Castlevania caretaker confirms another DS title in the works
After two critically-acclaimed titles on the handheld, the Castlevania series will try for a hat trick with a third Nintendo DS title. Speaking to Game|Life, series creator producer Koji Igarashi said, "First, we're doing another Nintendo DS version. There hasn't been an official announcement, but we're doing it." Igarashi added that they are currently focusing on Dracula X Chronicles for the PSP.
Igarashi also discussed the live-action Castlevania movie, the director of which has been picked but not officially announced, and the strange appearance of meat whenever you destroy a candle in-game. "The meat, I have no idea," said Igarashi, although we suspect he just doesn't want to spoil another unofficial announcement yet.
[Via DS Fanboy]
Igarashi also discussed the live-action Castlevania movie, the director of which has been picked but not officially announced, and the strange appearance of meat whenever you destroy a candle in-game. "The meat, I have no idea," said Igarashi, although we suspect he just doesn't want to spoil another unofficial announcement yet.
[Via DS Fanboy]






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Reader Comments (Page 1 of 1)
kennethrios @ Oct 22nd 2007 2:20PM
Castlevania. Wii. Now.
mr nimblewick (SegaDF - Jogurt Ring) @ Oct 22nd 2007 2:30PM
But something other than a typical game. Something completely different than any genre we currently know.
kennethrios @ Oct 22nd 2007 2:34PM
Whipping with the Wii remote would be awesome but as long as it is as engaging as S.O.N., I would be happy. I remember playing so long to gather the cash for that "Coat of Many Colors".
Noshino @ Oct 22nd 2007 3:47PM
mr nimblewick,
sadly, I REALLY DOUBT they will try another kind of gameplay (I would love that tho), remember the Castlevania game for 64? I LOVED the game, it had one of the greatest difficulties EVER, but guess what, it didn't sell, and it wasn't even that critically acclaimed as other titles....
Jerk Face @ Oct 22nd 2007 4:36PM
Castlevania for N64 wasn't very good at all...
DP @ Oct 22nd 2007 5:23PM
Right freaking now!
Noshino @ Oct 22nd 2007 5:56PM
Jerk Face,
The game was good, I did like it a lot, and the difficulty was also challenging (DMC3 in Dante Must Die mode, I beat it, I haven't beaten Castlevania on hard more yet...), also, the fact that it was 3D added a lot more complexity to the game, like someone else said, you don't only get hit from the back or the front anymore, so you have to be more careful of your moves and such...
Seroth @ Oct 22nd 2007 2:23PM
Haha, the candle explanation is pretty cool.
samfish (MSDF- Nurse Outfit!) @ Oct 22nd 2007 2:32PM
Seriously...where's the freakin' Wii version of Castlevania?
DangerMouse @ Oct 22nd 2007 2:36PM
Nice, another cash cow to poop out. Hope it's better than Portrait of Ruin. That game blew hard.
Crono (NDF - Knight of the Old School) @ Oct 22nd 2007 2:48PM
BOO on you. Both DS castlevania games rocked hard.
Way better than anything crapped out on the PS2.
If they make a 3d castlevania, they need to make it like the N64 games. I picked up those games recently, and they're alot better than we gave them credit for at the time.
Count Noobula @ Oct 22nd 2007 2:39PM
Castlevania on the wii would be cool. Aside from that I want Simon Belmont in Smash Bros. Brawl.
I would also like to see them do a new art style for the game. I want a more Gothic looking Castlevania, rather than the anime style they are going for in recent games.
Brello @ Oct 22nd 2007 3:10PM
Yeah, they need to steer away from the anime look. It's pretty disgusting. They also need to proof read their stuff a bit better. Richiter? "Charotte" RIGHT on the pause menu? That was fine back in the NES days, but now? Give me a break. I'm not entirely sure if pink menu = jon, blue = charlotte makes much sense either.
Vidikron (FU) @ Oct 22nd 2007 2:41PM
I loved the first two DS Castlevanias. My two favortie games on the system.
megaStryke @ Oct 22nd 2007 2:44PM
If he DOES make a Wii version, it should be a straight-up 2D platformer. Main controls should eschew motion controls, but try to implement some nifty mechanic. Something like the seals in Dawn of Souls would work better on the Wii because unlike having to let go of the controls, pick up the styuls, draw on on the screen, then replace the stylus you already have the Wii Remote in hand. Just make sure to implement the mechanic more often so that it doesn't feel like an afterthought.
In fact, you don't even need to add any motion controls. Just support hardcore gaming on the Wii.
samfish (MSDF- Nurse Outfit!) @ Oct 22nd 2007 3:02PM
If they're going to make a Castlevania game on the Wii, they just need to make is 2.5D and the only motion controls should be flicking the Wiimote in the direction you want the whip to go.
I sometimes can't believe Igarashi is so hung up over how to make a Castlevania game work on the Wii, judging by comments he's made in the past.
Brello @ Oct 22nd 2007 3:05PM
Even a 2.5D version like Klonoa 2 on the PS2 would be nice. Anything to stop them from cranking out the mediocre 3d action games like Lament/Curse. Bleh, no thanks.
