closer aim.
Link's Crossbow Training will include turn-based, four-player games, although Nintendo didn't show those off. But even for solo gamers, the 27 stages should be fun. IR-gun fans will easily justify the $19.99 cost of the Zapper/Crossbow Training bundle. Look for it November 19.










Reader Comments (Page 1 of 2)
JodyAnthony @ Oct 15th 2007 3:06PM
totally getting it day one
D. Axel @ Oct 16th 2007 1:01AM
For 20 bucks I can get me some cake er.. I mean Portal.
Vegeta (aka Ska Oreo) @ Oct 15th 2007 3:08PM
Wow. I was expecting this game to totally suck.
Konny @ Oct 15th 2007 3:09PM
Looks like another million unit seller for Nintendo.. you guys are easily amused. Any other console gamer would see this for what it is.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:13PM
Condecending response: Konny, you really are the most brilliant troll on joystiq. Meatbag.
Vegeta (aka Ska Oreo) @ Oct 15th 2007 3:13PM
.....
Konny at this point do you even care what you post? Like do you get off on people hating your guts on the internet? Seriously, cause it's getting kind of sad and pathetic.
I mean don't you have better things to do like work or school?
Hirsbrunner @ Oct 15th 2007 3:20PM
Just like many readers of Joystiq see you for what you really are, Konny, a waste of oxygen.
JodyAnthony @ Oct 15th 2007 3:20PM
"Any other console gamer would see this for what it is."
...a fun sounding game for 20 bucks?
WiNG @ Oct 15th 2007 5:00PM
Your mom's minigame sucks
1. The controls are horrible, I always lose before I get to the end.
2. You set the high score last night and I can't beat it.
3. The graphics are really bad. The textures are all blurry.
Shagittarius @ Oct 15th 2007 3:12PM
"...knocking down Zelda-themed bad guys in a series of game scenarios."
Here I'll fix that for you:
knocking down Zelda-themed bad guys in a series of mini-games.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:14PM
Its 20 bucks, for the game and shell, what did you expect, COD4?
Where's the reset switch for your brain? You need a reboot.
Shagittarius @ Oct 15th 2007 3:16PM
Just thought it was odd that the writer decided to use the unweildy phrase, "in a series of game scenarios." instead of saying mini games...
megaStryke @ Oct 15th 2007 3:18PM
Your mom's a mini-game.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:18PM
No, you didn't. You're intentionally trying to dig a 20 dollar pack in game for being shallow, when that criticism is hardly deserved in this case.
Shagittarius @ Oct 15th 2007 3:19PM
But shes got depth.
Shagittarius @ Oct 15th 2007 3:22PM
Sorry for all the comments but I'm on lunch right not...or should I say "I'm shoving a series of french fries into my facial orifice."
GRANTED @ Oct 15th 2007 3:23PM
and a lot more re-playability.
Hirsbrunner @ Oct 15th 2007 3:25PM
Sorry for all the comments but I'm on lunch right not...or should I say "I'm shoving a series of french fries into my fecal orifice."
Fixed.
megaStryke @ Oct 15th 2007 3:27PM
Yeah, I'm sure your mom's got plenty of depth. That's a result of being so damn casual.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:27PM
If I were you, I wouldn't brag about my mom having "depth" in this sense. Unless your mom really is a whore.
Shagittarius @ Oct 15th 2007 3:29PM
Casual is where teh monies are @.
GRANTED @ Oct 15th 2007 3:36PM
lol, crono's thought process:
1. i dont get it.
2. OMG I GET IT.
3. haha his mom has "depth".
4. QUICK i need to respond before two people say the same exact thing.
5. too late... ok i'll still respond anyway. hope i get half a heart!
6. AND i called shag's mom a whore. High Five!
stop getting pissed at shag--he said this is a series of minigames, and it is. wow, you point the remote, except it now looks like a gun, kind of. then you press a button to shoot things on the screen. so yeah, the "scenarios" are really just minigames--you can't really argue with that. and N made it about zelda, so the NDF would be unwavering in the game's defense. looks like fun, i'd play it, but its a series of minigames, surprise surprise.
