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Reader Comments (23)

Posted: Nov 6th 2007 1:32PM mr nimblewick said

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So you can use the songs that are already on the ipod?
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Posted: Nov 6th 2007 1:42PM (Unverified) said

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This is my question as well.
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Posted: Nov 6th 2007 1:48PM (Unverified) said

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Yeah, that would be pretty baller.
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Posted: Nov 6th 2007 1:49PM (Unverified) said

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Yes - it encodes game data for songs in your iTunes.

iTunes 7.5 contains the code to do this.
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Posted: Nov 6th 2007 2:01PM (Unverified) said

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Hmm. Now I must actually check what you do in the game (can't because I'm at work).
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Posted: Nov 6th 2007 2:20PM Xiath said

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"the 67.5MB title carries the tagline "your music is the game," and creates levels based on the songs you add to a special iTunes playlist called Phase Music."

So many questions answered by just clicking on the "read" link
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Posted: Nov 6th 2007 4:35PM mr nimblewick said

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Read links are for pussies.
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Posted: Nov 6th 2007 2:26PM (Unverified) said

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This could so easily be given a facelift and ported to XBLA or PSN. PLEASE let this be a consideration. My only concern is how well it maps the nodes to the music.... but dammit it's Frequency meets Vib Ribbon and that's just RIGHT.
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Posted: Nov 6th 2007 10:14PM (Unverified) said

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True story: Every Extend Extra Extreme lets you use your own music for the game.
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Posted: Nov 6th 2007 2:27PM ThornedVenom said

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For once an iPod game looks kind of decent.
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Posted: Nov 6th 2007 11:28PM (Unverified) said

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I've played this game already on my iphone. It's called tap tap revolution.
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Posted: Nov 6th 2007 3:56PM SoCoolCurt said

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wow. this looks like a must buy for any iPod owner for real. i absolutely loved Frequency (never got Amplitude though), and being able to play those games with ANY music i want is a crazy thought. this could probably be ported to other things as well, like the PSP, PS3, and 360 since they all have (or have an option to have) memory, music, and games. the only thing i would worry about would be how well the game reads and integrates the songs into game-playable tracks.

too bad i don't have an iPod though, i just use my PSP (with 4GB mem stick) for music since i always have that with me anyway.
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Posted: Nov 6th 2007 4:15PM (Unverified) said

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Wow. I might actually get me iPod out of hiding.
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Posted: Nov 6th 2007 6:30PM (Unverified) said

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I've played at least a dozen different songs on medium difficulty, and most of them have parts where the notes mapped to the song fairly well. It's kind of annoying when you get a "sweep" in a place where you want to tap notes, though.

Songs from Guitar Hero don't map to anything resembling their Guitar Hero versions, in case anyone was wondering.
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Posted: Nov 6th 2007 7:08PM (Unverified) said

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i bought this today and i love it. Best 4.99 I've spent for the ipod
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Posted: Nov 6th 2007 8:07PM (Unverified) said

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Just wanted to add another positive comment on this. I've only played a handful of songs with it but overall I'm impressed with the note mapping and the presentation is extremely slick. Easily 5 bucks well spent IMHO. This is the first Ipod game I've played/downloaded.

Additional notes: It appears to not allow you to pull just anything into it. I went to pull an episode of 1UP Yours just to see what it would do and it rejected it. :) I'm sure there is probably a way to "trick" it but editing the Genre at least isn't it.
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Posted: Nov 6th 2007 8:21PM (Unverified) said

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After reading what I wrote, I realized I made it sound like it might be picky about the music you pull into it. So far the aforementinoed podcast is the only thing it has rejected. Anything considered music by your Ipod/Itunes appears valid. You can definitely pull in non-standard songs (xoc's Mario cover tunes, Portal Credits song, etc). It just appears to restrict things that it thinks obviously isn't music. There may be other restrictions, I just wanted to clarify my earlier comments.

Fun stuff.
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Posted: Nov 6th 2007 10:54PM (Unverified) said

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bought this today, been trying it out with a bunch of songs. Most of the tone mapping is perfect, but there are a few ones that are off, but that's to be expected. The only other issue that I have with the game is there is some occasional lag while playing, but its nothing serious.

So far the hardest song i've come across is It's Tricky by Run DMC on hard mode, but that's probably just because I've yet to try Through The Fire and Flames
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Posted: Nov 7th 2007 1:17AM (Unverified) said

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This game is just pure joy. I can't get enough of it.
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Posted: Nov 9th 2007 6:16AM dukerayburn said

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Tap Tap uses user-generated beat data, not code created by the game itself. I like it a lot better for that, since it means I don't have to program the songs I want to try out before I play them, or rely on other people to have done it for me.
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Posted: Nov 7th 2007 3:33AM (Unverified) said

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This is the most fun I have had with my iPod. The notes really reflect the rhythm in Expert mode. The Dekoder Remix of Menomena's "Weird" is incredibly difficult, but I couldn't put it down until I finished it.

Download it here:
http://www.stereogum.com/mp3/Menomena%20-%20Weird%20(Dekoder%20Remix).mp3

Good luck!
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Posted: Nov 8th 2007 9:43AM (Unverified) said

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I've been playing this for an hour and I am blown away how well this works on the ipod. Exploring my music for levels is going to be amazing.
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Posted: Jan 16th 2008 10:15AM (Unverified) said

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I downloaded this game and placed my own songs in the Phase playlist but I am unable to use my own songs. I get a message to encode the songs in iTunes. I checked the iTune verison and I have 7.5. Please help.
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