New Street Fighter 2 HD Remix details at Capcom Gamer's Day
David Sirlin, designer and competitive gamer extraordinaire, has updated his blog with a few new details regarding Super Street Fighter II Turbo HD Remix. Apparently, amidst all the hoopla surrounding the announcement of Street Fighter IV, we've overlooked the fact that SF2HD was actually playable(!) at Capcom Gamer's Day in London, albeit with only Ken and Ryu selectable.
SF2HD is newly re-balanced from the original, and features "tons of changes" according to Sirlin. The HD remix will also now include support for widescreen 16:9, and feature remixed music. And, as originally hoped, included in the package will be an arcade-perfect version of Super Street Fighter II Turbo, with no changes made.
In order to achieve the best online fighting experience possible, Capcom is attempting to duplicate (rather than license) the networking technology of GGPO, which attempts to streamline online gameplay in fighting games for the least lag possible. Sirlin himself is a game designer currently hard at work balancing the gameplay of SF2HD, so when he says it's looking great, he would know.
SF2HD is newly re-balanced from the original, and features "tons of changes" according to Sirlin. The HD remix will also now include support for widescreen 16:9, and feature remixed music. And, as originally hoped, included in the package will be an arcade-perfect version of Super Street Fighter II Turbo, with no changes made.
In order to achieve the best online fighting experience possible, Capcom is attempting to duplicate (rather than license) the networking technology of GGPO, which attempts to streamline online gameplay in fighting games for the least lag possible. Sirlin himself is a game designer currently hard at work balancing the gameplay of SF2HD, so when he says it's looking great, he would know.












Reader Comments (Page 1 of 1)
Jerk Face @ Oct 17th 2007 5:00PM
Awesome?
phattie @ Oct 17th 2007 5:01PM
Please dont f*ck with Guile, he's perfect the way he is.
blooh (CDF - Nipple Ring) @ Oct 17th 2007 5:19PM
nah, he got weak later in the game. his cane techs were pretty good for assaulting viper manor that first time though
Sean @ Oct 17th 2007 5:23PM
Arcade perfect Street Fighter 2 Turbo just adds fuel to the fire in my loins.
WiNG @ Oct 17th 2007 5:31PM
sirlin? the same guy from the Play to Win series? nice.
Jack @ Oct 17th 2007 5:43PM
Is there footage of the said Ryu vs Ken match???
DeadPlasmaCell @ Oct 17th 2007 5:56PM
Amen, I want to see how this looks in action
ThornedVenom @ Oct 17th 2007 7:03PM
*starts flamewar*
RYU > KEN. WOOT!!!
Psaakyrn @ Oct 18th 2007 1:55AM
Dan > all
(Assuming I didn't get the symbols mixed up)
Scott Jon Siegel @ Oct 18th 2007 3:35AM
From what we understand, there is still some news from the event under embargo until next week. We'll have to see if some gameplay footage starts surfacing once the embargo lifts. Joystiq will keep an eye out. ;)
Sean @ Oct 18th 2007 10:33AM
*autographs picture of self*
*throws it at you*
Paul Gale @ Oct 17th 2007 5:52PM
Super Super Street Fighter 2 Turbo HD Remix looks awesome. With this and Street Fighter IV, Capcom is pleasing millions of people, all around the world. Man, what an excellent day.
NeoGohan @ Oct 17th 2007 5:53PM
I want this game now... NOW DAMMIT >_
Zach @ Oct 17th 2007 6:05PM
Sure would be nice if we could get some footage instead of just character sprites.
curious observer @ Nov 19th 2007 12:46AM
this is all well and good..but I was wondering when they will recognize and incorporate M.U.G.E.N players into their games..it would make for a great sequel to the Capcom vs SNK series..it would have players like Sheng Long, Holy Ken,,God Rugal..yeah I know they are blacklisted from M.U.G.E.N...but,,weelll..you know..I WILL draw the line at the "Adult" characters though...Far too distracting for Arcade or Tournament play..MOST EXCELLENT for watch mode though..heh heh...It would even have story lines for the banned characters..complete with endings,OK..I suppose you COULD make them "hidden" characters...
Norm @ Oct 17th 2007 6:24PM
M.U.G.E.N. doesn't count.
At all.
batzarro @ Oct 18th 2007 11:49AM
M.U.G.E.N chars? Not likely... I loves me some MUGEN, though...
Vegeta (aka Ska Oreo) @ Oct 17th 2007 9:43PM
it won't happen at all because M.U.G.E.N. is basically illegal.
Norm @ Oct 17th 2007 6:09PM
I dunno why the hell they aren't using GGPO, its totally rediculous. Nobody will beat that netcode ever. Thanks for mentioning and linking to it though.
upz @ Oct 17th 2007 7:32PM
Nowhere in the source article do they actually say they are not using GGPO. I think Mr. Siegel is jumping to some conclusions. Here's the direct quote:
"I'm sure a lot of you have experienced the lag-free gameplay over at ggpo.net, which is definitely the best fighting game networking technology in the world. It's battle-tested and proven at this point, delivering a staggeringly low 1-frame of input delay, even across oceans. You'd think we'd be using that, right? Or should we try an untested solution that will, in theory, be as good? I'll let you draw your own conclusions there."
By the way, ridiculous is spelled with an "i."
upz @ Oct 17th 2007 7:38PM
Uh oh, looks like I'll have to eat my words. Sirlin made a comment saying Capcom is, in fact, creating its own netcode. My humble apologies to you, Mr. Siegel.
Ganrob @ Oct 17th 2007 6:40PM
oh god why can't they come out with the game allready...
exit stencil @ Oct 25th 2007 8:07PM
Want. Now.
DarkTetsuya @ Oct 17th 2007 7:09PM
At first I thought it was misleading cause they were saying they *didn't* include those features... but damn. Between this and SF4? Sounds like SF is making a comeback.
Confusatron @ Oct 17th 2007 7:14PM
Has there been any mention of a release date? I can't wait to get my hands on this.
Martin @ Oct 18th 2007 12:04AM
Damn, watching those videos of the tournamemnt at Evo brings back memories of a friend and me swapping rounds with people competitively. That only lasted through X-Men vs. Street Fighter, but damn it was a hell of a lot of fun.
How much do the realistic arcade sticks run?
Norm @ Oct 18th 2007 2:00AM
http://forums.shoryuken.com/forumdisplay.php?f=226
Check here. They vary. I sold mine for around 120, but it fluctuates.
alu @ Oct 18th 2007 11:59AM
wtf is mugen?