Anyone who's played all the way though BioShock can tell you it's a fairly self-contained experience. The narrative has a definite beginning and, after the last Splicer has been ignited, it has a very definite conclusion. That's got Ken Levine thinking about the best way to expand the game with DLC.
"I'm not a really big fan of expanding things just by linearly adding to the experience, adding a new campaign, as much as I am of enhancing the original experience and adding replayability to that experience," he told 1UP. He goes on to mention that plenty of plasmids were cut from the game. (Hint, Hint.) The way we see it, anything that gives us a reason to play BioShock again is a good thing, we just hope we're past the glut of holiday gaming goodness when it happens.
Reader Comments (20)
Posted: Oct 17th 2007 8:37AM (Unverified) said
While I loved Bioshock, after playing through it twice there's no reason to pick it back up again, sadly. I hope any DLC includes more than just new plasmids, because I don't think that would be enough reason to play through it again.
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Posted: Oct 17th 2007 8:44AM foxhound said
I'm probably going to catch hell for this... but BIOSHOCK was a great game to play through, but I really can't see them doing more than what was featured already. At first, I was upset about a lack of multiplayer... but again, after playing and watching friends go through it, it was for the best.
I'd say either leave BIOSHOCK as is, or if you must "jump the shark", throw on some kind of side-story of a Rapture citizen eventually falling into madness like everyone else(not my idea, but yeah).
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I'd say either leave BIOSHOCK as is, or if you must "jump the shark", throw on some kind of side-story of a Rapture citizen eventually falling into madness like everyone else(not my idea, but yeah).
Posted: Oct 17th 2007 9:02AM (Unverified) said
I don't see how DLC would work for Bioshock. Pretty sure this is all talk.
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Posted: Oct 17th 2007 9:10AM (Unverified) said
Maybe some downloadable multiplayer, but that might be asking too much. The game was pretty awesome already, I'd almost rather Levine and company work on the next big thing instead, even if it's BioShock 2 and not a new IP.
*****
Michael C. Sherrin
http://www.prodigeek.com/
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*****
Michael C. Sherrin
http://www.prodigeek.com/
Posted: Oct 17th 2007 9:11AM (Unverified) said
meh, they're waiting too long, i would be interested in seeing some new plasmids now, but probably not after the holidays. I think they are going to miss the window of consumer intrigue altogether.
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Posted: Oct 17th 2007 9:22AM Optimaximal said
I'm just waiting to see how much they inevitably charge for it...
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Posted: Oct 17th 2007 9:45AM (Unverified) said
I just think they should start working on Bioshock 2 and forget any DLC that will probably add nothing to the already nearly perfect game. I mean Just leave Bioshock alone. Its a good game, it just wasn't made to have a lot of replay value, but it was on hell of ride.
I am much more interested in Bioshock 2 than, any DLC they come up with.
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I am much more interested in Bioshock 2 than, any DLC they come up with.
Posted: Oct 17th 2007 9:52AM (Unverified) said
if they have nothing better to do, i wouldn't mind them finishing a few plasmids for when i do my "good" playthru
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Posted: Oct 17th 2007 9:59AM (Unverified) said
Maybe the DLC could be a better ending. Just speculation.
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Posted: Oct 17th 2007 11:26AM RobAccomando said
If it's new tattoos for 500 pts I'll be pissed.
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Posted: Oct 17th 2007 12:03PM (Unverified) said
How about just 4 on 4 Big Daddy vs Big Daddy Deathmatch, and about 3 maps =) Would be cool. Or 4 Humans vs 4 Big Daddies that way you get the plasmids in there. I dunno just a thought =)
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Posted: Oct 17th 2007 12:55PM (Unverified) said
I always thought it would be cool if they made a prequel where you played as a citizen at the beginning of raptures downfall.
I dunno though, Maybe the same dev team should focus on something else to avoid another "same-old-shit" game, They definitely could do something big in survival horror. Maybe truly give resident evil a run for its money?!
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I dunno though, Maybe the same dev team should focus on something else to avoid another "same-old-shit" game, They definitely could do something big in survival horror. Maybe truly give resident evil a run for its money?!
Posted: Oct 17th 2007 4:22PM (Unverified) said
Sorry, not trying a free attempt at game bashing here (well OK I maybe am) but... but... am I the only living sould on the planet that thought this game was just meh!... ?
(especially compared to SS1 / SS2?)
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(especially compared to SS1 / SS2?)
Posted: Oct 17th 2007 7:04PM (Unverified) said
A group of new plasmids would be more than enough to get me to play through the game again. Bring it on.
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Posted: Oct 18th 2007 1:12PM (Unverified) said
you have to search in second life for big daddy a guy made and it is very close to the original.And is cool and cheap.he make weird things.:)
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