Air Assault Task Force, ever heard of it? Neither have we, but apparently the little known combat sim has not escaped the attention of Boeing, which has enlisted developer ProSIM to create a custom version of the title to be used as a "hyper-realistic ground combat simulator" for use in war games. With the ability to obliterate countless virtual lives, Air Assault Task Force puts the notion of games as killing simulators into perspective, but since the game is played from the cold comfort of an overhead tactical display, it makes everything a-okay.
According to Boeing, the title will be used in conjunction with tutoring software that the firm is currently developing, adding that the final product will "watch" a player as he plays, making suggestions along the way and after the fact, most likely on how to be a more efficient killing machine. That is until Matthew Broderick hacks the network and sends us all to the brink of global thermonuclear war. If you need us, we'll be in the Joystiq bunker. We have a bunker, right?
Reader Comments (16)
Posted: Nov 1st 2007 10:37AM Negativecool said
Murder simulators FTW!!!!
My murder professor said that all I needed was another 20 hours in the murder simulator to be classified as an assassin. I'm so excited!
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My murder professor said that all I needed was another 20 hours in the murder simulator to be classified as an assassin. I'm so excited!
Posted: Nov 1st 2007 11:11AM (Unverified) said
can you piss on a spark plug if it'll do any good?
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Posted: Nov 1st 2007 3:45PM (Unverified) said
I was HOPING someone was going to bring up that line! Best part of that movie (Though I'm biase!)
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Posted: Nov 1st 2007 11:29AM JonahFalcon said
Air Assault Task Force was released about a year ago. It was one of the premiere wargames of 2006.
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Posted: Nov 1st 2007 12:21PM (Unverified) said
Jonah, yeah, we released it December of '06 so it's been almost a year.
ProSIM games are also used by McDonnell-Douglas, the Department of Defense, and a number of militaries around the world, although those are with their older ATF series of simulations.
Reply
ProSIM games are also used by McDonnell-Douglas, the Department of Defense, and a number of militaries around the world, although those are with their older ATF series of simulations.
Posted: Nov 1st 2007 1:15PM falcomadol said
Most of the tech behind SEGA's Model 1 through 3 arcade hardware was from Lockheed Martin.
That's one of the reasons that porting those games to home consoles was such a pain in the ass. The LM tech rendered quadrilaterals, and most of the home/embedded tech rendered triangles.
*shrug*
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That's one of the reasons that porting those games to home consoles was such a pain in the ass. The LM tech rendered quadrilaterals, and most of the home/embedded tech rendered triangles.
*shrug*
Posted: Nov 1st 2007 10:56PM ThornedVenom said
Realistic plane physics isn't something I'm looking forward to: I remember when I was little, the idea of getting a Flight Simulator kicked ass. But I was disappointed instead by all of the "fun" it had.
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