Nintendo doesn't get along well with pirates. Maybe they don't like peg legs. Maybe scurvy gives them the creeps. Perhaps, a problem with parrots? Whatever the case may be, let it be known if you're found producing mod chips or game copying devices, Nintendo will raise anchor, drops the sails, and charge at you full speed ahead in a game of aquatic chicken ... and they don't blink (because a corporate entity doesn't have eyes).Playing the Governor Alexander Spotswood to Supreme Factory's Blackbeard (read some history, damn it!), Nintendo "requested" the Chinese High Court (assuming the role of Lieutenant Robert Maynard) to stop a "global distribution operative involving game copying devices and modification chips." The court raided Supreme Factory, collecting over "10,000 game copying devices and mod chips." Nintendo joined forces with the US Government back in April in an attempt to help curb piracy in China. Guess that's working out well for them.



















(Page 1) Reader Comments
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You're right. Hell, I still haven't seen the advantages any game ever made offers over a free ISO download off the internet!
Get a job, you worthless hobo.
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Same thing
and didn't nintendo do this same thing like 2 years ago?
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And also one damn thing, that Wii is not region-free, and there's no Asian/Chinese/even Hong Kong or Taiwan ver. console (PS3 and X360 have simplified-Chinese ver!). So I'm using a Japanese one and I could only play Japanese games(myself fine reading JP or EN, foreign language majored.), but I'm not in Japan and I'm not free to buy any JP games and store owners not pleasant to import many.
Ah, I do hope pirates be wipe off. Don't play games if you can't afford it. Damn, I really hope everyone here understands this.
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we've got a quite nice EA agency here, we already have imported FIFA 08, so it's pretty quick. So I think the major point is still the attitude of manufacturers.
Now even Microsoft lower the price of Vista here, the home basic cost 499 yuan (official price), about 70 USD, and home premium cost 899, about 120 USD. Still expensive but at least they tried.
But the habit of using cheaper pirated disks is hard to adjust. It's not a problem of time...just nobody try to twist it.
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2) Even if it's messed up, we're still bound by law. So long as the papers are signed, as long as the IP owner says so, you MUST pay up to have their IP, at least until said IP expires. Generally either eons after they make a profit, or when the IP is lost.
3) Companies like to maximize profits. So they do not like to lose their IP (See example: Disney and copyright extension). Once the IP is lost, the potential profit for said IP is essentially maxed out.
Frankly, the only way to fight this trend, is to sell your IP in deferrence to traditional rules. But you stand to lose out in potential profits in doing so. And almost everyone likes money.
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Maybe it's because the Wii is very similar to the cube that Nintendo's so crazy lately about piracy. Then again, Nintendo's always been pretty touchy about their stuff. Kind of like how a two or three year old kid will horde cookies or toys and whine about it for days if you touch them (or give them back and play with the darn kid).
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Modded consoles are sold by default (I couldn't find anywhere that stocked un-modded units), such is the blanket acceptance of piracy.
Bootleg Wii games are sold everywhere, not just game stores or markets. Hell, I had people approching me on the street with suit-cases full of them! 10 Yuan each!
I don't support piracy in any way shape or form, but Nintendo has to be realistic.
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If Nintendo really cares that much about piracy, they could cut down on it significantly by not producing their products in China. The main reason any of these games get out on the market in the first place is because they get stolen from the production facilities. They somewhat have the idea, a cursory examination of all my Wii games show Made in the USA on every bit of it (box and manual, disk doesn't show that but I assume it was stamped here as well), but they do have extensive Chinese facilities, particularly the Wii itself.
The first step to cut back on Chinese piracy is to not produce anything you consider a valuable IP there. Since most companies continue to outsource to China, the reality of it is the cost of ongoing piracy in China is cheaper than producing the products in a nation that has low instances of piracy.
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Compared with the rival Sony and Microsoft, Nintendo has strong and early-bird advantages of presence in Chinese market.
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