Virtual Console releases help remind us not only of the good parts of our gaming past, but of the absolutely awful parts too. For instance, this week, the Virtual Console releases will help you to teach your kids about some of the terrible naming conventions of the 90s. Wrecking Crew gets a pass, but Sonic 3D Blast and Super Air Zonk? ... Seriously? Let's take a closer look.
Wrecking Crew (NES, 1-2 players, 500 Wii Points): When you have contests with your friends to see who can name the most games with Mario in them, they'll always forget Wrecking Crew. It's a scientific fact. Is having a constant reminder of that trump card at your fingertips worth $5.00 to you? That's a question only you can answer.
Sonic 3D Blast (Sega Genesis, 1 player, 800 Wii Points): It's like Sonic, but in 3D! ... Hmm. ... There's still a lot of space to fill up here. Well, we could also say that it's like Sonic, but in an isometric view. It's also a great reminder of why more 3D games aren't played with a d-pad.
Super Air Zonk(TurboGrafx16 CD-ROM, 1 player, 800 Wii Points): In the 90s, if you wanted to denote that your game was the "next" in a series, you couldn't just put a "2" at the end. You had to put one of the following words in the title: "Super," "Air," "Turbo," "3D," "Nitro" or "In Space." Super Air Zonk has two of those words, so you know it's edgy. And according to Wikipedia, the full title is actually "Super Air Zonk: Rockabilly-Paradise," so it's also a must-buy.
Wrecking Crew was fun as hell. Trying to figure out the pattern to get the super hammer was a blast. Knocking that bastard computer player to the bottom of the level was so satisfying.
Whoohoo...oh yeah! 'Wrecking Crew' and 'Super Air Zonk' screw all those other games coming out this week like 'Rock Band' and 'Mass Effect'. There goes my holiday shopping money.../sarcasm
Also, new trend methinks, albeit a lame one.
StrangeBum (BTW, this is the trend, now set by GuessLotto)
It was quite possibly one of the worst isometric platform games ever created. The controls were infuriating, the level design was poor, music was par for a Megadrive game and the visuals were superb... So it's like a modern Sonic game. But most importantly, it was dull and boring.
Myself being one of the bigger Sonic apologists out there nowadays, i still figure 3D Blast was a mistake, Sonic R without the R is what they should've gone for initially, at least if they had wanted the Saturn at all to compete (but of course, they seemed determined to shoot themselves in the foot at every interval in terms of making the oh-so-awesome Saturn actually marketable)
I sold my Genesis in order to upgrade to the N64 just weeks before Sonic 3D Blast hit. At first, I was upset because I was missing out on a brand new Sonic game. When I finally played the game many, many years later, I was relieved that I didn't hold on to my Genesis for this piece of filth.
Awesome, thanks for posting the link to my video of Sonic 3D Blast. When I saw you put a video, I had a feeling it would be mine lol. I think I'm the only source for Sonic 3D Blast footage on YouTube.
Wrecking Crew? Dude! That game had such awesome music. Plus, you have to give credit for the last game that featured Mario doing anything related to construction, which was in theory his original job and all. Of course, then he switched unions, got involved with plumbing, and the rest is history.
Reader Comments (Page 1 of 1)
GuessLotto @ Nov 19th 2007 10:13AM
Oh come on, you mean to tell me you didn't play Super Air Zonk 8 hrs a day when it first came out?
GuessLotto
Shmil @ Nov 19th 2007 12:15PM
guess notto
Rob Accomando @ Nov 19th 2007 10:30AM
Wrecking Crew was fun as hell. Trying to figure out the pattern to get the super hammer was a blast. Knocking that bastard computer player to the bottom of the level was so satisfying.
StrangeBum @ Nov 19th 2007 10:33AM
Whoohoo...oh yeah! 'Wrecking Crew' and 'Super Air Zonk' screw all those other games coming out this week like 'Rock Band' and 'Mass Effect'. There goes my holiday shopping money.../sarcasm
Also, new trend methinks, albeit a lame one.
