
I'm breaking from tradition to answer a nagging question: What happens to a gamer when he moves to another country?
And I'm not talking about board and card games here. I'm talking about the console and portable gamers. In the face of voltage conversions, video signals, and region-locking, how does an invested gamer stay on the grid?
I ask the question because I went through this same problem very recently. Two weeks ago, I made the move from the east coast of the United States to the south of France. Being invested in games not only casually, but professionally, I was concerned that I wouldn't be able to bring along my consoles, and therefore be out of the gaming loop for the entirety of my European residency.
Luckily, however, I was able to devise a feasible solution, and my American-born consoles have been operating overseas without any problems. So, waving a temporary bye-bye to the non-digital gaming focus of this column, I'd like to share my recipe for international gaming success.
Before we get into the technical side of it, let's discuss just what the problems were. As I was preparing to make the move to France, I saw three large issues with playing my American consoles abroad: Region encoding, the difference in standard voltages between the two countries, and the difference in NTSC and PAL video signals. I had hoped to bring along the Nintendo Wii, Playstation 2, and Nintendo DS to France, and each of these systems required slightly different fixes for each problem.
1) Region-encoding: Consoles have region-locking in place to prevent customers from playing imported titles. For the sake of simplicity, I did not bother hacking or attempting any workarounds for the region-locking on the Wii and PS2. Instead, I brought a number of US titles with me, and I plan on importing future releases from the United States (though the idea of importing from the US still tickles me). The DS, like all portable systems, is happily free of region-encoding, meaning I can pop in any old French DS or GBA game and play away.

Step-up and step-down power transformers exist to solve this exact problem, but these devices are bulky and often expensive. What's more, there's an easier solution.
The voltage conversions always occur in the AC Adapter, which for many systems is outside of the system housing. Checking the power brick or charger plug of a game system will usually give some indication of its range. The US Nintendo DS, for example, comes with a charger that can only take up to 120V. The European version of this charger, however, covers a range of at least 120 - 240, and purchasing one at a local game shop while abroad will allow you to charge your DS without fear of hurting the portable. These adapters can also easily be found on eBay prior to a trip, though make sure that the adapter has the right range, and the right type of plug for the country you're headed to.

Like the DS, the Wii's power adapter was only suitable for 120V. I was able to find a European power brick for the Wii on eBay, however, that accepted a range from 120V all the way to 240V. It cost $10 USD, and plugs into the Wii the same way as the American power brick. Simple fix, and it works brilliantly.
3) The television: With games to play, and a way to safely plug in my consoles, the final and most challenging hurdle was hooking the systems up to a European television. This proved difficult, partly due to the difference between the American NTSC video signal, and the European PAL video signal. American consoles are formatted for NTSC, meaning that the frequency and framerate of the video and audio signals sent aren't compatible with French televisions.
Of course this is all unimportant, because problem number one is that I don't have a television in France. Unwilling to fork out over 200 euros on a French TV, I needed a different solution. And it just so happens that I found it.
Next week, I'll discuss my crazy plan to play video games without a television. And it works, too.
Scott Jon Siegel is a fledgling game designer, a professional blogger, and a mediocre cook. His words and games can be found at numberless, but he makes it a point not to post his recipes. It's for the best.
