We're not the type to equate a game's sales with its quality or our enjoyment of the title, but we're still a little disappointed with these low numbers for Super Mario Galaxy. Media Create, Japan's digital entertainment tracking service, reported that only 251,000 copies of Nintendo's high-profile platformer were sold in its first week of release.
While selling a quarter-million of anything seems impressive, let's, once again, compare that number with first-week sales data for previous Mario games and recent blockbusters:
- New Super Mario Bros. - 900,000
- Super Mario Sunshine - 280,000
- Final Fantasy VII: Crisis Core - 486,659
- Mario Party 8 - 265,000
- Dragon Quest Swords: The Masked Queen And The Tower Of Mirrors - 263,000
Media Create Sales 10/29 - 11/4
- [WII] Super Mario Galaxy (Nintendo) - 251,000 / NEW
- [360] Ace Combat 6: Fires of Liberation (Bandai-Namco) - 77,000 / NEW
- [NDS] Final Fantasy Tactics A2 (Square-Enix) - 51,000 / 193,000
- [PS2] Super Robot Wars Scramble Commander the 2nd (Banpresto) - 21,000 / NEW
- [NDS] DS Literature Collection (Nintendo) - 18,000 / 72,000
- [NDS] DS Nishimura Kyotarou Suspense Detective Series: Deadly Intent (Tecmo) - 18,000 / 115,000
- [WII] Wii Sports (Nintendo) - 16,000 / 2,182,000
- [NDS] Flash Focus: Vision Training in Minutes a Day (Nintendo) - 15,000 / 676,000
- [NDS] World Soccer Winning Eleven DS: Goal to Goal (Konami) - 15,000 / 44,000
- [NDS] Pokémon Mysterious Dungeon: Time Expedition Party (Pokémon) - 14,000 / 552,000

