
What Mark hadn't talked about before was the Sixaxis. It will be used, but only to steer the hoverboard and Redeemer. He didn't say if there was an option to turn the controls off, but we'd imagine so. Another thing he mentioned was the reason for the PS3 version's delay. The PS3 version has to go through a lot of certification processes, and those are taking longer than anticipated. Nothing wrong with the code or any difficulties working with the PS3.
There's a lot more information in the interview, especially if you're predominantly a PC gamer. Talks of PhysX ensue and the jargon started to go over our heads. Still, we know our readership isn't solely Sony supporters, thus our heads up to you guys to check out the interview if you're curious about that.