Fatass of Kickassness @ Oct 15th 2007 3:49PM
Haha, holy shit, funniest comment chain ever.
creid @ Oct 15th 2007 3:58PM
You're entering the fries into a series of chewing scenarios.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 4:09PM
LOL at GRANTED.
Seriously. I was dodging my boss mid comment, so I came in late. And my wit is broken.
BPM (FDF - Hypno-Toad) @ Oct 15th 2007 3:15PM
Can't say I had high hopes for it, but I didn't expect it to be terrible, either (even at $20, they're reusing existing art resources to reduce costs, and it IS a Nintendo game).
I'm still cautious about the Wii Zapper itself. But, hey, it's only $20. And I'm sure SOMEONE will have it on sale.
WiNG @ Oct 15th 2007 3:17PM
If I honestly believed the shell was worthwhile I would get this, but otherwise: no.
And how can there NOT be a simultaneous play mode? Though I guess it would be awkward for all but gallery since you control movement to some degree.
Online versus? haha
Konny @ Oct 15th 2007 3:22PM
Now, that would be truly innovative.. a multiplayer Warhawk type game set within the Zelda universe, theres enough material there. But, that would be too time consuming to develop and beyond the skill level of typical wii owners.. so, more mini-games it is.
Shagittarius @ Oct 15th 2007 3:25PM
How about a Mario themed Team Fortress?
GRANTED @ Oct 15th 2007 3:26PM
there are many wii owner who are gamers. but i think you have a point: the overwhelming majority of wii owners wouldn't really know what to do in a competitive online gaming environment. which is just as well; i wouldn't want them on my team.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:32PM
Do we need to do another poll here (amongst us hardcore gamers) to see how many of us own a wii?
Because if the overwhelming majority of us own a wii (with or without another system), then we can conclusively state that the majority of hardcore gamers own a wii across the board.
This fact would render comments like "the overwhelming majority of wii owners wouldn't really know what to do in a competitive online gaming environment." null and void. If just as many hardcore gamers own a wii as own a 360 or PS3, then it would be safe to say that "we can handle" complicated games.
Zertoss @ Oct 15th 2007 3:33PM
LOL silly fanboys, the only idiots are you. You, who would limit yourselves to only one console. If you were really gamers, you'd be playing games for fun, not to prove how big your penis is to a bunch of people on the internet.
Vegeta (aka Ska Oreo) @ Oct 15th 2007 3:43PM
@Zertoss
Exactly.
GRANTED @ Oct 15th 2007 3:43PM
ok let's take a poll here on joystiq and see if we hit 0.01% of the wii's fanbase.
btw i like the wii and i've had a lot of fun playing wii sports with my buddies. but i see it for what it is. i am impressed by its accessibility, but not by it's games. its a subjective opinion and i'm not forcing it on anyone. btw calling someone an idiot on the internet is a bit hypocritical (i know from experience).
samfish (MSDF- Nurse Outfit!) @ Oct 15th 2007 3:47PM
"the overwhelming majority of wii owners wouldn't really know what to do in a competitive online gaming environment"
Time for a reality check, kids:
Either only Nintendo games sell on Nintendo systems because Nintendo fans only buy Nintendo consoles for Nintendo games
OR
"Casual" gamers/soccer moms/grandmas are the ones buying the Wii and have no clue how to play these "hardcore" games.
Which is it, Nintendtrolls? Because it seems to me that with the epic failure of 3rd parties on the Wii up to this point, it can't ALL be soccer moms buying this thing.
jfls @ Oct 15th 2007 4:12PM
Crono,
Please don't ever apply for a job at Gallop. Even if the majority of hardcore players owned a Wii, that wouldn't mean that the majority of Wii owners are hardcore.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 4:53PM
I never said it would mean the majority of Wii owners are hardcore. I said it would mean a majority of hardcore gamers are wii owners, which would mean there is just as large a pool of hardcore gamers to purchace hardcore games on the wii as there is for the 360.
jfls @ Oct 15th 2007 5:26PM
I was responding to the following:
"Because if the overwhelming majority of us own a wii (with or without another system), then we can conclusively state that the majority of hardcore gamers own a wii across the board.
