Epic Vice President Mark Rein has said repeatedly
that they will not port their popular Unreal Engine 3 to the Wii, but that isn't stopping others from doing the conversion for them. In an interview with Kikizo
, Rein has stated that an unnamed licensee is bringing the engine to Nintendo's console.
"It's their own port, in the same way Ubisoft brought Unreal Engine 2 to the Wii [for Red Steel
]," he said, noting prior to that response, "I just don't see a big market there to bring this big hulking memory intensive engine over to a much smaller system."
We tend to think Rein might have a point, given the Wii's hardware limitations in relation to Epic's goal with Unreal Engine 3. Then again, developers don't usually go through the labor-intensive process of porting engines to consoles unless there are either tools that streamline the development process or they're looking to go multiplatform. (If it's the latter, we'd suspect a major studio like Ubisoft or Electronic Arts.)
Option three, of course, is that someone is hoping
to fail and get in on some of the lawsuit frenzy
. It'd be just like The Producers
for the video game industry!