Jon @ Oct 22nd 2007 2:46PM
I am pretty sure that Iga is not the creator of Castlevania series. He first got involved with the production with Symphony of the Nights.
Crono (NDF - Knight of the Old School) @ Oct 22nd 2007 2:51PM
Right you are, but he is the creator of both DS castlevania games, and the PSP remake.
Jon @ Oct 22nd 2007 2:59PM
To me he is merely a producer, or at best the current caretaker of the series.
Even the director and producer of SotN doesn't get as much credit as this guy.
Don't get me wrong, I enjoyed both Sorrow games and will be getting a PSP Lite for Dracula X Chronicles, but I hope people would stop calling him the series creator. It is too much credit for a guy who keeps producing churning out horrible console Castlevanias.
holyice7 @ Oct 22nd 2007 4:00PM
Not only is not the creator, but I see him as a seat warmer for now.
This series could do really great things if it stopped riding SotN's coattails for a few games.
Yes, I am looking forward to Dracula X: Chronicles.
Kael @ Oct 22nd 2007 2:55PM
Igarashi had previously "leaked" this glorious information a little while ago. I had expected a showing of the new DS game at any number of game events recently. I can't really express what kind of relief it is to know my favorite game series is still going. It may have been kicked down and shoved into a tiny little dual-screened box instead of roaming free and being allowed to grow in the real world, but it's still alive, and that's what counts.
And yet, the thought of a Wii Castlevania scares me like a stake in the heart (too silly?). The novelty of motion controls has worn off enough, hasn't it? No one seriously thinks making a whipping motion or just flailing around all the time is fun, do they? Do you? Secondly, they're going to feel pressured to make it 3D again. Of course it's possible for it to be fun, it's just not likely, or even the Castlevania anyone really wants.
Brello @ Oct 22nd 2007 3:22PM
Do I? No. I don't like flailing like a moron, and I hope other people are sick of the gimmick as well. If they churn out yet another halfassed 3d console castlevania and this time add in waggle, they are idiots. Castlevania was designed for 2d, and there it should stay (or 2.5d).
Type in castlevania in gamerankings and find the lowest ranked ones. They're all 3d, gee, who would have thought.
You'd think the SotN remake on XBox 360 coming in at the 8th highest ranked game on Xbox 360 would give some sort of hint to Konami that maybe people still like 2d on consoles. Here's hoping.
32_Footsteps @ Oct 22nd 2007 3:04PM
Hey, as long as it's good as the previous five Castlevania games on Nintendo portables, I don't care if I have to use my tongue to play.
arrrgh @ Oct 22nd 2007 3:06PM
hey joystiq teh meat comes from teh walls... he explains what teh candles are for
ACTUALLY reading the articles one reports on is fun :)
Brello @ Oct 22nd 2007 3:26PM
I always found eating a nice turkey leg that comes out of a wall of a castle entertaining. Or eating anything that comes out of a treasure chest, for that matter. Delicious.
i_hate_mtv @ Oct 22nd 2007 3:07PM
I do think the Wii will eventually get a version of Castlevania. The install base is so large it would be outright stupid for them to ignore it now. The Xbox 360 could also get a game, since the series is mostly popular in America anyways. But the PS3 is unlikely in my opinion, unless it really picks up in sales.
holyice7 @ Oct 22nd 2007 3:57PM
I certainly hope that they don't go for the Wii-mote, though.
The one and only place I'll agree with IGA is that whipping motions with the Wii-mote could end up being overly complex.
And let's face it; Castlevania hasn't exactly been known for perfect 3D controls under this guy. I'd gladly stick with a Gamecube controller, or the Classic Controller at the very least.
Gangsta Smurf @ Oct 22nd 2007 4:04PM
Anything but a Castlevania Card Battle game.
waynski1457 @ Oct 22nd 2007 4:49PM
and you win this comment board. altho, if somehow, someway, they did it right, id still buy it, lol.
Micah Neumark @ Oct 22nd 2007 5:48PM
I have to say, I did like the games, but I still REALLY want a new one that is completely 2.5D, that is to say, same as it is now, sidescroller, but everything created using 3D graphics. Everything looks amazingly better this way. Please?
gonk @ Oct 22nd 2007 7:53PM
oh boy another castlevania I can't play
i loved aria of sorrow, why can't they make another one for just gba
Vexorg @ Oct 22nd 2007 8:31PM
As long as they don't completely screw it up, a new DS Castlevania would be a day 1 buy for me. I suspect they'll fill in the gap in Julius Belmont's story (1999) with this (then again, that's what I expected Portrait of Ruin to do, but that ended up not being the case.)
Dio @ Oct 22nd 2007 9:29PM
God, I hope they drop that crappy animu art. I want the old style back, which is much more detailed and true to the series. I believe the last of its kind was Aria of Sorrow. Dawn of Sorrow was when the art got crappy.
Michael K. @ Oct 22nd 2007 11:05PM
this has been confirmed about 8 times now