StrangeBum (BTW, this is the trend, now set by GuessLotto)
ssuk @ Nov 19th 2007 12:00PM
Thank you for that insightful comment, now get off the internet.
StrangeBum @ Nov 19th 2007 4:56PM
My bad ssuk. I woke up in a shitty mood today.
Time to go home.
Kyattsuai @ Nov 19th 2007 10:36AM
What was with Nintendo's obsession with eggplants back then? More importantly, where are all the eggplant-related enemies now?
Blast Processing Megadrive @ Nov 19th 2007 1:18PM
They've been beaten into extinction. :'(
Clack @ Nov 19th 2007 6:04PM
Sold into slavery, only to be eaten later by soulless Olive Garden patrons.
Shadow Hog @ Nov 19th 2007 10:40AM
Hey, Sonic 3D Blast is great!
...the Saturn version, that is.
Silent Xenocide @ Nov 19th 2007 10:43AM
Wooo I remember getting 3D blast for Christmas. That game was amazing.
ssuk @ Nov 19th 2007 12:03PM
It was quite possibly one of the worst isometric platform games ever created. The controls were infuriating, the level design was poor, music was par for a Megadrive game and the visuals were superb... So it's like a modern Sonic game. But most importantly, it was dull and boring.
AmishPhysicist @ Nov 19th 2007 2:32PM
gotta agree w/ssuk. that game was so very bad. maybe it was the fact that it wsa on the genesis, but boy... so bad.
WiNG @ Nov 19th 2007 10:52AM
3D blast sucked so hard.
I remember being hyped for the game, then being massively dissapointed by its slippery controls, poor use of a DPad in 3D, dumb bonus stages, etc.
The Saturn version was better thanks to obviously better everything, plus the analog controller, plus awesome stages.
But I never played it on Saturn because I was too busy playing Guardian Heroes for 3 years straight.
Best game ever, period. If you have not played that game 'tis a shame.
Mr Khan @ Nov 19th 2007 4:07PM
Myself being one of the bigger Sonic apologists out there nowadays, i still figure 3D Blast was a mistake, Sonic R without the R is what they should've gone for initially, at least if they had wanted the Saturn at all to compete (but of course, they seemed determined to shoot themselves in the foot at every interval in terms of making the oh-so-awesome Saturn actually marketable)
megaStryke @ Nov 19th 2007 10:59AM
I sold my Genesis in order to upgrade to the N64 just weeks before Sonic 3D Blast hit. At first, I was upset because I was missing out on a brand new Sonic game. When I finally played the game many, many years later, I was relieved that I didn't hold on to my Genesis for this piece of filth.
Adv2k1 @ Nov 19th 2007 12:23PM
nice little fact this time 1 year ago the virtual console had Bonk, Sonic, and Mario 64. So 1 year later all those people sort of return...
Platy @ Nov 19th 2007 2:03PM
...interesting .... "evolution" xD
samfish @ Nov 19th 2007 12:32PM
Happy Birthday, Wii! Here's...a bunch of lousy games. Oh. Oh, boy.
Oh, also, I took a dump on your cake, but it's chocolate so you hardly notice it.
WiNG @ Nov 19th 2007 1:11PM
Why don't they just release Sonic and Knuckles already?
ChiboSempai @ Nov 19th 2007 1:45PM
Awesome, thanks for posting the link to my video of Sonic 3D Blast. When I saw you put a video, I had a feeling it would be mine lol. I think I'm the only source for Sonic 3D Blast footage on YouTube.
32_Footsteps @ Nov 19th 2007 2:15PM
Wrecking Crew? Dude! That game had such awesome music. Plus, you have to give credit for the last game that featured Mario doing anything related to construction, which was in theory his original job and all. Of course, then he switched unions, got involved with plumbing, and the rest is history.
Mr Khan @ Nov 19th 2007 4:08PM
Wrecking Crew get!
Damn you, Nintendo, for raping my wallet repeatedly this November