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Boeing looks to combat sim for war games


Air Assault Task Force, ever heard of it? Neither have we, but apparently the little known combat sim has not escaped the attention of Boeing, which has enlisted developer ProSIM to create a custom version of the title to be used as a "hyper-realistic ground combat simulator" for use in war games. With the ability to obliterate countless virtual lives, Air Assault Task Force puts the notion of games as killing simulators into perspective, but since the game is played from the cold comfort of an overhead tactical display, it makes everything a-okay.

According to Boeing, the title will be used in conjunction with tutoring software that the firm is currently developing, adding that the final product will "watch" a player as he plays, making suggestions along the way and after the fact, most likely on how to be a more efficient killing machine. That is until Matthew Broderick hacks the network and sends us all to the brink of global thermonuclear war. If you need us, we'll be in the Joystiq bunker. We have a bunker, right?

Tags: Air Assault Task Force, AirAssaultTaskForce, Boeing, Broderick, ProSIM, strategy first, StrategyFirst, war games, WarGames

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