This fact would render comments like 'the overwhelming majority of wii owners wouldn't really know what to do in a competitive online gaming environment.' null and void."
The fact that the majority of hardcore gamers owned a Wii would NOT render such comments null and void, because hardcore gamers are not necessarily the majority of wii owners.
I don't necessarily disagree with your premise of "the majority of Wii owners are not clueless." I'm just playing logic police.
JanJan @ Oct 15th 2007 3:22PM
The REAL Link would never use a crossbow. Crossbows are for pansies who can't shoot a real longbow.
It's an impostor Link!
Word of the street(IDF-Digital Ruler). @ Oct 15th 2007 3:33PM
*shoots Jan Jan (Bins?) with a crossbow.
Actually Crossbows>Longbows,crossbows can pierce armor.
WiNG @ Oct 15th 2007 3:36PM
Crossbow is the original sniper rifle.
Hell even back in medieval ages kings would send notes to other kings that went like this:
"wtf n00b stop camping. cr0ssbow is so cheap it shuld be called LAMEbow. ur army is teh spawn camping rite outside of our base, g3y. LRN2PLAY n stop usin the AWP (automated wooden pwnerizer)"
That's not word per word but a pretty close translation to some medieval stuff I read in school.
Game Artist @ Oct 15th 2007 4:08PM
Not so much. There are long bows with with enormous draw weights as well. The main benefit of the cross bow is that is relatively easy to train someone to use one. You can probably be fairly effective with a crossbow in a week or two where a long bow requires years of training. Not just to shoot straight, but to develop the muscles needed to fire the heavier longbows. Much the same reason early firearms took over.
Word of the street(IDF-Digital Ruler). @ Oct 15th 2007 3:30PM
Finally Link after a crapton of quests you are finally worthy of having your name in the title congrats oh wait it seems the full title is the Legend of Zelda:Links Crossbow Training ouch.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 3:33PM
He got his name in the title for Zelda II: The Adventure of Link.
SuperDave @ Oct 15th 2007 3:44PM
And A Link to the Past (if you count that) and Link's Awakening (and no the CD-i games don't count before anybody says that).
Word of the street(IDF-Digital Ruler). @ Oct 15th 2007 4:22PM
I meant his name alone because the main title is Always the Legend of Zelda but never the Legend of link or something like that and since he is the main character that's kind of unfair don't ya think.
Ants @ Oct 15th 2007 6:17PM
Yea but most people wouldn't know that it was a Zelda game without the word Zelda in it. Link's Crossbow training would probably be only known after they saw a picture of link himself on the boxart.
Vidikron (FU) @ Oct 15th 2007 3:48PM
Looks better than I thought it would be. I just think it's a shame you can't actually aim down the barrel like you could with the old zapper. Game likes this lose something as a result. But I guess that's more problem with the different types of display technologies around today than anything else. Maybe the triangulation is the only way to go?
DaiMac79 @ Oct 15th 2007 4:18PM
Yeah, if you've ever seen the box for a Time Crisis game on PS2 that includes the GunCon controller, just looking at the box art/text describing what types of displays WILL NOT work with the game, yeah I'm guessing IR triangulation is much easy to work with and not add more hardware to the mix. Too much variance in user displays, the Zapper/SuperScope/etc were back when well over 95% of users had basic picture tube sets.
Crono (NDF - Knight of the Old School) @ Oct 15th 2007 4:58PM
I remember how pissed I was when I discovered (through trial and error) that my superscope wouldn't work on my LCD. I was most upset. I went through all the stages. 1st was denial, where I swore that either the receiver or the gun itself was broke. Then I took them apart and cleaned all the connections and it still didn't work.
Then, after an internet search, I discovered the horrible horrible truth.